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Marvel Maps & Scenarios Battlegrounds and scenarios built primarily for Marvel terrain and figures. |
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#25
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Steel Mill)
Quote:
Quote:
Note: Sorry for the double post, I got 'd Sup3rS0n1c = Alexander the Great (August Cave) = Siege (Floating Archipelago) |
#26
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Steel Mill)
Ok, made some changes. There is now a download for a steel mill that doesn't need the RTFF (see page 1). It doesn't look quite as good, but game play should be almost identical. If you don't have a lava set, use the swamp pieces from SOTM instead as lava and lava field.
I also changed the bank to be BoM compatible. Let me know if we want to pursue that one. (Thanks Silver Surfer. I keep working to make these buildable for almost anyone. ) Light version PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
Last edited by peteparkerh; December 31st, 2008 at 07:00 PM. Reason: Added pic |
#27
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Steel Mill)
So when are you gonna put all these maps together so we can see the whole city?
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me. |
#28
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Steel Mill)
Quote:
PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
Last edited by peteparkerh; January 31st, 2009 at 07:03 AM. |
#29
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Steel Mill)
I love the lava rules and the first one does look better. One complaint for the light virsion, if someone survives the lava he/she can't get back up if he/she can't fly, lead, ect. Just my .
-Vitm "I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#30
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Steel Mill)
I like the original, but there are some that don't have as many sets as I have. Just wanted to let them try the board as well. I'm less concerned about the lava and more concerned with losing the railing (usefull for targeting figures below).
PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
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#31
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Steel Mill)
That's what makes the map so malevolent!
Sup3rS0n1c = Alexander the Great (August Cave) = Siege (Floating Archipelago) |
#32
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Map)
Nevermind...
PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
Last edited by peteparkerh; January 14th, 2009 at 11:48 PM. |
#33
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Re: Peteparkerh's Marvel Maps (See Pg 1, New Steel Mill)
Quote:
-Vitm "I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#34
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Re: Peteparkerh's Marvel Maps (Added Secret Lab 2.0)
My latest... check out the special rules.... Special thanks to Naps420 who had the original idea with his Crash Site map.
Secret Lab 2.0 Map Requirements: 1 RotV, 1 Marvel, 1 VW, & 1 FOTA (BoM Compliant). Scenario: Trying to build the ultimate object of power, Dr. Doom has created an unexpected chain reaction. The accidental explosion has alerting the Avengers and they are on their way. Can the Avengers stop Dr. Doom and his merciless plan? Set-up: Each player chooses a 500-750pt army. Player 1 starts in the red zone and Player 2 starts in the blue zone. The "Object of Power" glyph is placed on the yellow start zone, power side up. Special Rules: Shove Special Attack - Instead of attacking, any unique hero may perform the Shove Special Attack. Choose an adjacent figure which is the attacking figures size or smaller (for example Medium can shove Medium or Small figures). Roll the D20 die. With a roll of 1-5, nothing happens. With a roll of 6-15, the opposing player must move the attacked figure 1 space away from the attacking figure. With a roll of 16-20, the attacking player must move the attacked figure 1 space away from the attacking figure. The defending figure does not have to roll for breaking adjacency from the attacking figure, but must roll for any applicable falling, lava damage, and breaking adjacency with any other figures. Object of Power Glyph - Any figure standing on the Object of Power glyph gets 2 additional attack dice and 2 automatic shields from non-adjacent attack. Download it here PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
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#35
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Re: Peteparkerh's Marvel Maps (Added Secret Lab 2.0)
Cool map peteparkerh! Now I have another map I have to build and playtest!
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#36
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Re: Peteparkerh's Marvel Maps (Added Secret Lab 2.0)
Nice! Although Shove Special Attack should not be a Special attack, just an ability. So it should be worded
Shove After moving and instead of attacking, you may choose to Shove. To Shove [rest of ability text] Just making it more official like. "For by grace you have been saved through faith, and that not of yourselves; it is the gift of God, not of works, lest any man should boast" Ephesians 2:8-9 "Believe on the Lord Jesus Christ, and you will be saved" Acts 16:31 PM me if you would like to know more. |
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