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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: The Book of Techno (Vote Initial)
yea
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#38
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Re: The Book of Techno (Vote Initial)
No concerns from me, he has a lot of options but none of the combinations are ultimately that crazy.
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#39
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Re: The Book of Techno (Vote Initial)
yea
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#40
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Re: The Book of Techno (Vote Initial)
Yea looks good.
Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez and Stan Lee
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#41
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Re: The Book of Techno (Vote Initial)
This passes
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#42
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Re: The Book of Techno (Initial Playtesting)
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Techno @150 points Army Test Map: Mole Hills Units: Original Thunderbolts (1200) vs Robot, Red Skull, Star-Lord, Fantomex, Timber Wolf (1200)
Spoiler Alert!
___________________________________________________________ Army Test Map: Mole Hills Units: Techno @150, Songbird, Atlas, MACH-I (800) vs Wrecking Crew (800)
Spoiler Alert!
___________________________________________________________ Army Test Map: Mole Hills Units: Techno @150, Songbird, Atlas, MACH-I (800) vs Wrecking Crew (800)
Spoiler Alert!
___________________________________________________________ Army Test Map: Mole Hills Units: Techno @150, Citizen V, Captain America, Songbird, Meteorite (970) vs Iron Patriot, Valkyrie, Captain Marvel (Mary) (970)
Spoiler Alert!
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: Techno had a couple really great games, and only fell victim to his glass jaw once. He's definitely looking strong, but accounting for all the support figures backing him up in these games, I'm not sure he's coming in too hot. The overall results look nice on balance, so I'm taking that as a good sign. Open to other thoughts here, though. Change: replaced the following from Tech-Pac: Quote:
Quote:
Map: Mole Hills Units: Techno @150, Citizen V, Captain America, Songbird, Meteorite (970) vs Professor X, Jubilee, Deadpool, Storm, Angel (Warren), Toad (970)
Spoiler Alert!
___________________________________________________________ Army Test Map: Mole Hills Units: Techno @150, Citizen V, Captain America, Songbird, Meteorite, Skrull Infiltrator x2 (1000) vs Fantastic Four (1000)
Spoiler Alert!
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: The double attack being slightly more niche feels appropriate. Doesn't make a difference when he's trying to go for height and snipe, but it calls for some tricky decisions if he gets tied down. Still decent showings and 1-1, so I'm happy with the change. Last edited by Ronin; April 2nd, 2018 at 09:42 PM. |
#43
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Re: The Book of Techno (Initial Playtesting)
Not really sure how we rule this. I’m i the same boat with Mera and ended up increasing point value due to wounds dealt, however, she’s being surrounded with suppprt to make her shine and she still lost 2 out of 3 games. I figure we still boost the cost, but is that right? At what point do we account the value for the supporting units doing what they are costed to do?
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#44
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Re: The Book of Techno (Initial Playtesting)
Well, I feel like as long as the figure is:
a) draftable b) not breaking anything Then we're probably okay. For most units, you can give or take a little bit and still be at a reasonable price point. I do think there's one important difference between Mera and Techno, in that Techno's factional support is already in place, whereas Mera doesn't really have hers yet, and will get more down the line as we build up the Red Lanterns. I think I might try some light-touch tweaks to take the edge off his performance and try running him in a couple more games, just to see how those go: Quote:
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#45
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Re: The Book of Techno (Initial Playtesting)
You’re right on the difference there. That’s why I ultimately aimed higher to play it safe.
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#46
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Re: The Book of Techno (Initial Playtesting)
@Ronin
if Techno lost 3 of 4, why do you feel he needs nerfing? Things seem pretty well balanced in those tests. I definitely wouldn't weaken him.
Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez and Stan Lee
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#47
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Re: The Book of Techno (Initial Playtesting)
Quote:
Mainly I'm treading carefully because I want to make sure I'm not just seeing what I want to see in the results. If people are okay with moving the tested version forward at 150, then I'm okay with it. |
#48
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Re: The Book of Techno (Initial Playtesting)
From what you have in the test reports, yes, that looks good to me.
Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez and Stan Lee
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