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Confred Confred is offline

Empty Fist Shaking Power Codex Architect

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  • Last Activity: April 30th, 2024 02:15 PM
  • Join Date: April 26th, 2008
  • Referrals: 0

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https://www.heroscapers.com/community/member.php?u=4571

Mentions

June 14th, 2020
11:48 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread
...d you are second. Tornado you are third.
11:48 PM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread
...are next in line. SirGalahad you are second. To...
11:48 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread
...lay this counter. Dysole you are next in line...
June 6th, 2020
09:32 PM - Dr.Goomonkey mentioned Confred in post Re: QC3 Winter Chops Contest - Congrats to our QC3CGC: mac12
...Harm Toogwick_tuk Confred Ninja Status Dysol...
May 19th, 2020
08:37 AM - flameslayer93 mentioned Confred in post Re: [Pod 2] Kiora, the Rising Tide - Design
...bo: someone else @Confred : ??? @Amarant : ?...
May 11th, 2020
05:00 PM - Pumpkin_King mentioned Confred in post Pod 2 Main Thread
Units used in this pod: Sor...
May 6th, 2020
02:14 PM - flameslayer93 mentioned Confred in post Re: [AotV] Public Voting Thread
...ts from Zetsubo and Confred about which leads th...
May 2nd, 2020
12:26 PM - Astroking112 mentioned Confred in post Re: [AotV] Public Voting Thread
...wlman, Zetsubo, and Confred, please cast your vo...
April 26th, 2020
03:43 PM - JC McMinis mentioned Confred in post Re: Heroes of Fiction: Design Thread
...y as a shield. Also Confred what is that figure ...
April 25th, 2020
12:18 AM - Astroking112 mentioned Confred in post Re: [AotV] Public Voting Thread
...wlman, Zetsubo, and Confred, please post your to...
April 23rd, 2020
12:34 AM - Astroking112 mentioned Confred in post Re: AOTV General Discussion - Pod 2 starting soon!
... Owlman Zetsubo Confred The Long eared ba...
March 24th, 2020
09:38 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread
Taeblewalker Tornado oh sorry y'all That'...
09:38 PM - Confred mentioned Taeblewalker in post Re: Heroes of Fiction: Design Thread
Taeblewalker Tornado oh sorry...
February 8th, 2020
01:39 AM - Confred mentioned Barry allen in post Re: Heroes of Fiction: Design Thread
...ination window for Barry allen has expired due to i...
01:39 AM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread
... to inactivity. JC McMinis you are next in line...
01:38 AM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread
...orming phase. Dysole you are second in li...
January 26th, 2020
02:44 AM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread
...nstorming phase. JC McMinis You are second in li...
02:44 AM - Confred mentioned Barry allen in post Re: Heroes of Fiction: Design Thread
...rrent last page) Barry allen you are next in line...
January 14th, 2020
12:29 AM - Dr.Goomonkey mentioned Confred in post Re: QC3 Autumn Chops Contest - Final Entrée Poll Closes 11/1
...NoHarm Toogwick_tuk Confred Ninja Status Dysole ...
December 28th, 2019
04:37 PM - Matt Helm mentioned Confred in post Re: HelmAverse Supers - Red Tornado and Fin Fang Foom
...riffin, tcglkn, Confred, spidey'tilDie, To...

Quotes

August 4th, 2020
10:10 PM - Confred quoted Dysole in post Re: FYI
...sustained fire. ~Dysole, informationally ...
August 2nd, 2020
07:57 PM - Confred quoted Taeblewalker in post Re: Heroes of Fiction: Design Thread
Thanks, "if possible" sat with me...
07:57 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread
Thanks, "if possible" sat with ...
August 1st, 2020
08:37 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread
Stray thought MASTER ASSA...
01:45 PM - Taeblewalker quoted Confred in post Re: Heroes of Fiction: Design Thread
Stray thought MASTER ASSA...
July 24th, 2020
06:32 PM - Confred quoted TannMan in post Re: Heroes of Fiction: Design Thread
... This is probably an ina...
July 18th, 2020
12:40 PM - Confred quoted SirGalahad in post Re: Heroes of Fiction: Design Thread
VISCERAL MOVEMENT John Wick ma...
01:48 AM - SirGalahad quoted Confred in post Re: Heroes of Fiction: Design Thread
VISCERAL MOVEMENT John Wick...
July 17th, 2020
11:45 PM - Confred quoted SirGalahad in post Re: Heroes of Fiction: Design Thread
VISCERAL MOVEMENT John Wick ma...
July 15th, 2020
12:41 PM - SirGalahad quoted Confred in post Re: Heroes of Fiction: Design Thread
VISCERAL MOVEMENT John Wick ...
July 14th, 2020
10:43 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread
Ok updated card with the new ab...
July 8th, 2020
07:59 PM - Confred quoted Alexandros in post Re: [Pod 2] Nahiri, Fury in Stone
Lots to catch up on here! I...
July 3rd, 2020
10:58 PM - flameslayer93 quoted Confred in post Re: [Pod 2] Nahiri, Fury in Stone
I was thinking about the inc...
June 28th, 2020
10:32 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread
I like this. Should we specify ...
June 27th, 2020
12:54 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread
https://www.heroscapers.com/...
June 26th, 2020
10:38 PM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread
Commentary: MASTER ASSASSIN...
June 25th, 2020
10:31 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread
Sorry life's been busy. I want ...
June 23rd, 2020
10:15 PM - Confred quoted JC McMinis in post Re: Heroes of Fiction: Design Thread
Sorry life's been busy. I want ...
June 14th, 2020
11:45 PM - Confred quoted Captain Stupendous in post Re: [Pod 2] Nahiri, Fury in Stone
Can't say that I love the idea of drago...
11:45 PM - Confred quoted Astroking112 in post Re: [Pod 2] Nahiri, Fury in Stone
Can't say that I love the idea of...

Blog

View Confred's BlogRecent Entries
Latest Entry

Posted February 22nd, 2021 at 01:42 AM Comments 0
Posted in Uncategorized
Hard to believe this project is three years old.

Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.

There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.

Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.

Glyphs can be dropped and markers can't

There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.

Units can now be encountered with Glyphs to spicen up their arrival.
...

Posted November 13th, 2018 at 12:18 AM Comments 0
Posted in Uncategorized
Download page:
[Link]

I can't seem to leave Adventurescape alone.

Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.

Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.

This game is now to a state where I encourage others to download it from Steam and tell me how they feel.

[Image]

Posted November 10th, 2018 at 11:44 PM Comments 0
Posted in Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.

[Link]

The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)

Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.

Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!

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