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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#13
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Re: Orc's Power Rankings
Copying from Word is a pain in the rear. I'll try to edit out as many of the *s in random places. Thanks!
Casters of Valhalla: THE Competitive HeroScape Podcast!
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#14
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Re: Orc's Power Rankings
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That's also a good point with the Gruts, though I think their stats are solid enough to allow them to break formation a little more readily than Romans, particularly since Disengage may allow them to go after a juicy target behind enemy lines (i.e. Raelin). |
#15
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Re: Orc's Power Rankings
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Absolutely right on Gruts being able to break formation a bit more... although Tethering is absolutely vital for Heavies, whereas it's not quite as necessary for Romans or SB. (I'll have a whole article dedicated solely to the strategy of Tethering in the next month or so). Looking at the rankings again, there are maybe a couple units I'd bump up to A- before Sacred Band and that's it. They're an Elite B+. Thanks for the input! Casters of Valhalla: THE Competitive HeroScape Podcast!
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#16
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Re: Orc's Power Rankings
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Raelin provides more value for her points than any other unit, and makes just about any army better for an insanely cheap price. She'd be an A+ at 90 points; at 80, she's a bargain. Q9 is great, but he isn't quite on her level (he's also not as efficient as Rats or possibly Marro Warriors). Atlaga: a single-attack per turn, non-bonding hero with a once-per-game power that maybe swings a game doesn't belong on the level of A-'s. He's really not that efficient, and he's extremely squishy with a very short range. That said, he's not bad, but I don't think I bring him over, say, Concan, who has an amazing body (4/4 with 5 life for only 80 points). MWs and Marcus are amazing. MWs are incredible in the hands of an amazing player; I'd rather give just about any other unit in RtW to my opponent than MWs. Marcu is incredibly efficient. 6 life with 4 attack is great, and, more than Isamu, is consistently worth the low investment. Harqs by themselves are a nice alternative to 4th and 10th. Kato and Yari are bad, but 3x Harqs and Raelin at 260 is a surprisingly solid core. MacDirks are very potent with Raelin and Alastair. They will quickly hit Heavy and Knight level stats. The potency of 6 quality attacks in a turn can not be understated. 3x MacDirks, Raelin, and Alastair is quite solid, and I'd take it over anything rated lower than B+, as well as some of the B+s. Minions and Sentinels were never A- to begin with. The meta shift has no real effect on them (outside of the increase of Hounds, which wreck them). Tarn are almost always worth the 50 points. They proved a cheap screen alternative for Rats. They give up Scatter to gain actual offensive relevance. Khosumet should be a C, that's from an earlier draft. Good catch! Wasn't paying attention to the low units. RtW isn't the only drive, but it is considered. HSBs and Mohicans are good, but B+ is very accurate for their power level. I already discussed the reasoning for SB in this thread. Warforged are ok, but really, they aren't as good as the other things, and they also are pretty easy to play, making them a bad choice for RtW. They're a strong B, but not a weak B+. Casters of Valhalla: THE Competitive HeroScape Podcast!
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#17
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Re: Orc's Power Rankings
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If you peruse the results, you'll especially notice the prevalence of Marro Warriors. Casters of Valhalla: THE Competitive HeroScape Podcast!
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#18
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Re: Orc's Power Rankings
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Keep doing what you're doing, but do it better. ~Self Classic Card Scans & Tourney Map Building Requirements Excel Sheet |
#19
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Re: Orc's Power Rankings
Well met! Excuse my ignorance - what is splashing? |
#20
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Re: Orc's Power Rankings
Nothing to excuse- I should define terminology I use. Splashing generally is the use of a common (or commons) as either 1-ofs or 2-ofs. Splashing Mezzos is incredibly strong, for example- 1x Mezzos is a good use of 65 points.
Splashing in a common (or unique) for the sake of dealing with a specific matchup/unit type is known as teching- Phantom Knights and Warriors of Ashra are both great techs because they do what they do extremely efficiently. Hope that clears it up! Casters of Valhalla: THE Competitive HeroScape Podcast!
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#21
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Re: Orc's Power Rankings
Marcu and Isamu are both hard to rank. Marcu is a questionable cleanup figure, and not great as an early game glyph grabber... both because of his eternal hatred. However, as long as the wound glyph is common in tournament play, Marcu is no worse than an A. I personally tend towards leaving Marcu at A.
Isamu is difficult for other reasons, some of which, like the length of rounds in tournament play, are really hard to consider in rankings. However, it's safe to say that probably no unit - not even Raelin or Q9 - blows up as far beyond its list value as often as Isamu does. I think A is fine for Isamu but A+ or S would be fine too. Really, where you rank Isamu in that range says more about the way you are deciding rankings than it does about how good Isamu is. FWIW I really like Marcu, while Isamu is one of my bottom 3 least favorite units in the game. |
#22
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Re: Orc's Power Rankings
I think we need a completely separate ranking based exclusively on RTW format, in which case the "more complicated" units that are normally B- to A- would be ranked highest. Look at Gencon and other RTW tournament results from the last 6 years and pick out the units in the most winning armies.
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#23
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Re: Orc's Power Rankings
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I am interested what you mean in the bolded. I mainly look at efficiency and consistency: how efficient is this unit for its cost and how swingy of a unit is. I try not to look too heavily at opportunity cost, but it is inevitable. For example, I view Airborne and Cyprien as A-'s because they just aren't quite consistent enough. At their peaks, they're borderline A+. At their lows... FWIW, Wannok is also the reason why I moved Otonashi and Kyntella up to B. Casters of Valhalla: THE Competitive HeroScape Podcast!
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#24
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Re: Orc's Power Rankings
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Also, armies are often comprised of some better and some worse units in RtW. Just being present isn't indicative of power; often times, it's to weaken the rest of the army. Casters of Valhalla: THE Competitive HeroScape Podcast!
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