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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#13
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Re: Superboy (Kon-El) (YJ) - Vote for Final Editing
Not sure why we'd want "move" instead of "maneuver" there. Going to just "move" makes it really vague in terms of how it works mechanically or interacts with other abilities. If we don't want maneuver stuff to trigger, I think we should consider just doing "place."
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#14
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Re: Superboy (Kon-El) (YJ) - Vote for Final Editing
What’s vague about it? Like what interactions would be unclear?
Asking cause that’s how Donatello currently works. My assumption has totally been that non-action moves will still have (rare) applications. |
#15
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Re: Superboy (Kon-El) (YJ) - Vote for Final Editing
Yeah, maybe you're right. I guess the biggest mechanical question for that is "can you use movement abilities on the figure you're moving"? Like if I use this ability to move a figure that has flying, can I fly them during that movement?
Knockback works by moving instead of placing or maneuvering, but it specifies that you can't use any movement abilities in the rules for it. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#16
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Re: Superboy (Kon-El) (YJ) - Vote for Final Editing
What’s wrong with “place”?
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#17
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Re: Superboy (Kon-El) (YJ) - Vote for Final Editing
Place I feel works here...why would we want to give the enemy a "move" or "maneuver"...plus place ignores the whole stealth thing
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#18
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Re: Superboy (Kon-El) (YJ) - Vote for Final Editing
yea wording can be settled in final editing
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#19
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Re: Superboy (Kon-El) (YJ) - Vote for Final Editing
Passes...
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#20
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Re: Superboy (Kon-El) (YJ) - Final Editing
Place is good with me, might just want to check with LV.
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#21
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Re: Superboy (Kon-El) (YJ) - Vote for Final Editing
Wasn't it an LP design...he's already commented...
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#22
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Re: Superboy (Kon-El) (YJ) - Final Editing
I believe it was an ability originally planned for this design first and then technically used for the Superman Family Kon-El first. So both Lords are worth consulting, probably
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#23
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Re: Superboy (Kon-El) (YJ) - Final Editing
ah...that makes sense.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#24
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Re: Superboy (Kon-El) (YJ) - Final Editing
Yeah LV grabbed it off this writeup but ended up finished that design before this one. But as long as the mechanics for the faction work the same, I’m good with whatever. Just seems to me that place is the cleanest and easiest
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