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#385
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Re: MSE - Easy Army Card Creator (V2.3 w/ Dungeon Styles)
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#386
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Re: MSE - Easy Army Card Creator (V2.3 w/ Dungeon Styles)
I think I'm done tweaking the style file, so here is my version:
Code:
mse version: 0.3.8 game: heroscape short name: H - DS full name: Dungeon Set Styles (Hi-Res) icon: card-sample.png installer group: heroscape/HDS position hint: 13 version: 2010-9-17 depends on: heroscape.mse-game 2010-9-17 depends on: heroscape-marvelsymbols.mse-symbol-font 2008-07-29 card background: white card width: 1474 card height: 1384 card dpi: 300 styling field: type: boolean name: fog image description: Automatically add fog effect to card image? initial: yes init script: caps := "yes" colorcheck := { if to_lower(input) = "jandar" then rgb(70,70,70) else if to_lower(input) = "valkrill" then rgb(40,40,40) else rgb(255,255,255) } abilheight := { if card.marvelsym = "" then 940 else 860 } include file: /heroscape.mse-game/styleinclude card style: disclaimer: left: 10 top: 980 width: 140 height: 240 z index: 4 font: name: Arial Narrow size: 14 color: rgb(0,0,0) author text: left: 1300 top: 980 width: 140 height: 240 z index: 4 font: name: Arial Narrow size: 14 color: rgb(0,0,0) card type: left: 0 top: 0 width: 1474 height: 1384 z index: -4 render style: image popup style: in place choice images: jandar: cardblanks/jandar.jpg ullar: cardblanks/ullar.jpg utgar: cardblanks/utgar.jpg einar: cardblanks/einar.jpg vydar: cardblanks/vydar.jpg aquilla: cardblanks/aquilla.jpg ## valkrill: cardblanks/valkrill.jpg custom: cardblanks/custom.jpg image: left: {if styling.fog_image = "no" then 705 else -1000} top: 48 width: 478 height: 1031 z index: 2 mask: imagemask.png imagefogged: left: {if styling.fog_image = "yes" then 705 else -1000} top: 48 width: 478 height: 1031 z index: 2 mask: imagemask_fogged.png hitzone: left: 1185 top: 456 width: 253 height: 477 z index: 4 mask: hzmask.png ########################################################### Ability Text abilities: left: 324 top: 339 width: 414 height: script: abilheight() z index: 6 font: name: Arial Narrow size: 24 color: black scale down to: 12 line height soft: 0.96 mask: textmask.png #####LARGECOMMON generallogo: left: 427 top: 87 width: 102 height: 118 render style: image popup style: in place choice images: blank: /heroscape.mse-game/gensymbols/hex.png jandar: /heroscape.mse-game/gensymbols/jandar.png utgar: /heroscape.mse-game/gensymbols/utgar.png vydar: /heroscape.mse-game/gensymbols/vydar.png ullar: /heroscape.mse-game/gensymbols/ullar.png einar: /heroscape.mse-game/gensymbols/einar.png aquilla: /heroscape.mse-game/gensymbols/aquilla.png valkrill: /heroscape.mse-game/gensymbols/valkrill.png custom1: /heroscape.mse-game/gensymbols/custom1.png custom2: /heroscape.mse-game/gensymbols/custom2.png custom3: /heroscape.mse-game/gensymbols/custom3.png symbolcustom1: script: symbol_variation(symbol: set.symbol1, variation: "standard") symbolcustom2: script: symbol_variation(symbol: set.symbol2, variation: "standard") symbolcustom3: script: symbol_variation(symbol: set.symbol3, variation: "standard") name: left: 316 top : 214 width: 312 height: 70 alignment: middle center padding bottom: 0 z index: 2 font: name: Arial Narrow weight: bold size: 30 color: rgb(255,255,255) line height soft: 0.9 ###### LARGEMASTER general: left: 389 top: 297 width: 182 height: 34 alignment: middle center shrink-overflow z index: 2 font: name: Arial Narrow weight: bold size: 20 color: rgb(255,255,255) species: left: 159 top : 559 width: 125 height: 30 alignment: middle right shrink-overflow z index: 4 font: name: Arial Narrow size: 22 weight: bold color: rgb(255,255,255) separator color: rgb(128,128,128) type: left: 89 top: 610 width: 195 height: 30 alignment: middle right shrink-overflow z index: 4 font: name: Arial Narrow size: 22 weight: bold color: rgb(255,255,255) separator color: rgb(128,128,128) class: left: 54 top: 660 width: 230 height: 30 alignment: middle right shrink-overflow z index: 4 font: name: Arial Narrow size: 22 weight: bold color: rgb(255,255,255) separator color: rgb(128,128,128) personality: left: 54 top: 712 width: 230 height: 28 alignment: middle right shrink-overflow z index: 4 font: name: Arial Narrow size: 22 weight: bold color: rgb(255,255,255) separator color: rgb(128,128,128) size: left: 106 top: 758 width: {177 - card_style.marvel_size_number.content_width} height: 60 alignment: right shrink-overflow z index: 4 font: name: Arial Narrow size: 30 weight: bold color: rgb(255,255,255) separator color: rgb(128,128,128) marvel size number: left: 205 top: 756 width: 80 height: 60 alignment: right shrink-overflow z index: 6 font: name: Arial Narrow size: 30 weight: bold color: rgb(255,255,255) separator color: rgb(128,128,128) life: left: 920 top: 675 width: 78 height: 54 alignment: top center shrink-overflow z index: 6 font: name: Arial size: 40 weight: bold color: rgb(255,255,255) move: left: 1020 top: 781 width: 106 height: 60 alignment: top center shrink-overflow z index: 6 font: name: Arial size: 36 weight: bold color: rgb(255,255,255) range: left: 1020 top: 878 width: 106 height: 60 alignment: top center shrink-overflow z index: 6 font: name: Arial size: 36 weight: bold color: rgb(255,255,255) attack: left: 1020 top: 975 width: 106 height: 60 alignment: top center shrink-overflow z index: 6 font: name: Arial size: 36 weight: bold color: rgb(255,255,255) defense: left: 1020 top: 1072 width: 106 height: 60 alignment: top center shrink-overflow z index: 6 font: name: Arial size: 36 weight: bold color: rgb(255,255,255) points: left: 886 top: 1164 width: 136 height: 54 alignment: top center shrink-overflow z index: 6 font: name: Arial size: 36 weight: bold color: script: colorcheck( card.card_type ) ########################################################### Abilities marvelsym: left: 384 top: 1202 width: 152 height: 90 z index: 6 alignment: middle center symbol font: name: heroscape-marvelsymbols size: 120 alignment: middle center I've reached the point where I'm willing to tweak the top/left/width parameters on the "abilities" box differently for every card I put out. This is about the biggest you can make it and have it still look right. Last edited by dok; December 26th, 2010 at 01:00 PM. |
#387
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Re: MSE - Easy Army Card Creator (V2.3 w/ Dungeon Styles)
Sadly, still getting errors downloading the Shieldbreaker/Toolkit files. Not sure what the error is there (think it's on Mediafire's end), but the Marvel set worked fine!
Thanks for all the great work!!! Magickman You never know when you might need a little Magick... |
#388
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Re: MSE - Easy Army Card Creator (V2.3 w/ Dungeon Styles)
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Well, I also slashed the filesizes a LOT by converting all the card blanks to high-quality JPG . |
#389
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Re: MSE - Easy Army Card Creator (V2.4 for CHCG24)
Whenever I use MSE to create Marvel Cards, the default stat font is too big, so on the defense tab the word "defense" and the inputted value overlap. I can't find a way to reduce the font... I'm assuming there is one.
Am I just an idiot? Help the dummy please! Thanks! |
#390
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Re: MSE - Easy Army Card Creator (V2.4 for CHCG24)
I recall someone else reporting that before. Can you provide a screenshot? It looks like this to me:
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#391
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Re: MSE - Easy Army Card Creator (V2.4 for CHCG24)
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Thanks for the help and your patience and hard work here! |
#392
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Re: MSE - Easy Army Card Creator (V2.4 for CHCG24)
Yeah, it looks like your computer is using Arial instead of Arial Narrow. I have no idea why, but you can work around it if you can modify the files a bit:
Find Magic Set Editor 2/data/heroscape-marvel.mse-style/style and open it in Notepad. Press Ctrl-F and look for "move st" (no quotes). Find the line under that that says font: and change the size: value to 19. Do the same for the other three that appear right under it. That will make the text not overlap at least. |
#393
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Re: MSE - Easy Army Card Creator (V2.3 w/ Dungeon Styles)
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#394
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Re: MSE - Easy Army Card Creator (V2.4 for CHCG24)
Nice update! Very swell!
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#395
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Re: MSE - Easy Army Card Creator (V2.4 for CHCG24)
Hello guys. My first post. Ahem.
I have been using MSE for a while, but have been annoyed by the text in the ability box being too small (space at the bottom and I can't make the font larger). I tried dok's ability box fix (copied the code text into a .txt, renamed it w/o extension, replaced the file, etc). When I tried to switch to Dungeon Set, the card image became blank with the various editing fields floating above a white background. Same thing happened when I installed the high-res template. None of the colored images show up...just a white expanse of emptiness with the editing fields in the foreground. Any ideas? I have all the latest MSE templates from the original post and the only "expansion" I have is the high-res template. |
#396
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Re: MSE - Easy Army Card Creator (V2.4 for CHCG24)
Hey, great first post, Sertorius. Welcome to the boards!
(He's actually a good friend, and my main Heroscape gaming buddy. I've been prodding him to join the site for months now!) <pokey pokey> Yes, any help with the MSE problems he describes would be greatly appreciated by both of us. (We recently decided to start making custom units together, but he's the one doing all the work with MSE.) |
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