C3G Legacy LibraryThis is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.
Re: The Book of Batgirl (Barbara Gordon) - Playtesting
Here are my results.
Quote:
NAME OF THE TEST UNIT Batgirl (Barbara)
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. Pass
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. Pass
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. Pass
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak. Pass
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. Pass
- FUN TEST/ Consider whether or not the design was fun to play. Pass
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. Pass
- DRAFTING TEST/ Consider whether or not this design is worth drafting. Pass
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. Pass
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. Pass
Army Test
- Does it pass, Yes or No? Yes - What should be the unit's point value? 130 - Give a brief overview.This wasn't the best Match-up, but some careful planning alowed me to use both Reckless Advance and Vigilante Rivalry on the same turn.
Map: Country Road
Units: Batgirl, Batman II, Robin(Tim), Azrael(680) Vs. Judge Death, Solomon Grundy, Toad(680)
Spoiler Alert!
R1 In turn 1 Grundy advanced, Batman advanced. In turn 2 Grundy advanced, Azrael and Robin advanced. In turn 3 Grundy advanced, Batgirl and Robin advanced taking height and giving Grundy 2 wounds. Death Teleports in above Batman. R2 In turn 1 Death engaged Batman taking a wound from Shadow Strike, Azrael engaged Grundy from height giving Grundy a wound with his Flaming Blades and Robin missed Grundy. In turn 2 Grundy missed Azrael, Batgirl Recklessly Advanced using her Vigilante Rivalry taking Grundy out and Robin Bat-Grappled forward. In turn 3 Grundy was Born on a Monday and Death Sentenced Batman to Death giving him 2 wounds and scattering the U-Glyphs into water, Batman advanced missing Death and Robin Grappled to height taking Grundy out. R3 In turn 1 Death Sentenced Batman to Death giving him a wound, Batman took height on and took out Grundy and robin advanced. In turn 2 OM on Death, Batman advanced snagging the First-Aid Kit. In turn 3 OM on Death, Batgirl advanced. R4 In turn 1 Batman advanced picking up the Shurikens and Robin advanced, Toad advanced. In turn 2 Batman picked up the Bat-Grapple, Toad took height. In turn 3 Batgirl advanced using her Vigilante Rivalry to give Toad 3 wounds and Robin engaged Toad finishing him off. Who won and how many wounds did they have?Vigilantes won with Batman bearing 3/4 wounds, Azrael 0/4, Batgirl 0/4, and Robin 0/4.
Army Test
- Does it pass, Yes or No? Yes - What should be the unit's point value? 125-130 - Give a brief overview.The Titans started out strong and all but walked over the Insanes until Hatter and Jackal entered the fray with Hatter locking down the Titans and leaving them open for Jackal to come in going on a killing spree.Red Robin was miraculously able to make a come back after Jackal knocked his Hat off.
Map: Country Road
Units: Batgirl(Barbara), Batgirl(Cassandra), Nightwing, Red Robin, Raven, Starfire, Beast Boy, Beast Boy(T-Rex), Beast Boy(Pterodactyl), Beast Boy(Cheetah), Beast Boy(Bear), Robin(Damian)(1300) Vs. Joker II, Harley, Carnage, Jackal, Deadpool, Mad Hatter, Joker Goons(1300)
Spoiler Alert!
Jackal made Red Robin his Experiment. Red Robin chose the Bat Shurikens. R1 In turn 1 the Goons and Deadpool advanced and advanced with Deadpool again destroying a Goon, Nightwing activated Raven and Starfire who advanced and Nightwing advanced. In turn 2 the Goons advanced and Carnage advanced and then advanced again destroying a Goon, Raven set up on the Bridge. In turn 3 the Goons advanced giving Raven a wound and Deadpool took even height giving her a wound and destroyed a goon attacking again, Starfire advanced Choosing Raven for her Protective Fury attacking 2 additional times giving Carnage 3 wounds. R2
In turn 1 Carnage Tendril Swung to height on Starfire activating her Reckless Engagement and gave her 3 wounds, Nightwing activated Raven who used Soul Self to give Deadpool a wound and Red Robin who advanced activiating Carnage's Symbiotic Senses allowing him to take the bridge and gave him 2 wounds with the Bat Shurikens and Nightwing advanced missing Carnage and moving 3 spaces with Acrobatic Mastery. In turn 2 the last Goon and Harley advanced, Starfire flew to even height on Carnage Recklessly Engaging him and chose Raven for her Protective Fury attacking one additional time taking him out. In turn 3 the last goon advanced and Harley advanced lobbing the Smilex giving Nightwing and Starfire a wound, Barbara advanced with Cassandra Grappling after her and Damian following on her heels. R3 In turn 1 Deadpool gave Raven 2 wounds and healed and Harley advanced, Nightwing activated Starfire who advanced recklessly engaging Deapool choosing Ravewn for her Protective Fury attacking 3 additional times and Red Robin activated his Attack Plan by removing the '3' OM and Starfire took out Deadpool and Raven who used Soul Self to transfer a wound to the last Goon taking it out and Nightwing engaged Harley from height giving her 2 wounds. In turn 2 OM on Deadpool, Starfire advanced Recklessly Engaging Harley and choosing Nightwing for her Protective Fury attacking one additional times allowing Harley to AM down the road towards Joker. In turn 3 OM on Goons, OM removed. R4 In turn 1 Harley runs down the road toward her Joker, Nigtwing activated Red Robin who advanced and Starfire who advanced shooting at Harley who AM'd adjacent to Joker and Nightwing advanced. In turn 2 Harley engaged Starfire, Starfire advanced Recklessly Engaging Harley and choosing Nightwing for her Protective Fury atting one additional time allowing her to AM once and giving her a wound. In turn 3 Joker advanced taking out Starfire and Harley engaged Nightwing, Red Robin advanced engaging Harley from height taking her out. R5 In turn 1 Joker hit Nightwing with his Toxin making him take even height with Red Robin giving him 2 wounds and making him drop the Shurikens and then made Nightwing use his Acrobatic Mastery to reengage Joker before he took a wound from the toxin and Joker missed Nightwing who used His Acrobatic Mastery to take height on Joker, Nightwing activated Raven who flew forward attacking Joker who Laughed it Off and Red Robin who used the Bat Shurikens giving Joker 2 wounds 1 of which He Laughed off 2 wounds and Nightwing engaged Joker hitting him with his Escrima which Joker just Laughed off. In turn 2 Joker missed Nightwing, Raven absorbed Reds Robins wounds and used Soul Self to transfer a wound to Joker. In turn 3 Joker hit Nightwing with his Toxin making him engage Raven and Red Robin and use his Escrima to take out Raven and give Red Robin a wound and Nightwing took a wound from Joker's Toxin, Red Robin finished off Joker. R6 In turn 1 Beast Boy went Pterodactyl form and flew forward, Hatter ran adjacent to the tree. In turn 2 Beast flew adjacent to Red Robin and Nightwing, Hatter took height adjacent to the large Evergreen Tree trying to get the jump on the titans and Hat them. In turn 3 Barbara advanced with Cassandra Grappling adjacent to her and Damian advancing on her heels, Hatter Jumped around the tree Hatting Red Robin. R7 In turn 1 Hatter ran around Red Robin Hatting Nightwing, Beast Boy flew forward picking up the Shurikens. In turn 2 Hatter Tea Partied activating Nightwing who engaged Beast Boy and used his Escrima to no effect and Red Robin advanced engaging Beast Boy from height subtracting 4 from his attack attacking 4 additional times with his Bo Staff to no effect, OM on Hatted Nightwing. In turn 3 Hatter advanced Hatting Barbara and gave Cassandra a wound, OM on Hatted Barbara. R8 In turn 1 Jackal ran forward making Beast Boy reappear with two wounds, and Beast Boy took height on Jackal and healed. In turn 2 Jackal took even height with Beast Boy taking him out, OM on Beast Boy. In turn 3 Hatter hatted Cassandra, OM on Beast Boy. R9 in turn 1 Damian took height, Jackal engaged Nightwing taking him out. In turn 2 Damian shot Barbara trying to Unhat her and ended up taking her out with his Deadly Shot, Jackal advanced. In turn 3 Damian Shot at Hatter giving him 2 wounds, Hatter engaged Damian. R10 In turn 1 Damian took out Hatter, Jackal advanced engaging Damian. In turn 2 Damian missed Jackal, Jackal took even height with Damian giving him a wound and removing the '3' OM with his Drug Tipped Claws. In turn 3 OM removed, OM on Hatter. R11 In turn 1 Jackal finished off Damian, OM on Damian. In turn 2 Jackal advanced across the bridge, OM on Damian. In turn 3 Jackal took height on Cassandra, OM on Damian. R12 In turn 1 Jackal attacked Cassandra who had a Defensive Premonition and Jackal missed, OM on Hatted Cassandra. In turn 2 Jackal attacked Casandra who had a Defensive Premonition but it wasn't enough and she fell to Jackal, OM on Cassandra. In turn 3 Jackal advanced towards Red Robin, OM on Cassandra. R13 In turn 1 OM on Hatted Red Robin, Jackal advanced engaging Red Robin giving him 2 wounds, Unhatting him, and removing the 'X' with his Drug Tipped Claws. In turn 2 Red Robin took height on Jackal revealing his Attack Plan and still couldn't wound Jackal, Jackal took even height with Red Robin and completely missed him. In turn 3 OM removed, Jackal missed Red Robin. R14 In turn 1 Red Robin gave Jackal a wound, Jackal missed Red Robin. In turn 2 Red Robin revealed his Attack Plan finishing off Jackal. Who won and how many wounds did they have?The Titans won with Red Robin bearing 3/4 wounds.
Army Test
- Does it pass, Yes or No? Yes - What should be the unit's point value? 130 - Give a brief overview.This was a tough match for the Vigilantes who made a valiant effort but were eventually overcome by the Creatures.
Map: Country Road
Units: Batgirl(Barbara), Batgirl(Cassandra), Robin(Jason), Batman I, Batman(Jean-Paul), Wonder Girl, Catgirl(950) Vs. Frankenstein, Red Hulk, Mr. Hyde(950)
Spoiler Alert!
R1 In turn 1 Frank advanced, Bruce advanced and Robin advanced and Rulk Heated Up. In turn 2 Frank advanced along the road, Robin went Rebel and advanced down the road and Jean-Paul advanced with Cassandra Grappling forward behind him and Rulk Heated Up. In turn 3 Frank engaged Robin giving him a wound, Barbara advanced with Cassandra Grappling along behind her and Catgirl following in her wake and Rulk Heated Up. R2 Rulk cooled off a little. In turn 1 Rulk Super Leapt adjacent to Robin giving him a wound, Bruce Grappled to height and Cassandra Grappled adjacent to Bruce and Bruce gave Frank a wound with his Batarang and Catgirl took height on Frank and Rulk and Rulk Heated Up. In turn 2 Frank took out Robin and activated Rulk who took out Catgirl, Jean-Paul advanced taking height on Frank and Rulk and missed Rulk with his Shuriken Launcher. In turn 3 Hyde advanced, Barbara advanced Recklessly Engaging Rulk using her Vigilante Rivalry giving Rulk 2 wounds. Rulk Let off Steam giving Barbara and Jean-Paul 2 wounds. R3 Rulk Cooled off a little. In turn 1 Hyde advanced, Wonder Girl advanced Lassoing Frank giving him a wound and Rulk Heated Up. In turn 2 Frank gave Wonder Girl 2 wounds, Jean-Paul gave Rulk 3 wounds from height. In turn 3 Frank gave Wonder Girl a wound and activated Rulk who finished off Barbara from height, OM on Barbara. Rulk Let off some Steam giving Jean-Paul a wound. R4 Rulk cooled off a bit. In turn 1 Wonder Girl gave Frank a wound Rulk Heated Up,Hyde advanced. In turn 2 Jean-Paul missed Rulk, Frank took out Wonder Girl and activated Rulk who finished off Jean-Paul. In turn 3 Bruce gave Frank a wound, Frank advanced giving Bruce 2 wounds and activated Rulk who Leapt adjacent to Cassandra giving her 2 wounds. Rulk Let off some Steam. R5 Rulk Cooled off a little. In turn 1 Frank missed Batman and activated Rulk who attacked Cassandra who had a Defensive Premonition but still took a wound, Bruce gave Frank a wound. In turn 2 Frank finished off Bruce and activated Rulk who finished off Cassandra. Who won and how many wounds did they have?The Creatures won with Frankenstein bearing 5/7 wounds, Red Hulk bearing 5/8, and Mr. Hyde bearing 0/5.
These were some tough match-ups for her but she faired pretty well. I'm really liking the strategy that she adds to Vigilante builds, nothing game breaking that I can find. I'd pass her at 130
Re: The Book of Batgirl (Barbara Gordon) - Playtesting
Thanks, Karat! We've got two more sign-ups, so hopefully we'll have enough info after those to pass her along.
".... the Cambridge ladies do not care, above
Cambridge if sometimes in its box of
sky lavender and cornerless, the
moon rattles like a fragment of angry candy"
Re: The Book of Batgirl (Barbara Gordon) - Playtesting
Tests from Syvarris45, who is enthusiastic, but his tests need work (I fixed his formatting though):
Quote:
Originally Posted by Syvarris45
Hello Mr. Brute! I finally got the test results into official sheet form! Here's the form.
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Batgirl
- THEME TEST/ Check to see if there are any powers or stats on the testunit card that does not accurately reflect the theme or likeness of what thecharacter would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. Pass
- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. Pass
- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. Pass
- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak. Pass
- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. Pass
- FUN TEST/ Consider whether or not the design was fun to play. Pass
- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. Pass
- DRAFTING TEST/ Consider whether or not this design is worth drafting. Pass
- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. Pass
- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. Pass
Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 115
- Give a brief overview. Batgirl’s team had an overall good play,using Vigilante Rivalry for 3 rounds, Bat grapple 3 x3, and I didn’t use theReckless Advance, though I had many opportunities.
Map: Tribeca Labs
Units: Batgirl, Venom, and Iron man v.s. Nova Prime, Spider man, and RedSkull.
Spoiler Alert!
Batgirl attacked 5 times, but only succeeded with 2 attacks,inflicting 4 overall wounds (3-RedSkull, 1- Nova Prime) Grapple is good for getting out of leaving engagement attacks. I do think she performed very well, though I think her attack should be at least 4. Who won and how many wounds did they have?Batgirls team won (even though she was destroyed in round 4) with 2 wounds on Iron man and 1 wound on Venom.
Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 115
- Give a brief overview. She performed very well for the brevityof the game, using Vigilante Rivalry for the whole 4 rounds, Bat grapple 3twice, and I got to use Reckless advantage, inflicting 1 wound and receivingnone.
Map: Tribeca Labs
Units: Batgirl, Spider Man, and Red Skull v.s. The Hulk and Abomination.
Spoiler Alert!
Batgirl attacked 5 times and only succeeded when I used RecklessAdvance. I do think her attack should be 4. But an overall good play. Who won and how many wounds did they have?The other team won with 3 wounds on the Hulk, and 2 wounds on Abomination.
When I tried to post this reply, there was an extra part about " Who won and how many wounds did they have?" but while I'm typing it won't show that part, so for game one, Batgirls team won (even though she was destroyed in round 4) with 2 wounds on Iron man and 1 wound on Venom. For game two, The other team won with 3 wounds on the Hulk, and 2 wounds on Abomination. Sorry about the mix-up! Thank you for letting me test your unit, it was really fun. Thanks for all the advice you've given me, that helped a lot. I hope these games help, I can't wait to see the release of Batgirl! Again thanks and hope this helps!
~Syvarris45~
".... the Cambridge ladies do not care, above
Cambridge if sometimes in its box of
sky lavender and cornerless, the
moon rattles like a fragment of angry candy"
Re: The Book of Batgirl (Barbara Gordon) - Playtesting
Quote:
Originally Posted by Soundwarp SG-1
Well, clearly he was doing something wrong if he was using Vigilante Rivalry in the second game.
Heh, I didn't even catch that. He was using mostly figures from the Marvel set, so I wasn't reading much into them anyway.
".... the Cambridge ladies do not care, above
Cambridge if sometimes in its box of
sky lavender and cornerless, the
moon rattles like a fragment of angry candy"
Re: The Book of Batgirl (Barbara Gordon) - Playtesting
Quote:
Originally Posted by Karat
I'd be happy moving her forward at 130. She feels very balanced there to me.
Agreed. Asterius is hoping to have his tests wrapped soon, so I'm just waiting on those.
".... the Cambridge ladies do not care, above
Cambridge if sometimes in its box of
sky lavender and cornerless, the
moon rattles like a fragment of angry candy"
Army Test 1 - Does it pass?Pass - What should be the unit's point value? ??? - Give a brief overview.NIck and a squad drop. S.H.I.E.L.D. Agents use Kill Box Special Attack and do some damage to Scarlet Spider. Black Widow gets to the fight and all of army 1 besides Batman fall, but they lose some S.H.I.E.L.D. Agents and Black Widow takes a few wounds before Batman falls. Unit Sum-up: Damage: Normal Attack: 1 wound to Black Widow. Power Usage: Vigilante Rivalry: 2 extra range, 1 extra attack die. Reckless Advance: 1 automatic skulls. Bat-Grapple 3: Used 1 times.
Map: Country Road
Units: Army 1: Batgirl (Barbara), Batman (I), Scarlet Spider, Robin (Dick Grayson), Catgirl and Batgirl (Cain) (865) VS Army 2: Nick Fury, Black Widow, Hawkeye (I) and S.H.I.E.L.D. Agents x3 (870)
Spoiler Alert!
First Round:
(Nick and a squad of S.H.I.E.L.D. Agents drop)
Initiative goes to Army 2.
(Black Widow moves out with Espionage)
ARMY TWO: S.H.I.E.L.D. Agents move up use Kill Box Special Attack and put 3 wounds on Scarlet Spider and Black Widow moves up.
ARMY ONE: Scarlet Spider moves out and kills 1 S.H.I.E.L.D. Agent Robin moves out and fails to do damage.
ARMY TWO: Black Widow moves up S.H.I.E.L.D. Agents kill Robin and put 1 wound on Scarlet Spider.
ARMY ONE: Barbara moves out and fails to do damage Cassandra moves out and kills 1 S.H.I.E.L.D. Agent.
ARMY TWO: Black Widow moves up and fails to do damage S.H.I.E.L.D. Agents move up and attacks Cassandra but dies to Cassandra’s Defensive Premonition 9.
ARMY ONE: Barbara moves up and puts 1 wound on Black Widow Catgirl and Cassandra move up.
Second Round:
Initiative goes to Army 2.
ARMY TWO: Black Widow puts 3 wounds on Barbara and S.H.I.E.L.D. Agents move up.
ARMY ONE: Barbara uses Bat-Grapple 3 to move away from Black Widow and fails to do damage.
ARMY TWO: Black Widow moves adjacent to Barbara and kills her S.H.I.E.L.D. Agents move up.
ARMY ONE: OM on Barbara so turn gets skipped.
ARMY TWO: Black Widow moves and puts 3 wounds on Cassandra S.H.I.E.L.D. Agents move up.
ARMY ONE: Scarlet Spider moves up and puts 1 wound on Black Widow.
Third Round:
Initiative goes to Army 2.
ARMY TWO: Black Widow puts 1 wound on Scarlet Spider and S.H.I.E.L.D. Agents move up and fail to do damage.
ARMY ONE: Scarlet Spider puts 1 wound on Black Widow with the help of Catgirl’s Batarang Cannon.
ARMY TWO: Black Widow kills Scarlet Spider and S.H.I.E.L.D. Agents move up and fail to do damage.
ARMY ONE: OM on Scarlet Spider so turn gets skipped.
ARMY TWO: Black Widow kills Cassandra and S.H.I.E.L.D. Agents move up and kill Catgirl.
ARMY ONE: Batman uses Batarang Special Attack and kills 1 S.H.I.E.L.D. Agent.
Fourth Round:
Initiative goes to Army 1.
ARMY ONE: Batman moves and puts 1 wound on Black Widow.
ARMY TWO: Black Widow attacks and dies because of Batmans Evasive Strike 15 and S.H.I.E.L.D. Agents put 1 wound on Batman.
ARMY ONE: Batman kills 1 S.H.I.E.L.D. Agent.
ARMY TWO: Hawkeye moves out and S.H.I.E.L.D. Agents move up and 1 dies because of Batmans Evasive Strike 15.
ARMY ONE: Batman moves up uses Batarang Special Attack and puts 1 wound on Hawkeye.
ARMY TWO: Hawkeye fails to do damage and S.H.I.E.L.D. Agents put 1 wound on Batman.
Fifth Round:
Initiative goes to Army 2.
ARMY TWO: Hawkeye and S.H.I.E.L.D. Agents fail to do damage and 1 dies because of Batmans Evasive Strike 15.
ARMY ONE: Batman moves up uses Batarang Special Attack and kills 1 S.H.I.E.L.D. Agent.
ARMY TWO: The S.H.I.E.L.D. Agent fails to do damage and Hawkeye kills Batman.
Army 2 wins with full life Nick Fury, 3 life Hawkeye, and 1 S.H.I.E.L.D. Agent.
Army Test 2 - Does it pass?Pass - What should be the unit's point value? 130 - Give a brief overview.Teams move up and lots of battling happens on the bridge before army 1 wins. Luck was weird this game. Unit Sum-up: Damage: Normal Attack: 2 Ninjas killed. Power Usage: Vigilante Rivalry: 2 extra useful range, 4 extra useful skulls. Reckless Advance: 1 automatic skull. Bat-Grapple 3: Used 1 time.
Map: Country Road
Units: Army 1: Batgirl (Barbara), Batman (II), Hit-Girl, Robin (Tim Drake) and Robin (Jason Todd) (705) VS Army 2: Winter Soldier, X-23 and Hand Ninja x3 (715)
Spoiler Alert!
First Round:
Initiative goes to Army 2.
ARMY TWO: Winter Soldier and Ninjas move out.
ARMY ONE: Batgirl and Tim move out.
ARMY TWO: X-23 and Ninjas move up.
ARMY ONE: Batgirl and Tim move up with Bat-Grapple 3 and Batgirl fails to do damage.
ARMY TWO: Winter Soldier and Ninjas put 1 wound on Batgirl.
ARMY ONE: Batman moves out and Tim kills 1 Ninja.
Second Round:
Initiative goes to Army 1.
ARMY ONE: Batgirl and Tim move up and kill 2 Ninjas.
ARMY TWO: Winter Soldier puts 1 wound on Batgirl and Ninjas move up.
ARMY ONE: Batgirl and Tim kill 2 Ninjas.
ARMY TWO: Winter Soldier kills Batgirl Ninjas move up.
ARMY ONE: Jason and Batman move up.
ARMY TWO: Winter Soldier uses Marked For Death and puts 2 wounds on Batman Ninjas move up and put 3 wounds on Tim.
Third Round:
Initiative goes to Army 2.
ARMY TWO: Winter Soldier and Ninjas fail to do damage.
ARMY ONE: Batman uses the Bat Shuriken and kills 2 Ninjas Tim kills 1 Ninja.
ARMY TWO: Winter Soldier moves and fails to do damage the Ninja stays put.
ARMY ONE: Jason moves up and Batman uses the Bat Shuriken and puts 2 wounds on Winter Soldier.
ARMY TWO: Winter Soldier targets Batman but Batman uses Smoke Pellets.
ARMY ONE: Jason moves up and Batman moves adjacent to Winter Soldier and puts 1 wound on him.
Fourth Round:
Initiative goes to Army 2.
ARMY TWO: Winter Soldier puts 1 wound on Batman.
ARMY ONE: Batman kills Winter Soldier.
ARMY TWO: X-23 kills Batman.
ARMY ONE: OM on Batman so turn gets skipped.
ARMY TWO: X-23 moves up and kills Tim.
ARMY ONE: Hit-Girl moves up Jason moves and puts 3 wounds on X-23.
Fifth Round:
Initiative goes to Army 1.
ARMY ONE: Jason kills X-23 and Hit-Girl moves up.
ARMY TWO: The Ninja moves up.
ARMY ONE: Jason moves up and kills the Ninja.
Army 1 wins with full life Jason and full life Hit-Girl.
".... the Cambridge ladies do not care, above
Cambridge if sometimes in its box of
sky lavender and cornerless, the
moon rattles like a fragment of angry candy"
Re: The Book of Batgirl (Barbara Gordon) - Playtesting
Neither was a very great showing, but I talked to Asterius, and he said that her luck was poor in both games.
I Propose Batgirl move to Final Editing at 130 points.
".... the Cambridge ladies do not care, above
Cambridge if sometimes in its box of
sky lavender and cornerless, the
moon rattles like a fragment of angry candy"