Heroscapers
Go Back   Heroscapers > Official Valhalla HeroScape > Official Units
Official Units Discussion of official HeroScape units


Reply
 
Thread Tools Search this Thread Display Modes
  #25  
Old July 15th, 2009, 06:28 PM
Cavalier's Avatar
Cavalier Cavalier is offline
Trainer of n00bs
 
Join Date: August 16, 2006
Location: AZ - PHX Metro (Mesa)
Posts: 10,844
Images: 176
Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth Cavalier is a man of the cloth
Re: The Book of the Protectors of Ullar

Quote:
Originally Posted by Orcs Blade View Post
Quote:
Originally Posted by TemplarMaster View Post
Quote:
Originally Posted by Heroscape Advanced FAQ
Remember, that the Door is not a figure
Quote:
Originally Posted by Protectors of Ullar
When attacking with a Protector of Ullar, roll 1 additional attack die for each wound that has been inflicted on the defending figure this turn by Protectors of Ullar you control.
Combined Arbalest does not work on the door.
I agree. I don't want to, as I'm the only one in my area with Protectors, but you are right.
I disagree.

By that reasoning, the Zetian Guards could not use Zettian Targetting on the door, either:



And Carr wouldn't get his adjacent bonus either:


From the FAQ (also found in The Book of the Fortress Door )
Quote:
Which Special Powers and Attacks can target the door or other Destructible Objects?
Per the Fortress instructions: The Door may be attacked by a normal attack, a special attack, or by special powers that only cause wounds. The Door cannot be targeted or attacked by special powers that may “destroy” it in one attack.

Remember, that the Door is not a figure, but it can be targeted and attacked much the same way a figure is targeted and attacked, with some exceptions.

The Door does not have a size. Special Powers/Special Attacks that target or enhance the attacking figure if the defending “figure” is a certain size will not work. Examples: Deadeye Dan’s Ullar Enhanced Rifle Special Attack, Jotun’s Throw, Sir Denrick’s Giant Killer, & Gladiatron’s Cyberclaw.
The Door cannot be destroyed. Special Powers/Special attacks that even mention “destroy” as one of the effects cannot be used against the Door. Examples: Deadeye Dan’s Sharpshooter & Grimnak’s Chomp.
The Door is not a figure. Special Powers that are not necessarily an attack cannot affect the door. Examples: Morsbane’s Rod of Negation, Ne-Gok-Sa’s Mind Shackle, & Agent Carr’s Ghost Walk. Also, the door is not affected by Raelin’s Defensive Aura.

Do enhancements work on the attacking figure when attacking the door?
Yes, but only if they do not specify anything about the size of the defending figure. Sir Denrick’s Giant Killer for example, cannot affect Sir Denrick because the Door doesn’t have a size. Normal enhancements like Taelord’s Attack Aura, Omnicron Sniper’s Deadly Shot, Agent Carr’s Sword of Reckoning 4, and Valguard’s First Assault 3, and effects like those will all work when those figures attack the door. See the previous question for more detail on which Special Powers/Special Attacks can affect the door.
Reply With Quote
  #26  
Old July 15th, 2009, 06:41 PM
NightSwipe's Avatar
NightSwipe NightSwipe is offline
 
Join Date: October 25, 2008
Location: USA - PA - Allentown
Posts: 1,650
NightSwipe knows what's in an order marker NightSwipe knows what's in an order marker
Re: The Book of the Protectors of Ullar

I love these guys! I was playing a game against one of my friends who had Jotun and 2x PoU. I had 3x PoU, Atlaga, and Guilty. Jotun, thanks to Combined Arbalest, fell in two turns. He only killed 1 Protector. His other Protecters fell quickly, as well. I love them. Like others, their wings are the only thing I don't like.

If pro is the opposite of con, is progress the opposite of congress?
America is the only place in the world where a pizza delivery guy gets to your house faster than an ambulance.
--NightSwipe--
Reply With Quote
  #27  
Old July 16th, 2009, 12:16 AM
cosmosis cosmosis is offline
 
Join Date: July 21, 2007
Location: USA - NJ
Posts: 423
cosmosis knows what's in an order marker cosmosis knows what's in an order marker
Re: The Book of the Protectors of Ullar

Well now that their wings aren't hit zones...

If you're playing a large enough point game...

Consider using Taelord with these guys.

We were playing a 700 pt game and Taelord + the protectors are so scary for any hero....

Let us salvage Taelord's name!

SPECIAL THANKS TO: oni, tppytel
My Tradelist
Deciper SWCCG Trading
List of Good Traders
Can't find it? Try the Index
Reply With Quote
  #28  
Old July 16th, 2009, 09:31 AM
Rich10 Rich10 is offline
 
Join Date: July 8, 2008
Location: USA - NY- New York
Posts: 2,885
Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla
Re: The Book of the Protectors of Ullar

I did some playtesting of the Protectors against ranged squads. First I tried 3 squads of Protectors against 5 squads of Stingers. If the Protectors don't get height, they get killed by the Stingers. This is really no surprise as they both have the same stats and the Protectors are almost twice as expensive (per figure).

If we assume that the Protectors can get height against the Stingers (a reasonable assumption with flying), I split 2 games. In each case, it was very close.

I then tried the Protectors vs valiant 4th Mass. I used 3 squads of Protectors and 4.5 squads (18 figures) of 4th Mass (I was trying to make the point totals roughly equal). I assumed that the Protectors always had height. This battle ended with a full squad of 4th Mass surviving.

Finally, I tried the 10th Reg vs the Protectors. I used 3 squads of Protectors and 4.25 squads (17 figures) of 4th Mass (I was trying to make the point totals roughly equal). Again the Protectors always had height. This was a close battle, but the Protectors won with 2 figures remaining. I tried the same battle without height and the 10th Reg won convincingly (8 figures remaining). Without height, the 10th Reg could decide to use WTF or close the distance and use bayonette.

In my limited testing, the Protectors did poorly against good ranged squads unless they had a height advantage. With a height advantage, they were competitive (but not dominant) against good squads.
Reply With Quote
  #29  
Old July 16th, 2009, 09:45 AM
killercactus's Avatar
killercactus killercactus is offline
The Guy That Thinks Runa is Good (and has actually won games with her)
 
Join Date: February 19, 2007
Location: OH - Austintown
Posts: 7,888
Images: 32
Blog Entries: 10
killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death!
Re: The Book of the Protectors of Ullar

Quote:
Originally Posted by Rich10 View Post
I did some playtesting of the Protectors against ranged squads. First I tried 3 squads of Protectors against 5 squads of Stingers. If the Protectors don't get height, they get killed by the Stingers. This is really no surprise as they both have the same stats and the Protectors are almost twice as expensive (per figure).

If we assume that the Protectors can get height against the Stingers (a reasonable assumption with flying), I split 2 games. In each case, it was very close.

I then tried the Protectors vs valiant 4th Mass. I used 3 squads of Protectors and 4.5 squads (18 figures) of 4th Mass (I was trying to make the point totals roughly equal). I assumed that the Protectors always had height. This battle ended with a full squad of 4th Mass surviving.

Finally, I tried the 10th Reg vs the Protectors. I used 3 squads of Protectors and 4.25 squads (17 figures) of 4th Mass (I was trying to make the point totals roughly equal). Again the Protectors always had height. This was a close battle, but the Protectors won with 2 figures remaining. I tried the same battle without height and the 10th Reg won convincingly (8 figures remaining). Without height, the 10th Reg could decide to use WTF or close the distance and use bayonette.

In my limited testing, the Protectors did poorly against good ranged squads unless they had a height advantage. With a height advantage, they were competitive (but not dominant) against good squads.
This is why I think they need Deathreavers. Even with height advantage, they probably aren't going to survive a shootout with most top ranged squads (most of which outrange them). They need to force the ranged units to shoot at 10 point Rats, plus it gives them some time to get into position.

Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!)
KC's Maps
Click KC's Customs
Scaper of the Week #57
Reply With Quote
  #30  
Old July 16th, 2009, 12:08 PM
Hogg's Avatar
Hogg Hogg is offline
 
Join Date: September 3, 2006
Location: Midgard - North Carolina
Posts: 3,949
Blog Entries: 1
Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth Hogg is a man of the cloth
Re: The Book of the Protectors of Ullar

Quote:
Originally Posted by Rich10 View Post
I did some playtesting of the Protectors against ranged squads...
In my limited testing, the Protectors did poorly against good ranged squads unless they had a height advantage. With a height advantage, they were competitive (but not dominant) against good squads.
The protectors will not be strong against squads. They are hero killers. They don't get to use their combined arablast attack against one life figures and that attack is one of the reasons their cost is high.

Try pricing them lower if you are going to habdicap them by using only squad figures. Or try using them against large heroes. 2 squads of PoU matched against Jotun or Tor-Kul-Na should do very well, even without using ranged attacks.
Reply With Quote
  #31  
Old July 16th, 2009, 12:45 PM
Rich10 Rich10 is offline
 
Join Date: July 8, 2008
Location: USA - NY- New York
Posts: 2,885
Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla Rich10 is inducted into the Halls of Valhalla
Re: The Book of the Protectors of Ullar

Quote:
Originally Posted by Hogg View Post
Quote:
Originally Posted by Rich10 View Post
I did some playtesting of the Protectors against ranged squads...
In my limited testing, the Protectors did poorly against good ranged squads unless they had a height advantage. With a height advantage, they were competitive (but not dominant) against good squads.
The protectors will not be strong against squads. They are hero killers. They don't get to use their combined arablast attack against one life figures and that attack is one of the reasons their cost is high.
I agree with what you are saying with respect to the Protectors against heros. It is also fairly evident that the Protectors would lose to a good ranged squad on even ground. What I didn't know before the testing is that even with a height advantage (which as a flying squad the Protectors should be able to get a reasonable percentage of the time), they were merely competitive with some good ranged squads. With height, they beat the 10th Reg, essentially tied the Stingers and lost to the 4th Reg. I fully recognize that this is only a limited test and that they might do better with a Deathreaver screen (most ranged squads do).
Reply With Quote
  #32  
Old July 16th, 2009, 01:08 PM
Orcs Blade's Avatar
Orcs Blade Orcs Blade is offline
 
Join Date: June 28, 2009
Location: Mirrors that you aren't looking at (MD)
Posts: 1,342
Orcs Blade knows what's in an order marker Orcs Blade knows what's in an order marker
Re: The Book of the Protectors of Ullar

I've played the PoU three times. All three were against the Gladiators. It was pretty embarasing. They aren't good at all against squads. Especially the Gladiators.

Orcs Blade is Evar Scarcarver...
in theTWILIGHT CAVE...
Reply With Quote
  #33  
Old July 16th, 2009, 01:22 PM
killercactus's Avatar
killercactus killercactus is offline
The Guy That Thinks Runa is Good (and has actually won games with her)
 
Join Date: February 19, 2007
Location: OH - Austintown
Posts: 7,888
Images: 32
Blog Entries: 10
killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death! killercactus is hot lava death!
Re: The Book of the Protectors of Ullar

Quote:
Originally Posted by Orcs Blade View Post
I've played the PoU three times. All three were against the Gladiators. It was pretty embarasing. They aren't good at all against squads. Especially the Gladiators.
I would take Protectors + Deathreavers any day of the week against Gladiators, and twice on Saturday AND Sunday.

Without Deathreavers though, I can see how it would be pretty tough. Though, I really don't think Protectors should even be talked about without Deathreavers.

Like battle reports? Click Tourney Reports (New 10/21/2012 - Cutters / Brutes!)
KC's Maps
Click KC's Customs
Scaper of the Week #57
Reply With Quote
  #34  
Old July 16th, 2009, 01:24 PM
spiteofthedice's Avatar
spiteofthedice spiteofthedice is offline
no baby bump - false alarm!
 
Join Date: September 3, 2007
Location: Hamden, CT
Posts: 2,372
spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun
Re: The Book of the Protectors of Ullar

Quote:
Originally Posted by Orcs Blade View Post
I've played the PoU three times. All three were against the Gladiators. It was pretty embarasing. They aren't good at all against squads. Especially the Gladiators.
The PoU are ranged fliers. Everything about them screams "Should never be going toe-to-toe with strong melee figures." If you can put them out of the CG's reach, great. Otherwise, not worth it.
Reply With Quote
  #35  
Old July 16th, 2009, 02:34 PM
spiteofthedice's Avatar
spiteofthedice spiteofthedice is offline
no baby bump - false alarm!
 
Join Date: September 3, 2007
Location: Hamden, CT
Posts: 2,372
spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun
Re: The Book of the Protectors of Ullar

Quote:
Originally Posted by Orcs Blade View Post
I know, but I really wanted to play them, and my brother wanted to play his CGs. He got valda and ran me down before I reached height.
Oh, believe me, I understand. When we were proxying everything, we played a Protectors vs. Gladiators map also. The map was essentially a thin, flat expanse with a 6-height barricade across the narrow middle. There were ledges on the barricade, so the gladiators could climb up and over.

And that was all it took. An army of ranged fliers fell to an army of melee beatsticks, simply because there was nowhere the Protectors could go that the Capuan could not eventually follow. It was a close game. I think I only had Spartacus by the end, but he could have taken more of a beating. Never had to.
Reply With Quote
  #36  
Old July 16th, 2009, 03:42 PM
The Orange Mailman The Orange Mailman is offline
GenCon 2013 Main Event Champion
 
Join Date: March 5, 2009
Location: USA - MI - Muskegon
Posts: 350
The Orange Mailman knows what's in an order marker The Orange Mailman knows what's in an order marker The Orange Mailman knows what's in an order marker
Re: The Book of the Protectors of Ullar

I've got a question, which I think I know the answer to, but wanted to check. With Combined Arbalest, does it work when wounds have been received in cases where Stealth Armor, Cell Divide, and Sacred Band Death Defy spare the life of the figure? The card for Protectors of Ullar states "for every wound that has been inflicted". The cards for Microcorp Agents, Marro Dividers, and Parmenio state "when... receives one or more wounds". So there seems to be a difference between receiving a wound and the wound actually being inflicted.

My answer is that the wound is received, but not inflicted and therefore does not add to the Combined Arbalest power. Is that correct?

Have fun and stay busy - Luke 19:13

The Orange Mailman
Reply With Quote
Reply

Go Back   Heroscapers > Official Valhalla HeroScape > Official Units


Similar Threads
Thread Thread Starter Forum Replies Last Post
Protectors of Ullar - game changers, or not? dok Competitive Armies Discussion 27 July 17th, 2009 04:51 PM
Card protectors? Lord Pyre HeroScape General Discussion 48 July 3rd, 2009 11:08 AM
Marvel Draft - Ullar, oh Ullar, Whyfore art thou Ullar? Zorgophlats Marvel Discussion 13 August 15th, 2007 01:28 PM
Card Protectors Elendithas HeroScape General Discussion 4 February 26th, 2007 08:46 PM
Card protectors player_of_volleyball HeroScape General Discussion 14 December 25th, 2006 12:13 AM


All times are GMT -4. The time now is 01:46 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.