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Maps & Scenarios Battlegrounds and scenarios |
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#421
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Re: Dignan's Maps - New Map 7/2
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Using Trepidation, too. Maybe others, as I fill out the ranks. Thanks so much for all these great maps, Dignan. |
#422
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Re: Dignan's Maps - New Map 7/2
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Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#423
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Re: Dignan's Maps - New Map 9/4
Update 9/4
Alright, time to kick a new map out the door. Umbrage is just a little map I generated after thinking of ways to use just the BftU in combination with terrain sets (in other words, not in conjunction with other master sets). I went through a ton of revisions on this one to get it to play the way I wanted and I think we ended up with a pretty solid little map. Map: Umbrage Date Uploaded: 9/4/11 Requires: 1 BftU, 2 RttFF Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#424
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Re: Dignan's Maps - New Map 9/4
Wow Dignan, your maps are always awesome looking and this one looks like it will not disappoint. Great use of a BftU.
C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA |
#425
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Re: Dignan's Maps - New Map 9/4
Very cool map, Dignan. I have Kaltengeist set up right now, and it's interesting comparing the two. I love seeing more BftU maps that don't involve RotV, SotM, or a second BftU.
The first things that jump out to me on this map, aside from the obvious H&D-style template, are the lack of glyphs and the level 3 roads. I have to (implicitly) agree with you that there isn't really a good spot for glyphs on this map, and that it probably doesn't need them to force the action anyway. The road high ground is concerning in principle, I guess, but it's also very easy to contest and has bad sight lines. |
#426
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Re: Dignan's Maps - New Map 9/4
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After all the variations this map went through, this was the version I enjoyed the most. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#427
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Re: Dignan's Maps - New Map 10/23
Update 10/23
Here's another little map I generated for the BftU set. It's small and light on elevation changes, but that makes it quick and deadly. Add the lava to the mix and you have a map that really steps up the pace in games. Map: Turn and Burn Date Uploaded: 10/23/11 Requires: 1 BftU, 1 VW, 1 RttFF Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#428
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Re: Dignan's Maps - New Map 10/23
That's a pretty cool map. It almost seems like you had something in mind when you made that.
In particular, I like how both the inside and outside have their draws, the shadow and saftey to the height. |
#429
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Re: Dignan's Maps - New Map 8/20
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We played a few matches on this one...terrific map! I was inspired to use the same tiles (with a handfull more) to make something similar with caves tall enough to allow some of those medium figures room to hide. |
#430
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Re: Dignan's Maps - New Map 10/23
i agree with carnival man the remnant is an excellent map we used it on our last video battle (see link below with some custom trees and bushes as its hard to get the ticalla in the uk)
Keep it up we are looking at using guardian map soon too |
#431
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Re: Dignan's Maps - New Map 10/23
Thanks for the kind words guys. Glad you enjoyed the map.
Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#432
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Re: Dignan's Maps - New Map 10/23
Dignan, don't suppose you have all these maps (and images of maps) in one neat little place to download, would you? =)
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