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Old November 11th, 2020, 02:47 AM
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Re: [Pod 2] Durnipia (Kiora, the Rising Tide) - Design

For me, I think being Carried by Waves should thematically work no more than 1 or 2 levels higher than her base. For sure less than her height of 5. Water travels downhill so I'm good with more spaces at lower levels. For example, the GIE only freezes what it's standing on (same level), and RTS slimes everything her shoulders rub against (5 levels higher compared to height of 6) plus the ooze runs downhill as well.

So, like:

CARRIED BY WAVES
All land spaces within 1 space of Durnipia that are no more than 2 levels above or 5 levels below Durnipia's base are considered water spaces. Durnipia and friendly figures who start their move adjacent to Durnipia do not have to stop their movement when entering a water space.

I like where you all have taken this figure. I think I'll try to run a game with her tonight!

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Old November 11th, 2020, 11:06 AM
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Re: [Pod 2] Durnipia (Kiora, the Rising Tide) - Design

Quote:
Originally Posted by Strack9 View Post
For me, I think being Carried by Waves should thematically work no more than 1 or 2 levels higher than her base. For sure less than her height of 5. Water travels downhill so I'm good with more spaces at lower levels. For example, the GIE only freezes what it's standing on (same level), and RTS slimes everything her shoulders rub against (5 levels higher compared to height of 6) plus the ooze runs downhill as well.

So, like:

CARRIED BY WAVES
All land spaces within 1 space of Durnipia that are no more than 2 levels above or 5 levels below Durnipia's base are considered water spaces. Durnipia and friendly figures who start their move adjacent to Durnipia do not have to stop their movement when entering a water space.

I like where you all have taken this figure. I think I'll try to run a game with her tonight!
I like this suggestion. The only reason I proposed 5 spaces initially was because I was basing the power as much as possible off of the precedent set by Re Tak Shi, but I don't see any mechanical reason why changing the number of levels above her base that she affects would be a bad idea. I also agree that it would help to convey the theme a little better.
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