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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#49
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Re: The Book of Guile (VOTE for Playtesting)
yea and yea
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#50
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Re: The Book of Guile (VOTE for Playtesting)
Cool - this passes, so I'll put it On Hold for the moment and start up Chun-Li this evening. Thanks all.
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#51
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Re: The Book of Guile (On Hold)
Who was the artist that we were trying to use for the comic art?
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#52
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Re: The Book of Guile (On Hold)
Not one specific artist, but the "Power Foil" comic covers. If you do a Google search for the character + Power Foil it should show up.
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#53
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Re: The Book of Guile (Playtesting Phase - Danger Room)
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#54
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Re: The Book of Guile (Playtesting Phase - Danger Room)
I think I can make those work.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#55
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Re: The Book of Guile (Playtesting Phase - Danger Room)
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Guile (@130 points) Army Test Map: Conflict Chernobyl (no glyphs or special rules) Units: Guile, Captain America (C3G), Bucky, Thaddeus Ross (590 points) VS Scandal Savage, Catman, King Shark (590 points)
Spoiler Alert!
___________________________________________________________ Army Test Map: Conflict Chernobyl (no glyphs or special rules) Units: Guile, Captain America (C3G), Bucky, Thaddeus Ross (590 points) VS Luke Cage, Iron Fist, Moon Knight (600 points)
Spoiler Alert!
___________________________________________________________ Army Test Map: Conflict Chernobyl (no glyphs or special rules) Units: Guile, War Machine, Donald Ferguson, Iron Patriot (850 points) VS Wonder Woman, Wonder Girl, Amazon Warriors x4 (840 points)
Spoiler Alert!
___________________________________________________________ THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: 130 seems pretty accurate here. As the first game shows, Guile is very boostable and when things go his way he can do some damage; but as shown in the other two, he will generally go down fast without doing much. Currently he’s stuck in a bit of an odd spot as the faction he’s connected to (the soldiers) aren’t much of a faction. Hopefully we get more soldiers at some point, which will definitely boost his draftability. GENERAL THOUGHTS ON THE TESTED UNIT: Guile is a fun design. I can’t speak to the theme at all, but Sonic Boom SA is pretty handy and Military Loyalty plus his synergies makes him very boostable, which is fun. I really like the option of using Flash Kick instead of defending, but I never used it on offense and can’t imagine I ever would (giving up your turn to potentially remove a single OM is useless except for in very rare cases). Personally, I’d like to see Flash Kick simplified to only being a defensive power (as-is it’s hard to read too), but otherwise I like the design as-is. C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! Last edited by Viegon; June 11th, 2016 at 05:35 PM. Reason: Flash Kick, not Lightning Kick |
#56
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Re: The Book of Guile (Playtesting Phase - Danger Room)
Awesome. I also hope we get some growth in the Soldier faction in the future. If we ever get Charlie Nash (Guile's partner!) he'll certainly fit in.
I've argued that, even if Flash Kick is not going to be used in offense 99% of the time, it's a cool enough option (and the card is simple enough in general) that I'd like to keep it. But I'm not married to it, and I'm willing to relent to the majority there - I know Bats was in favor of limiting it to defense as well. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#57
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Re: The Book of Guile (Playtesting Phase - Danger Room)
I have two Soldiers, I would like to LD. Sgt. Rock(would be my first DC) and Rogue Trooper(needs a mini).
Also there is another 2000AD comic based on Soldiers I want to get to someday, Bad Company. Looking good here. I could see a tweak to Flash Kick, nice tests V. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#58
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Re: The Book of Guile (Playtesting Phase - Danger Room)
Quote:
For reference, we could take the power from this: Quote:
Quote:
Quote:
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#59
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Re: The Book of Guile (Playtesting Phase - Danger Room)
Agreed on all Viegon's points. Also, a single trigger makes it feel more like a video game "move" to me, in that it requires a certain combo to pull off type of deal.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#60
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Re: The Book of Guile (Playtesting Phase - Danger Room)
Giving up all defense dice makes the Flash Kick risk hard to take, especially if the figure attacking you has no OMs on their card. Maybe instead just roll 2 fewer defense dice, then it become a better gamble.
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