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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#1
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Masters of the Universe
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Resources and Rulings • See this card's wiki page for synergies and strategies! Credits • Playtesters:• Card art: japes • Comic creators: Mattel Updates • N/A C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. Last edited by IAmBatman; April 12th, 2024 at 08:50 PM. |
#2
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Re: Masters of the Universe - Design
We have slightly different formatting for the Beam Struggle story OP. Definitely need to spell out Masters of the Universe faction too.
Dig the overall direction here. Really neat way to build faction synergy. |
#3
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Re: Masters of the Universe - Design
I wasn't sure on OP formatting because we don't have that in the template thread yet. I'll take a look at Beam Struggle in a bit.
For some reason I thought we'd gone MotU on other cards like we did TMNT for the turtles, but Teela shows me that's not true. So be it. I'll edit that part. Only real change from workshopping last is I bumped the cost to 50. I found the most combos with existing stuff that way. Looking at these builds for testing: He-Man (320), MOTU Story Card (50), Man-at-Arms (180), Teela (170), Ramn Man (180), Battle Cat (200) (1000) He-Man (320), MOTU Story Card (50), Man-at-Arms (180), Orko (65), Lightning Bolt x3 (15), Stratos (150), Man-E-Faces (150), Teela (170) (1000) He-Man (320), MOTU Story Card (50), Orko (65), Lightning Bolt x3 (15), Stratos (150), Man-E-Faces (150), Teela (170), Ram Man (180) (1000) He-Man (320), MOTU Story Card (50), Man-at-Arms (180), Orko (65), Lightning Bolt x1 (5), Man-E-Faces (150), Ram Man (180) (1000) C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#4
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Re: Masters of the Universe - Design
I propose we move to initial playtesting
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: Masters of the Universe - VOTE 4 initial testing
yea
Couple of wording suggestions: Quote:
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#6
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Re: Masters of the Universe - VOTE 4 initial testing
Updated. Thanks.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#7
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Re: Masters of the Universe - VOTE 4 initial testing
yea
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#8
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Re: Masters of the Universe - VOTE 4 initial testing
Yea
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#9
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Re: Masters of the Universe - VOTE 4 initial testing
Yea
Really like the look of that first army. Looks like Orko gives you the flexibility for the others. Cool direction here for faction building. |
#10
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Re: Masters of the Universe - VOTE 4 initial testing
Quote:
This passes Probably going to try to run around four tests for this one to have confidence the faction as a whole feels right, so might take a bit, but excited to be at this point! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#11
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Re: Masters of the Universe - Initial testing
Did a bunch of tests (will post in a bit). I may want to make more tweaks down the road, but here's a few things:
1. I want to change the attack bit to allow you to attack with one ally even if He-Man is not engaged. That lets you avoid having to overexpose him in order for the faction to have any offense. Quote:
3. I want to lower Man-at-Arms' attack by 1 (the bonuses from Teela and height when carried about by Battle Cat plus Order Markers coming over got to be a bit strong). 4. I want to increase soft synergy with He-Man and Man-at-Arms in exchange, though, and let He-Man reveal the "X" for his power punch instead of removing it (but make it just the X, not any other OMs). I think making the knockback a must when you do that, though, and making it only work when you do that is the way to go. 5. I need to update some Battle Cat language to make it clear that his occupants are adjacent to him and each other, just for clarity (relevant with He-Man's deflection ability). 6. I need to clarify on Ram Man that his double activation is only once per turn so that when He-Man is activating him for a move or attack phase he's not doubling both. 7. I think I want to let Orko ignore elevation of up to 1 level with his levitation ability. It just doesn't feel like levitation currently. I think I want to lower his life to 2 as well so he's a less scary end-gamer with his d20 rolls. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#12
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Re: Masters of the Universe - Initial testing
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: NMASTERS OF THE UNIVERSE VERSION TESTED
Spoiler Alert!
Team Test Map: CELL GAMES ARENA Units: He-Man (320), MOTU Story Card (50), Man-at-Arms (180), Teela (170), Ram Man (180), Battle Cat (200) (1100) vs JL Trinity (1000), Atom (100) (1100) Unit Summary: I’m not sure it’s worth 50 points so far. The story card definitely adds to the efficiency of the faction, but it forces He-Man to be at risk in order to do so. None of the MotU members are that stalwart, so Superman and Wonder Woman rolling big attacks cut through them faster than they could respond. Since He-Man has to be engaged before getting the attack bonus for MotU Story Card and his team kept losing initiative, it only ended up going off for one attack phase. Game Summary
Spoiler Alert!
Rematch: Superman with 3/7 Life, Wonder Woman with Full Life, and Batman with 3/4 Life win. ___________________________________________________________ Team TestMap: WAKANDAN ROYAL FOREST Units: He-Man (320), MOTU Story Card (30), Man-at-Arms (180), Stratos (150), Man-E-Faces (150), Teela (170) (1100) vs Fantastic Four (1000) Unit Summary: After getting run out twice, I tried the MotU Story Card at a slightly lower number to help with team building. The tweak to the attack phase part of MotU made it possible to use some of the faction’s range and not just rush in with He-Man and over-expose him. Here the game flow let the MotU get the drop on the Fan Four and run them over. It seems they’re set up for big wins and big losses. Game Summary
Spoiler Alert!
Second game: Teela and Man-E-Faces with Full Life, He-Man with 3/6 Life, Man-at-Arms with 1/4 Life and Stratos with 2/4 Life win ___________________________________________________________ Team TestMap: CONFLICT CHERNOBYL Units: He-Man (320), MOTU Story Card (50), Orko (65), Lightning Bolt x3 (15), Battle Cat (200), Teela (170), Man-at-Arms (180) (1000) vs TMNT (750), Splinter (250) (1000) Unit Summary: Back up to 50 points. We’ll see how they feel in another match up. The interplay between Battle Cat, Man-at-Arms, and Teela here is a ton of fun, but probably a bit too juiced. I’m lowering Man-at-Arms’ attack by 1. Game Summary
Spoiler Alert!
Rematch: Splinter with Full Life, Donnie with 2/4 Life, Mikey with 2/4 Life, and Leonardo with 2/5 Life win. ___________________________________________________________ Team TestMap: CITY PARK Units: He-Man (320), MOTU Story Card (50), Orko (65), Lightning Bolt x1 (5), Battle Cat (200), Ram Man (180), Man-at-Arms (180) (1000) vs Captain America (240), Iron Man (270), War Machine (260), Black Widow (230) (1000) Unit Summary: Game Summary
Spoiler Alert!
___________________________________________________________ UNIT SUMMARY: I think it’s close. I want to try it at 60 points for testing.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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