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Custom Terrain & Obstacles For Custom terrain, buildings, and other misc. obstacles |
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#62
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Re: Interactive Terrain Brainstorming thread
Quote:
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#63
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Re: Interactive Terrain Brainstorming thread
Yeah, sounds pretty good to me too.
Good traders: tdemirji, AbsintheAddict, Blubberguy22, Toa Matoro, SuperSamyon, Bl1ndsn1per, Ericth74,
Clipper423, Oh Freek, Nikkomon, DarthBaggins, quizzcode, Astroking112 & more on my trade list |
#64
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Re: Interactive Terrain Brainstorming thread
Absolutely! I gave your thread a long read and think it’s a good example of mechanics framework (specifically thinking of the Marvel objects here). And that thread inspired me in some of my first terrain work a decade ago with paper craft and other items.
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#66
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Re: Interactive Terrain Brainstorming thread
If there is a general consensus for the categories that
@Grishnakh
presented, I would say they are well enough put that we could use them as is for the guidelines of different styles of terrain we make for sure. A simple copy/paste to the welcome to the Engineers of Valhalla thread when made will suffice. Whomever creates the thread make sure to credit and thank Grish for the contribution. Also, Grish, if anyone was ever welcome to be a part of a Heroscape terrain project in any capacity, it would be you. So if you would like to be tagged when stuff comes up or be a member of the group, you are certainly welcome. After I finish up a few things around my place I’ll see to getting a group logo created and we shall get started making our different threads to get started on our terrain engineering.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#67
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Re: Interactive Terrain Brainstorming thread
Thanks guys. I'll definitely pop in here once in a while to see what all of you have been creating! I'm just recently started getting back into 'Scape after a long absence and have been redoing and updating all of my superhero cards for my own personal use. As for terrain feel free to tag me whenever you'd like and I'll offer what meager advice I might be able to give. As I said before I'm looking forward to what a bunch of fresh minds will come up with when it comes to terrain creation!
My Custom Terrain Thread: http://www.heroscapers.com/community...read.php?t=448 |
#68
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Re: Interactive Terrain Brainstorming thread
I agree with others that the four categories works very well. Grish, your thread was quite the inspiration for when when I started heroscape 3 years ago. Thanks for everything you have contributed to the game!
What GenCon taught me was to assume only one skull on three dice! |
#69
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Re: Interactive Terrain Brainstorming thread
Hey guys, just finished up a pretty fun Logo in photoshop. Hope you guys like it. Here's a link to our welcome thread.
https://www.heroscapers.com/communit...90&postcount=1 @S1R_ART0R1US or @lefton4ya If one of you would like to commandeer a thread for the ERB, to give an outline of our processes as you two previously discussed above, that would be sweet. Feel free to use my logo to head your threads if you like. Please list all the members and contributors in the OP. I'll be changing this thread to the Engineers of Valhalla Discussion Thread. We will add other threads later as we expand our movement. Thanks guys. This should be fun. Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#70
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Re: Engineers of Valhalla Brainstorming Thread
I'm not sure which of the threads this should go in, but I don't want to clutter your new one without understanding the structure so I'll post this discussion topic here for now.
It's always good to nail down terminology sooner rather than later, so in the same vein as Grish sharing with us the work he's done on that front, I'd like to bring up the fact that there's already one class of "semi-canonical" terrain that needs a disambiguating terminology adjustment: the plastic tiles in the Arena of the Planeswalkers games. AotP calls this terrain "sand," but it's visually different from official Heroscape Sand and thus should have its own name when used in 'Scape. Fortunately there's already a precedent for this kind of thing. Most of the tiles in HS are named for their material, but a few are named for their function or environment. For example, initially there were generic Rock tiles (material) and then later we got other tiles that were likely or inclusively also based on rock/stone as their material, but that got named for their function or environment: Road, Wall Walk, Dungeon. These functional names also allow some interpretive latitude on the actual material: is a wall walk just stone, or cobblestones and mortar? is the dungeon floor rock, or compacted dirt? With this in mind, for some time now I've been calling my tan AotP tiles Desert. The color fits well enough, and certainly there's a strong association between the terms desert and sand. But of course "desert" is also a broader term than just sand, encompassing any barren, hostile environment with very little precipitation. There are sand deserts, dirt deserts, even polar deserts. I quite like this term since the tile color works for both Sahara-type and American-Southwest-type deserts. In fact I've been working on a Southwest-type desert terrain expansion for some time, and I assume the EoV will at some point want to develop something similar, for more fun with the growing number of Lawmen and Outlaws in classic and VC. Thus I propose that the EoV consider adopting "Desert" as our working label for AotP tiles imported into Heroscape. Good traders: tdemirji, AbsintheAddict, Blubberguy22, Toa Matoro, SuperSamyon, Bl1ndsn1per, Ericth74,
Clipper423, Oh Freek, Nikkomon, DarthBaggins, quizzcode, Astroking112 & more on my trade list |
#71
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Re: Engineers of Valhalla Brainstorming Thread
I don’t mind either way on the naming of these AOTP tiles. I’d be more interested if they had some additional function if any on the battlefield. For the most part, I would want to concentrate on terrain that does something new or fun for battlefield mechanics.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
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