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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them


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  #1  
Old November 30th, 2017, 10:58 PM
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Sherman Davies Sherman Davies is online now
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Re: Sherman Davies' DC customs - Flash redux

I've been working on an overhaul of my Flash custom (and all my speedsters based on his template) for a while, and finally managed to get some testing done with the help of @chas :










Previously, my speedsters simply had high Defense values to represent the difficulty of hitting someone moving that fast, and I initially felt that, plus their ability to hit and run, was enough to keep them around long enough to contribute to games, as well as convey the theme. But over the years I grew pretty dissatisfied with that, since rolling a lot of defense dice made them feel more like they were blocking hits rather than avoiding them entirely. It also meant that big bruiser types with high Attack values, like Hulk or Jotun, had better chances to hurt a speedster than figures with lower Attack, which didn't sit right with me.

My solution was to lower their high Defenses and add a defensive power, Speed Dodge, to make them feel more like they were dodging attacks with their speed. I decided to tie the power into order markers so that opponents would be able to occasionally catch a speedster flat footed and relatively vulnerable, and because I like how it made speedsters greedy for the first OM of a round, to sort of represent an impulsive need to go first.

I'm much happier with these new versions. Thanks to chas for helping me playtest, and to @IshMEL for his help in calculating the odds for the new power.
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Old November 30th, 2017, 11:07 PM
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Re: Sherman Davies' DC customs - Flash redux

Cool stuff Sherman!

I like the subtle differences, which keeps any of these easy to play if having played the others. Zoom's Temporal Shifting is a nice twist, and making him jus a little faster than Flash is cool. And your Speed Dodge idea is fantastic!

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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Old November 30th, 2017, 11:11 PM
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Sherman Davies Sherman Davies is online now
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Re: Sherman Davies' DC customs - Flash redux

Quote:
Originally Posted by Hahma View Post
Cool stuff Sherman!

I like the subtle differences, which keeps any of these easy to play if having played the others.
Thanks Hahma, I like to think of them as the Commands and Colors of customs; if you've played one you can play them all.
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Old November 30th, 2017, 11:23 PM
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Re: Sherman Davies' DC customs - Flash redux

Quote:
Originally Posted by Sherman Davies View Post
Quote:
Originally Posted by Hahma View Post
Cool stuff Sherman!

I like the subtle differences, which keeps any of these easy to play if having played the others.
Thanks Hahma, I like to think of them as the Commands and Colors of customs; if you've played one you can play them all.
Ha! Great analogy Sherm. I have played Command and Colors games and know exactlywhat you mean.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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Old December 1st, 2017, 06:55 AM
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Re: Sherman Davies' DC customs - Flash redux

We had lots of fun playtesting Flash against Classic Scape figures, and even The Hulk! The in joke is that that evening we played a great game of the new C&C Tricorne: American Revolution-- and Sherm in fact won his very first game. Playing a scenario from The Battle of Brooklyn (aka Long Island) meant that we were gaming out a real historical battle that took place in 1776 right down the road from my place here in lovely Brooklyn Heights!
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