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Maps & Scenarios Battlegrounds and scenarios |
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#349
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Re: HS2010's Map Thread - New Map - 9/9/22
Welp, with Shaolin flopping in the contest polls, I guess there's no reason to hold back the latest version.
Requires: 1 RotV, 2 M:TCB, and 1 TJ .PDF Download I'm not actually a fan of the single hex heights (I have removed them for my games here at home). I think it skews the range vs. melee matchup more than it helps the melee vs. melee and range vs. range matchups but it has been requested by people smarter than me with less gameplay experience on the map. Alas. This update also replaces the .pdf file so not sure how ARV will have to judge it. Honestly don't really care. Anyways, if you made it past all my projection, hopefully you'll take the time to actually play the map and let me know what you think. Nothing is more valuable than outside experience for me and hands-on experience for you! I just recommend you remove the single hexes first. |
#350
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Re: Sheep's Map Thread
What better first upload with the updated username than to also add an extra experience to a previous map?
Requires: 1 RotV, 1 FotA (1/2 RotV, 1/2 FotA per scrap) .PDF Download Note: I don't recommend building the halves with the intent of combining them. It can be done but if you intend to use the full map, it will be much easier to just build Babylon as a whole. Also, Babylon will be getting an update soon so that the road in the SZ matches the SZ road on the Scraps version. |
#351
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Re: Sheep's Map Thread
What do you do if you win on one half and lose on the other?
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#352
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Re: Sheep's Map Thread
You put the half-maps together and play one combined game to determine the winner!
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#353
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Re: Sheep's Map Thread
Updated Stonework.
Requires: 1 RotV .PDF Download I recommend duplicating the small ruin if you are concerned about the asymmetry caused by the ruins. Online Board has also been updated. Check it out! |
#354
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Re: Sheep's Map Thread
Sheep! Okay. Saw the name on the Discord, but didn't know it was you.
Easier to fit such a short name on maps than your older, longer handle! |
#355
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Re: Sheep's Map Thread
Quote:
Somehow even though my IRL nickname has been Sheep since well before 2010 (when I made my HSers account), I never used it as my online name until 5yrs or so after that. Quote:
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#356
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Re: Sheep's Map Thread
I just saw Refraction for the first time and I really dig it. I may give it a try before too long.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#357
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Re: Sheep's Map Thread
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I’ve often used Valda for the Level 3 glyph in Lava Field and Dagmar for the Level 2 glyph on Sand, but you can use whatever feels right for you! Last edited by Sheep; October 26th, 2022 at 11:48 PM. Reason: I’d honestly love to discover some new working combos on it! |
#358
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Re: Sheep's Map Thread
Sheep I plan to take one of your Marvel maps to the next local event next weekend. If you've got any updates to either one of them you'd like to show off, let me know. If you have one in particular you want played on, let me know as well.
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#359
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Re: Sheep's Map Thread
Quote:
Quote:
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#360
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Sheep's Map Thread
Three New Maps!
Requires: 1 RotV, 1 TT, and 1 VW .PDF Download Requires: 1 RotV and 1 VW .PDF Download Requires: 2 BftU .PDF Download |
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