Re: Sir Heroscape's customs
I definitely think Druzhul's necromancy powers should be limited to undead. I can respect the desire to want to widen his horizons, but allowing it for all Valkrill squads can really limit design space for future squads.
I agree with dropping bonding on Lartoth. Bonding with Pelloth doesn't make him much better if it's not on a Drow unit, and you'll only use it once to get Estivara in position at the beginning of the game if you're playing with Spiders. After that, you'll be putting OMs on Spiders anyway. I don't think it's doing enough for the design.
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