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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#1
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The Horgle Project: Phase 1
I've been thinking about a project of sorts where I'd like to put together several custom army cards meant primarily to be filler units. Similiar to Guilty McCreech in that he is a unique hero for 30 points with a decent special ability. I like to call him a "filler unit" because he fills out your army when you've got 30 points or less left over in your draft.
Currently, Guilty is the lowest cost unique hero in the game, and I more often than not see him drafted into an army solely because the player had some points left over, so why throw them away? The question I pose to you is this: What would you want to see in a filler unit(s)? A unique hero who costs no more than 35 points? Personally, I think the game needs more of them, and would like some ideas to help me design units for the sole purpose of being "fillers." Any help is greatly appreciated... .:: .H3X.™ | aka, PushesPixels :: SotW 31 ::. "An out of print game is not unplayable. It is simply more treasured." |
#4
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you could make a unit called the sidekick that was low on stats but sort of bonded with a hero of some sort. You could call him Pancho and have him choose a friendly lawman to bond with.
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#5
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The mercenary? :
L3 M5 R1 A3 D3 Cost 15 Things you might have missed in the rulebook: Figures can't pass through friendly engaged figures. Figures can't attack themselves. SITE D'HEROSCAPE FRANCOPHONE, C'EST PAR ICI |
#6
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The other reason I'm asking about unique heroes is that they can have more than 1 Life (as opposed to common heroes who only have a Life of 1). Thus, there is a chance that they can stick around a little longer. Hopeful longevity, you know? |
#7
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That was the idea behind my "Rookies", though they are a unique squad of two.
I'm trying to do a whole MS repaint, and I want to have the average cost of the repaint set end up less than the average cost of the original set. It seems as though higher cost units would change the game more than lower cost, although having too many lower cost units available could change it in otherways if they are overdrafted.[/url] Whaaar's my piratin' outfit? |
#8
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Bulls Eye Bob
Life 2 Range 9 Attack 2 Defense 2 Gotta Line it Up Bulls Eye Bob may not attack if he moved this turn 30 points Sudema is top notch in Heroscape: Legacy. Try out this alternative unit cost system at your next game day or tournament. |
#9
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And this is their logo... And no, it's not meant to be Krug. One of the figs to be used as one of the units... |
#10
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It would be great if some low-cost units were around that would warrant being played when it is critical, and bonding is about the only way that's likely to happen. Great idea of the theme, GB - I'd love to see someone make this unit and make it work thematically and mechanically. |
#12
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Give them the drone special power. Roll the D20 to see if you can move up to 3 mercs.
Maybe you could limit to attacking. Military Training After attacking with this figure, one other unique Mercenary may attack the same target with a normal attack. or maybe movement Cover Fire After you take a turn with this figure, roll the D20. On a result of 13 or higher, you may move one other Mercenary you control. Sudema is top notch in Heroscape: Legacy. Try out this alternative unit cost system at your next game day or tournament. |
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