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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#145
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Re: Misty Knight - FE/Art
I'd try Misty, Luke, Thor (II), Punisher at 990. Have Thor make Luke an Avenger.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#146
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Re: Misty Knight - FE/Art
Thanks for hearing me out. I was hoping there was a simple connection between themed recruits from the comics (like all humans, or all non-SS, all melee, etc.) to avoid more testing, but it sounds like they are pretty different.
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#147
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Re: Misty Knight - FE/Art
Yeah, having Luke stick to what he was and letting Misty just herself get the Knights synergy sounds like a good workaround that doesn't change anything. I've never personally been huge into mass recruiting for this reason (But it makes sense in like, the Avengers). The more mixing and matching, the more individual factions lose a bit of identity.
Or yeah, like YK said having a specific hook would be cool. But if thematically she should work with anyone then the above sounds good. |
#148
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Re: Misty Knight - FE/Art
C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Misty Knight VERSION TESTED
Spoiler Alert!
Army Test Map: Plane Crash. Units: Misty Knight, Luke Cage, Iron Fist, Danvers Ms Marvel (1,000) vs Fantastic Four (1,000)
Spoiler Alert!
___________________________________________________________ Army Test Map: Plane Crash. Units: Misty, Luke, Thor (II), Teamwork Punisher (990) vs Godzilla (1,000)
Spoiler Alert!
THOUGHTS The strength tests seem like the teams are on the line between really good and slightly broken. The games still felt like if FF or Godzilla could have just held out a little longer they could have beat the Knights team. I don’t wanna fight the results here, so short of another test, I'd agree the best option seems to be to cut MK option from Luke (as opposed to cutting from Misty), since the issue has just been when the I’ve Got Your Back combo is too strong with high attackers. |
#149
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Re: Misty Knight - FE/Art
double post
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#150
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Re: Misty Knight - FE/Art
Sounds good.
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#151
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Re: Misty Knight - FE/Art
Agreed
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#152
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Re: Misty Knight - FE/Art
Works for me.
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#153
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Re: Misty Knight - FE/Art
Probably the healthiest choice. Can always have someone else do something with them too later on if needed.
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#154
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Re: Misty Knight - FE/Art
So our choices are to keep working on Misty...or completely reversing our decision on the entire MK faction and change 8 other cards?
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#155
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Re: Misty Knight - FE/Art
Just changing Luke Cage back to Street Fighter and Fighters for I've Got Your Back.
All the retesting was because of Luke's combo, any future bonuses or recruitments for Marvel Knights faction will also run into similar concerns. |
#156
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Re: Misty Knight - FE/Art
An alternative could possibly be pricing Misty at like 210 and I could run another test like that, but there was already concern about her cost being high so I didn't mention it.
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