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  #1  
Old November 24th, 2023, 03:15 PM
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Masters of the Universe

Masters of the Universe

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Card PDF

Quote:
NAME = THE MASTERS OF THE UNIVERSE

UNIQUENESS = UNIQUE STORY

POINTS = 60

STORY PROLOGUE =

- At least 1 Unique Hero that is an Honorable Champion and 2+ other Unique Heroes that are in the Masters of the Universe faction must be on your team.

STORY SETUP =
- Choose a Unique Hero you control that is an Honorable Champion.

STORY RULES =

HEROIC WARRIORS

Before your chosen Hero's ordered activation, you may activate up to 2 Masters of the Universe allies, each skipping their attack phase. If you do, your chosen Hero skips its move phase. After your chosen Hero's ordered activation, you may activate a Masters of the Universe ally, or 2 Masters of the Universe allies if your chosen Hero is engaged, each skipping their move phase. You may not activate additional figures this turn.

PUBLISHER: MATTEL
KEYWORDS:
SPRING 2024 - ANNIVERSARY: To defend the mysterious powers of Castle Grayskull from nefarious threats like Skeletor and his evil warriors, the Sorceress picks a champion in the form of He-Man and surrounds him with allies. Together, they are called the Masters of the Universe!

Resources and Rulings
• See this card's wiki page for synergies and strategies!

Credits
• Playtesters:• Card art: japes
• Comic creators: Mattel

Updates
• N/A

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; April 12th, 2024 at 08:50 PM.
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  #2  
Old November 24th, 2023, 03:33 PM
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Arch-vile Arch-vile is offline
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Re: Masters of the Universe - Design

We have slightly different formatting for the Beam Struggle story OP. Definitely need to spell out Masters of the Universe faction too.

Dig the overall direction here. Really neat way to build faction synergy.
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  #3  
Old November 24th, 2023, 03:45 PM
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Re: Masters of the Universe - Design

I wasn't sure on OP formatting because we don't have that in the template thread yet. I'll take a look at Beam Struggle in a bit.

For some reason I thought we'd gone MotU on other cards like we did TMNT for the turtles, but Teela shows me that's not true. So be it. I'll edit that part.

Only real change from workshopping last is I bumped the cost to 50. I found the most combos with existing stuff that way.

Looking at these builds for testing:

He-Man (320), MOTU Story Card (50), Man-at-Arms (180), Teela (170), Ramn Man (180), Battle Cat (200) (1000)

He-Man (320), MOTU Story Card (50), Man-at-Arms (180), Orko (65), Lightning Bolt x3 (15), Stratos (150), Man-E-Faces (150), Teela (170) (1000)

He-Man (320), MOTU Story Card (50), Orko (65), Lightning Bolt x3 (15), Stratos (150), Man-E-Faces (150), Teela (170), Ram Man (180) (1000)

He-Man (320), MOTU Story Card (50), Man-at-Arms (180), Orko (65), Lightning Bolt x1 (5), Man-E-Faces (150), Ram Man (180) (1000)

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #4  
Old November 26th, 2023, 03:38 PM
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Re: Masters of the Universe - Design

I propose we move to initial playtesting

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  #5  
Old November 26th, 2023, 03:40 PM
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Re: Masters of the Universe - VOTE 4 initial testing

yea

Couple of wording suggestions:

Quote:
STORY PROLOGUE =
- At least 1 Unique Hero that is an Honorable Champion and 2+ other Unique Heroes that are in the Masters of the Universe faction must be on your team.
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  #6  
Old November 26th, 2023, 03:49 PM
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Re: Masters of the Universe - VOTE 4 initial testing

Updated. Thanks.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old November 26th, 2023, 05:25 PM
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Re: Masters of the Universe - VOTE 4 initial testing

yea
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  #8  
Old November 26th, 2023, 06:48 PM
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Re: Masters of the Universe - VOTE 4 initial testing

Yea
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Old November 26th, 2023, 08:38 PM
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Re: Masters of the Universe - VOTE 4 initial testing

Yea
Really like the look of that first army. Looks like Orko gives you the flexibility for the others.
Cool direction here for faction building.
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  #10  
Old November 26th, 2023, 08:46 PM
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Re: Masters of the Universe - VOTE 4 initial testing

Quote:
Originally Posted by Tornado View Post
Yea
Really like the look of that first army. Looks like Orko gives you the flexibility for the others.
Cool direction here for faction building.
Yeah, eventually I'm hoping to add more smaller totals (Cringer, Prince Adam, etc.) to increase that flex, but Orko + spells is a nice early flex filler.

This passes

Probably going to try to run around four tests for this one to have confidence the faction as a whole feels right, so might take a bit, but excited to be at this point!

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old November 29th, 2023, 05:27 PM
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Re: Masters of the Universe - Initial testing

Did a bunch of tests (will post in a bit). I may want to make more tweaks down the road, but here's a few things:

1. I want to change the attack bit to allow you to attack with one ally even if He-Man is not engaged. That lets you avoid having to overexpose him in order for the faction to have any offense.

Quote:
HEROIC WARRIORS
During an ordered activation with an Honorable Champion Unique Hero:
• Instead of its move phase, you may activate up to 2 Masters of the Universe allies for move phases.
• After its attack phase, you may activate up to 1 Masters of the Universe ally for an attack phase, or activate up to 2 Masters of the Universe allies for attack phases if that Honorable Champion is engaged.
You may not activate additional figures this turn.
2. I want to boost the cost to 60 points (still lets you do Teela, Battle Cat, Man-at-Arms, Orko, He-Man, 5 point spell, which I think is their best factional build and a fun thematic grouping).

3. I want to lower Man-at-Arms' attack by 1 (the bonuses from Teela and height when carried about by Battle Cat plus Order Markers coming over got to be a bit strong).

4. I want to increase soft synergy with He-Man and Man-at-Arms in exchange, though, and let He-Man reveal the "X" for his power punch instead of removing it (but make it just the X, not any other OMs). I think making the knockback a must when you do that, though, and making it only work when you do that is the way to go.

5. I need to update some Battle Cat language to make it clear that his occupants are adjacent to him and each other, just for clarity (relevant with He-Man's deflection ability).

6. I need to clarify on Ram Man that his double activation is only once per turn so that when He-Man is activating him for a move or attack phase he's not doubling both.

7. I think I want to let Orko ignore elevation of up to 1 level with his levitation ability. It just doesn't feel like levitation currently. I think I want to lower his life to 2 as well so he's a less scary end-gamer with his d20 rolls.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #12  
Old November 29th, 2023, 05:29 PM
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Re: Masters of the Universe - Initial testing

C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: NMASTERS OF THE UNIVERSE
VERSION TESTED
Spoiler Alert!


Team Test
Map: CELL GAMES ARENA
Units: He-Man (320), MOTU Story Card (50), Man-at-Arms (180), Teela (170), Ram Man (180), Battle Cat (200) (1100) vs JL Trinity (1000), Atom (100) (1100)
Unit Summary: I’m not sure it’s worth 50 points so far. The story card definitely adds to the efficiency of the faction, but it forces He-Man to be at risk in order to do so. None of the MotU members are that stalwart, so Superman and Wonder Woman rolling big attacks cut through them faster than they could respond. Since He-Man has to be engaged before getting the attack bonus for MotU Story Card and his team kept losing initiative, it only ended up going off for one attack phase.
Game Summary
Spoiler Alert!
  • HEROIC WARRIORS: Used for [7] move phases and [2] attack phases. Felt [underwhelming]
Who won? List figures remaining in the winning army (include life remaining for heroes): Superman with 5/7 Life, Batman with 2/4 Life, Wonder Woman with 2/6 Life, and Atom with Full Life win.
Rematch: Superman with 3/7 Life, Wonder Woman with Full Life, and Batman with 3/4 Life win.

___________________________________________________________
Team Test
Map: WAKANDAN ROYAL FOREST
Units: He-Man (320), MOTU Story Card (30), Man-at-Arms (180), Stratos (150), Man-E-Faces (150), Teela (170) (1100) vs Fantastic Four (1000)
Unit Summary: After getting run out twice, I tried the MotU Story Card at a slightly lower number to help with team building. The tweak to the attack phase part of MotU made it possible to use some of the faction’s range and not just rush in with He-Man and over-expose him. Here the game flow let the MotU get the drop on the Fan Four and run them over. It seems they’re set up for big wins and big losses.
Game Summary
Spoiler Alert!
  • HEROIC WARRIORS: Used for [12] move phases and [6] attack phases. Felt [much better with the tweak]
Who won? List figures remaining in the winning army (include life remaining for heroes): He-Man with 4/6 Life, Teela with 2/4 Life, Man-at-Arms, Man-E-Faces, Orko, and Stratos with Full Life win.
Second game: Teela and Man-E-Faces with Full Life, He-Man with 3/6 Life, Man-at-Arms with 1/4 Life and Stratos with 2/4 Life win

___________________________________________________________
Team Test
Map: CONFLICT CHERNOBYL
Units: He-Man (320), MOTU Story Card (50), Orko (65), Lightning Bolt x3 (15), Battle Cat (200), Teela (170), Man-at-Arms (180) (1000) vs TMNT (750), Splinter (250) (1000)
Unit Summary: Back up to 50 points. We’ll see how they feel in another match up. The interplay between Battle Cat, Man-at-Arms, and Teela here is a ton of fun, but probably a bit too juiced. I’m lowering Man-at-Arms’ attack by 1.
Game Summary
Spoiler Alert!
  • HEROIC WARRIORS: Used for [6] move phases and [4] attack phases. Felt [good]
Who won? List figures remaining in the winning army (include life remaining for heroes): Teela, Battle Cat, and Orko at full life and Man-at-Arms with 1/4 Life win.
Rematch: Splinter with Full Life, Donnie with 2/4 Life, Mikey with 2/4 Life, and Leonardo with 2/5 Life win.

___________________________________________________________
Team Test
Map: CITY PARK
Units: He-Man (320), MOTU Story Card (50), Orko (65), Lightning Bolt x1 (5), Battle Cat (200), Ram Man (180), Man-at-Arms (180) (1000) vs Captain America (240), Iron Man (270), War Machine (260), Black Widow (230) (1000)
Unit Summary:
Game Summary
Spoiler Alert!
  • HEROIC WARRIORS: Used for [13] move phases and [7] attack phases. Felt [strong]
Who won? List figures remaining in the winning army (include life remaining for heroes): He-Man with 2/6 Life, Battle Cat with Full Life, and Orko with Full Life win.
___________________________________________________________
UNIT SUMMARY: I think it’s close. I want to try it at 60 points for testing.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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