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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#481
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Re: C3G Synergy Archive
Updated with Bailey and Dolphin Boy.
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#483
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Re: C3G Synergy Archive
Updated through SSE 58 and Public Exclusive 89
Last edited by Ronin; January 7th, 2019 at 02:06 PM. |
#484
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Re: C3G Synergy Archive
Updated through 801 (Human Robot)
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#485
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Re: C3G Synergy Archive
In the Synergy lists, are the blurbs for synergy descriptions important to how people use the Archive?
IE, do people feel a strong preference for Quote:
Quote:
I'm fooling around with the way I maintain this stuff on the back end, so if anyone has suggestions for improving this thread, just let me know! |
#486
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Re: C3G Synergy Archive
I don't really use those a lot at all (I tend to just look things up in the Index and go by suggestions from folks) but I'd say I get almost no value out of the first approach. Having a least a little info as to what the interaction is seems valuable if I'm going to look in the first place.
Grain of salt, though: I don't really use this feature. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#487
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Re: C3G Synergy Archive
I don’t have much of a problem with either way, but that may just be that I’ve been a big enough fan for long enough that I have a good idea what every unit does. I imagine if I was a new fan trying to parse the increasingly dense C3G library I might find those blurbs useful.
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#488
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Re: C3G Synergy Archive
I prefer the 2nd one. I know what most of the synergy is for the units I use semi-regularly, but I only use maybe 500 of the 800 designs we have now. When testing a new designs specific synergy, it nice having the blurb right there to tell you what the power does. If some new synergy combo catches my eye, I'll grab someone I have not used before in a test. I think Jackal's synergy with Rocksteady was the most recent example.
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#489
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Re: C3G Synergy Archive
I actually use them semiregularly and prefer the second.
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#490
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Re: C3G Synergy Archive
I like having the blurbs
I tend to build armies around synergy |
#491
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Re: C3G Synergy Archive
That's a strong preference for blurbs, then! I'll make sure to keep em around.
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#492
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Re: C3G Synergy Archive
Current Unique Vehicles: ∞ Justice Gundam (350) Char's Zaku II (185) Gundam Bael (275) Gundam Barbatos (280) Gundam Ez8 (270) Gundam Sandrock (270) Invisible Jet (250) Mole Machine (230) RX-78-2 Gundam (300) Spider-Mobile (85) Superman/Batman Robot (250) TARDIS (200) The Batmobile (250) The Batmobile (JL) (250) Current Event Vehicles: Mechagodzilla (Kiryu) (Side A) (900) Current Uncommon Vehicles: Army Tank (230) Gouf (140) Gundam Ground Type (140) Lawmaster (145) Motorcycle (30) Sports Car (100) Vertical Jump Jet (150) Zaku II (120) Updated through Wave 52. Last edited by Arch-vile; April 23rd, 2023 at 12:06 PM. |
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