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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#733
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Re: IAmBatman's Public Design Workshop
I’d just give them straight up bonding, which significantly frees up space. Then you could have a science-y power after, which is kinda lacking here. Not sure what exactly it’d be, but they’re scientists through and through.
Also from what I can remember since it’s been years since reading the comic, but I think the show really amped up their power level, I don’t recall them being that strong or durable ever in the comic. I could totally be wrong now, but I’d probably go 5 attack max, or even lower if we wanted range since I think they regularly use guns and other gadgets. |
#734
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Re: IAmBatman's Public Design Workshop
I think what I'd for sure want to see in the powers would be:
1. Something restricting you to drafting two of them 2. A cloning resurrection power (maybe once per game, automatic to keep it less swingy?) 3. Straight up turn bonding, maybe with a rivalry aspect built in where if one inflicted a wound on another figure, then the second has to attack that figure if possible. If we went 5 attack, I'd definitely want range on them. My memory of them was that they were fairly beefy, so 6 Life/Attack/Defense doesn't seem wrong to me, but I'd have to revisit the source material. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#735
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Re: IAmBatman's Public Design Workshop
Quote:
The second power is a once per game resurrection for each one. Once a Mauler Twin has a Clone marker on its card, it can't be brought back a second time. Hello Brother is just the remaining Twin welcoming his newly cloned brother back into the world. |
#736
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Re: IAmBatman's Public Design Workshop
Quote:
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#737
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Re: IAmBatman's Public Design Workshop
Sounds good! I’d consider a power name that described the actions being taken a bit more for the second power (Cloning Confusion?).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#739
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Re: IAmBatman's Public Design Workshop
No, but two thoughts occur:
1. An ability to predict things defensively or for initiative 2. Investment markers he can use to summon minions Then a low stat Crimelord C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#740
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Re: IAmBatman's Public Design Workshop
Yeah that'd be cool. I think he was only ever in a single issue of the book so he wasn't exactly a priority.
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#741
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Re: IAmBatman's Public Design Workshop
You got a Machine Head.
It's better than the rest. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
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