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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #37  
Old May 23rd, 2019, 05:09 PM
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Re: The Book of Big Barda (Playtesting Phase)

Here you go! Hope that JL build was big enough.
Quote:
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE PLAYTEST UNIT: Mister Miracle/Big Barda

Army Test
Map: Ruined Pier (ARV Map) – No Glyphs
Units: Team 1 (900): Big Barda (320), Mister Miracle (280), Captain America (240), Bucky (60)
Team 2 (895): Pinhead (335), Malice (300), Jason (175), Chucky (85)

Spoiler Alert!

This was a total turnabout. It looked for sure like Team 1 had it, but you jut can’t keep a good Slasher down. There was some really funky luck in this game, and Scott whiffing his Defying Death roll cost him big time.
___________________________________________________________

Army Test
Map: Ruined Pier (ARV Map) – No Glyphs
Units: Team 1 (1,630): Mister Miracle (280), Big Barda (320), Superman III (440), Martian Manhunter II (420), Huntress (170)
Team 2 (1,630): Nightwing (200), Starfire (210), Raven (190), Arsenal (170), Blue Beetle (270), Superboy (240), Miss Martian (200), Lagoon Boy (90), Beast Boy (T-Rex) (60)

Spoiler Alert!

In pretty much the opposite of last game, Mr. M pulled off a ton of Death Defies, keeping him alive for a really long time. Miss M tried to kite them, but the stats just weren’t in her favor.
___________________________________________________________

THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: They feel pretty balanced. Scott literally lives or dies on the D20, so it might make sense to try him with some D20 boosters. But I don’t think he’s any crazier than Spider-Man who costs 30 points less. He’s also pretty good at holding onto Glyphs. Barda is tough and offers a surprising amount of strategy with her figure switching, but she’s nothing game-breaking. Her Rod SA is very powerful, but not a huge amount stronger than her normal attack.

GENERAL THOUGHTS ON THE TESTED UNIT: Really feeling these designs! They act just like the characters should. Like I said, Scott feels a lot like Spider-Man; hard to pin down and bouncing all over the place. Barda has just enough tricks to be more than just a beatstick and that makes her a ton of fun. Really excited for the potential of using the Grappling power to tie together the Furies, and just to see these characters in C3G.
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  #38  
Old June 1st, 2019, 10:36 PM
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Re: The Book of Big Barda (Playtesting Phase)

All done!

C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT Big Barda and Mister Miracle
Army Test
Map: Conflict Chernobyl
Units: Mister Miracle (@280), Big Barda (@320), Captain America (840 points) vs. Skrull Infiltrator, Casey Jones, and TMNT (830 points)
Unit Summary
Damage: Miracle: 8 wound dealt
Barda: 12 wounds dealt
Abilities: Defy Death rolls: 2/2
Apokaliptian Grappling: 3/5
Mega Rod: 3 wounds dealt, 2 time used
Spoiler Alert!

_____________________________________________________________
Army Test
Map: Conflict Chernobyl
Units: Mister Miracle (@280), Big Barda (@320), Batman III, Martian Manhunter II, The Atom, Constantine, Waking Nightmare Spell, (1460 points) vs Fan 4 + Iceman and She-Hulk (1460 points)
Unit Summary
Damage: Miracle: 3 wound dealt (2 additional LEA wounds)
Barda: 6 wounds dealt
Abilities: Defy Death rolls: 1/2
Apokaliptian Grappling: 3 times used, 1/1 wounds
Mega Rod: 2 wounds dealt, 1 time used
Spoiler Alert!

_____________________________________________________________
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: These two are an absolute blast to play. They are moving all over the place, so it can be tough to nail them down and figure out who needs to be the target. They’ve got a lot flexibility, which is fun. Miracle is a bit swingy with his dice roll, but he can still get some good mileage, especially by setting up Barda for the big hits. Mega Rod is very nice to pull off, and Miracle really helps that happen.
GENERAL THOUGHTS ON THE TESTED UNIT: Very excited for these two. They complement each other well and are a blast of 600 point pod. I do question how grappling works with the likes of Mr Fantastic or Blob. They don’t feel like they pair super well with the Justice League as it stands though. They don’t line up classes with Batman, and J’onn’s double turns are really only nice when one of the two drops. Superman may be a better partner.
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  #39  
Old June 2nd, 2019, 03:30 PM
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Re: The Book of Big Barda (Playtesting Phase)

Quote:
C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Big Barda & Mister Miracle


Army Test
- Does it pass, Yes or No? Yes.

Map: Puddle Hopping.
Units: Big Barda (320), Mister Miracle (280), and Superman I (1000) vs. Avalanche, Magneto II, Blob, Toad, and Storm (1000).
Spoiler Alert!

_____________________________________________________________

Army Test
- Does it pass, Yes or No? Yes.

Map: Puddle Hopping.
Units: Big Barda (320), Mister Miracle (280), and Superman I (1000) vs. Avalanche, Magneto II, Blob, Toad, and Storm (1000).
Spoiler Alert!


_____________________________________________________________


THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: Big Barda and Mister Miracle pair well with a strong piece that can provide a passive bonus while also backing them up in a fight. Superman I was great for this purpose as he didn’t hog Order Markers away from the duo too often. The points felt pretty good, especially the distribution between them. Mister Miracle is more important for positioning but Big Barda is the offensive threat and brings more value.

GENERAL THOUGHTS ON THE TESTED UNIT: Wow, fun powers! Daring Escape is really useful as, from my interpretation, it can get Mister Miracle out of situations like Blob’s aura. Defying Death can’t be relied upon, but the main purpose of Mister Miracle is to set up for Big Barda’s big whams. Mega-Rod feels great if you can set it up well, as does Apokoliptian Grappling, something Outlaw fans are already familiar with.
Really awesome pair.

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Head here to get started!

Playtesting is the most helpful thing!
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  #40  
Old June 2nd, 2019, 05:18 PM
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Re: The Book of Big Barda (Playtesting Phase)

Pre-yea for Final Editing.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #41  
Old June 2nd, 2019, 05:32 PM
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Re: The Book of Big Barda (Playtesting Phase)

Pre-Yea

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(and first Official Member of the C3G Target Audience!)

The correct way to add C3G playtests to posts.
My favorite day EVER on heroscapers.

DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
RIP George Perez and Stan Lee
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  #42  
Old June 2nd, 2019, 06:12 PM
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Re: The Book of Big Barda (Playtesting Phase)

Pre-Yea
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  #43  
Old June 2nd, 2019, 07:35 PM
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Re: The Book of Big Barda (Playtesting Phase)

I'm kind of thinking we might want to push Barda up to 330 and bring Scott down to 270, as she's a lot more potent as a solo unit based on their records. Don't know if it will really make a difference but it would make him a bit more draftable solo. How do you feel about it @Ronin ?
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  #44  
Old June 2nd, 2019, 07:37 PM
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Re: The Book of Big Barda (Playtesting Phase)

Sounds like a minimal enough change to me. As long as it is equal in both directions, my yea stands.
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  #45  
Old June 2nd, 2019, 07:40 PM
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Re: The Book of Big Barda (Playtesting Phase)

I'd be okay with that, but I'm also okay with the current situation; Barda being a little more draftable without him and Scott being priced around running with her.
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  #46  
Old June 2nd, 2019, 08:18 PM
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Re: The Book of Big Barda (Playtesting Phase)

I’d want to see Scott as solo draftable as possible, just in case we wanted to do JLI synergy or something.
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  #47  
Old June 2nd, 2019, 09:05 PM
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Re: The Book of Big Barda (Playtesting Phase)

Hmm, I'm actually leaning a bit toward keeping it the same now - I figured there'll be enough New God synergy in the future that Miracle can have a niche there. Any other opinions leaning either way?
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  #48  
Old June 2nd, 2019, 09:34 PM
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Re: The Book of Big Barda (Playtesting Phase)

They were tested as is the whole way through and seemed balanced.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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