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C3V and SoV Customs A place for C3V and SoV customs |
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#1741
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Re: Soldiers of Valhalla - nominations and discussion
Ok, I can see your concerns about Vargach. I'm considering a few potential fixes, but I haven't quite found the right one yet.
For now, I'd like to remove him from the process for the time being. |
#1742
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Re: Soldiers of Valhalla - nominations and discussion
Vargach by Kaemon Awa 123 removed from process per designer's request.
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#1743
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Re: Soldiers of Valhalla - nominations and discussion
So I edited Maug's card a bit:
Spoiler Alert!
I edited the kick power to say only enemy units and removed the higher-level no kicking damage. I also raised his attack by 1 to make him more worth his points. (P.S. sorry about posting again after he was declined [and can't be re-submitted due to the C3V announcement] but I just wanted to make sure I made the proper changes to make him fit into HS as well as he can) Oh and also is it normal for (in this case) the figure's hand and foot to stick out of the picture area? I wasn't sure if this was in any official cards but I just though it made the card look cooler and sort of 3D. |
#1744
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Re: Soldiers of Valhalla - nominations and discussion
Fedex, I think this card looks excellent. I may even print out both cards and let my kids choose which "Maug" they want to play each game.
Sorry your timing was poor, though, for what it was worth, the unit has been in planning for quite a while in the C3V. It's an awkward part of our process that a unit often spends a month (or many months!) before even reaching ERB. It is an important part of our quality control, but it does mean that units receive a lot of time and work before being announced. New? Read this. | The INDEX 2.0 | Mmirg's Maps Magnify Your Scape: BoV | SoV | C3V (Playtest!) | C3G The Dice Tower Con w/ Scape! |
#1745
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Re: Soldiers of Valhalla - nominations and discussion
Whew... looks like my fellow judges did all the work for me this time around. Is there anything left outstanding that still needs to be voted on to review?
-insert signature here- |
#1746
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Re: Soldiers of Valhalla - nominations and discussion
I think compared to other common hero's he has too high defense and attack values. I think he should be closer to a 3 attack 5 Def or 3 attack 4 def for his value and what he adds with bonding.
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#1747
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Re: Soldiers of Valhalla - nominations and discussion
Quote:
For starters, comparing the Hoplitron to the other self-bonding common heroes, the wyrmlings, is an exercise in futility. One is a flying figure with a ranged special attack (or special power in the case of black wyrmlings), the other is a walking melee figure. As I said earlier, Quote:
Quote:
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So, even a direct comparison just to common heroes leads us to conclude that:
As I said in that previous post, the Minions of Utgar are a decent point of comparison: Quote:
In conclusion, the Hoplitrons are a "B" range figure by comparison to either other common heroes, or by comparison to the broader set of Heroscape figures. If I droped the stats the way you (and some others) have suggested, we would be left with a very weak figure. Last edited by dok; February 15th, 2012 at 12:26 PM. |
#1748
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Re: Soldiers of Valhalla - nominations and discussion
Quote:
Alright if you look further into them, let's take out the bonding, they really don't have anyone good to bond with at this point. And I can't see opening it up to allow them to bond with Q9... that would just be silly. If we take it on value of the Shield push and him being a 4/6 for 35. I still think he is pretty good. Better than a B for his value. The ability to move units off key positions, glyphs or into lava water or off of high ledges where they might take damage is a much better ability than you give it credit for. I look at him as a very strong figure for 35. I hope to hear how he does in playtesting, would I draft him if I had an extra 35 points left over? Depending on what kind of army I was running I'd say yes. EDIT:I realize you are also sinking order markers, on these guys. But if you have several, it makes you fairly diverse in what you can do on the map. The Shield push + Attack is pretty good. I think he is close to fair, I think I'd recommend him being a 3/6 or a 4/5 in the end. Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. Last edited by Kinseth; February 15th, 2012 at 12:46 PM. |
#1749
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Re: Soldiers of Valhalla - nominations and discussion
I agree with D_S that the powers need to be written to match official 'Scape language...and these simply do not at this point. Also, I feel that Will of Chaos is too powerful...I know that there is not many official Valkrill units but that is where many customs are going to fall into because of that void...so it needs to be taken into consideration when designing him.
I vote NO to review Lord Eschain |
#1750
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Re: Soldiers of Valhalla - nominations and discussion
Quote:
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Yes, that's the point. I don't think you can build a winning tournament army by spamming a ton of these guys, but 3 or 4 of them can be a nice compoent for a build - gives you some large immunities and gives you a way to break up choke points or entrenched positions. |
#1751
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Re: Soldiers of Valhalla - nominations and discussion
May I suggest you move this "discussion" to PMs?
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#1752
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Re: Soldiers of Valhalla - nominations and discussion
Why is discussion in quotes here?
It's not completely clear what the lines are for discussion on this thread. "Workshopping the figure" is frowned upon, but I'm not doing that here. Rather, we're discussing the gameplay merits of a figure in the queue. At any rate, we have taken some of these discussions to PM. Last edited by dok; February 15th, 2012 at 01:53 PM. Reason: HI-YA! |