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Other Miniatures Miniatures games besides Heroscape. |
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X-Wing
Any other X-Wing fans here? I've got a small fleet for both the Rebels and Imperials.
2x X-Wing 2x A-Wing 1x B-Wing 1x HWK-290 1x YT-1300 4x TIE Fighter 2x TIE Interceptor 1x TIE Bomber 1x Firespray-31 1x Lambda Shuttle I'm always finding out something new about this game, strategies and tactics I never would've thought of. And there's plenty more to get! What are your favorite ships to fly, or combos to put in a squad? I'll be posting lots more when I have more time! Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
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Re: X-Wing
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#3
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Re: X-Wing
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#4
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Re: X-Wing
Though numerous pronunciation attempts have been made, I have recently spurned my moniker. Feel free to refer to me as BowTieJones instead.
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#5
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Re: X-Wing
One of the guys in my game group found a scenario on Boardgamegeek.com for the battle of Hoth.
The rebels are defending some shield generators at the center left side of the top picture. The guy who brought the scenario made the generator out of paper. He also used some rectangular cardboard with images of AT-ATs and some smaller cardboard circles for the smaller AT's. They were marching toward the generators with some Empire ships as escort. The figures represented rebels and they had some minor rule of sort I can't remember exactly. I used the scape tundra set as well as some other snow pieces to help build the trench in front of the shield generators and also the glaciers to add some difficulty to maneuvering. I nearly crashed when maneuvering between two glaciers in the center. It was pretty fun, I had a couple A-Wings and maybe an X-Wing. We had 3 players a side. We've had games where we had 3 or 4 a side and maybe a couple ships each and just asteroids, but tried something different in the above game. A few of the guys in my game group did some major playtesting for the base set and gave some good suggestions that were used. I got to test the B-Wing and Tie-Bomber before it came out, but haven't played X-Wing in a while unfortunately. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#6
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Re: X-Wing
The hiding Talz was an especially nice touch
Though numerous pronunciation attempts have been made, I have recently spurned my moniker. Feel free to refer to me as BowTieJones instead.
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#7
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Re: X-Wing
Wow, love those pics.
I just discovered X-Wing over Thanksgiving break; my uncle brought the Core, an Interceptor, and an A-Wing over. I bought a YT-1300 soon after, though I haven't had a chance to play it yet. I'll have to throw the Millenium Falcon in a 'scape game on of these days. My favorite combination so far is the A-Wing plus Maneuverability (allows you to use a sharp 1 red turn as an action w/o stress. It gives the A-Wing insane maneuverability, outperforming even TIEs (though no Barrell Rolling still is a disadvantage. I haven't tried out a large fleet yet, so I'm most excited to put 6-7 TIEs on the board and try not to crash into myself. |
#8
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Re: X-Wing
I've been interested in the game, as I enjoy all things Star Wars...but the game is just so darned expensive!
Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |
#9
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Re: X-Wing
I'm a huge fan of the game. I've bought in whole hog. I've got at least 3 of every small ship (with 8 Ties, and 5 x-Wings). I think it's a great game. Last month at BGG.Con, I ran a epic scale game with 10 players and 500 points per side (basically my whole collection). Here are some shots from the event.
Here is a shot of the setup. A shot as the two fleets converge. A shot of the Falcon as it gets swarmed. All of the large ships had huge targets painted on them. Everyone was gunning for them. None of them lasted very long. A shot toward the end of the game. The rebels made some (IMO) poor maneuvers and ended up in a huge mess in the middle. The imperials controlled the flanks and pushed them into a huge meat grinder in the middle. It was brutal (especially at the end). Ships were dropping like flies in the last round. The last two rebels in the meat grinder (they didn't last long). A final shot of the tracker board I used to keep the game organized. As you can see, the Imps didn't lose many ships. It was a ton of fun and everyone had a blast. I can't wait to run another epic game next year. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#10
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Re: X-Wing
Dignan, how long did that game take to play out?
I know for us, even 100-150 points-ish can take close to 2 hours, so I'm just curious. Rebels - 4 X-Wings / 2 A-Wings / 2 B-Wings / 2 Y-Wings Imperials - 6 TIEs / 3 Interceptors / 4 Bombers / 2 Advanced + the big ships and 2 sets of Imperial Aces coming in soon! "Chewie should move 6, lumbering or not. He's got long-ass legs"-
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#11
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Re: X-Wing
Quote:
The key is being organized. You've got to have some means to track all the ships in play and who's turn it is to move/shoot. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#12
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Re: X-Wing
Well, since there is a thread now, how about people post up some of their favorite armies?
The army selection process is by far one of my favorite aspects of the game. Trying to come up with the right ships, the right upgrades and pilot skills, etc. My buddy and I typically play anywhere from 50 - 100 points, depending on time, and sometimes we'll start with, say, a base of 50 points and roll a d20 (with a multiplier from 1-5) and add that many points to the base for our starting army points. I don't know that I have a favorite army yet, but I do want to play a 4-Bomber army with the extra Bombers I asked for for Christmas, heh! Right now, the 2 armies I want to field and play are the following: ESCORT Captain Yorr (shuttle)(24): PS 4 Ion Cannon(3) / Recon Specialist(3) / Gunner(5) Maarek Stele (TIE Advanced)(27): PS 9 Veteran Instincts(1) / Engine Upgrade(4) Darth Vader (TIE Advanced)(29): PS 9 Engine Upgrade(4) total 100 points BOMBS AWAY Captain Jonus (TIE Bomber)(22): PS 6 Expert Handling(2) Major Rhymer (TIE Bomber)(26): PS 7 Expert Handling(2) / Cluster Missiles(4) x 2 Gamma Squadron Pilot (TIE Bomber)(18 ): PS 4 Seismic Charges(2) Gamma Squadron Pilot (TIE Bomber)(18 ): PS 4 Seismic Charges(2) total 100 points Thoughts? Typically when we play, I let my friend - or son - decide which faction they would like to play, and more times than not, I end up being the Rebels. My experience with the Empire is limited, so I'm not even sure that either army is even feasible, but they sure seem like they'd be fun. "Chewie should move 6, lumbering or not. He's got long-ass legs"-
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