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AotV Customs A place for Arena of the Valkyrie Customs |
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#157
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
-1 Def
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#158
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Defense
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#159
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Looks like defense subtraction is preferred. Are we amenable to something like -1 defense to all opponents, but only within 2 or 3 clear sight spaces instead of 4?
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#160
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
I just think we shouldn’t be trying such a simile power to the Valkrill FB. But that’s just me.
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#161
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Yeah, it’s essentially the same.
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#162
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Any power that reduces defense, either via forcing rerolls or straight drops, are going to feel similar. Aura of Despair again just takes out the extra step.
My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#163
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Quote:
Accursed Grasp Opponent’s figures engaged with (figure) roll 2 less defense dice. |
#164
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
@All Your Pie
- NO! Hurts melee opponents too much and doesn’t hurt range at all, that’s something I’m against in general. I could live with a very similar aura to Valkrill FB but with different general (Utgar) but would probably be OP, playtests will decide
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#165
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
One of the complaints of one of my old customs and SoV entrants was a similar melee killing ability. It hurt unique figures less than common but in testing they felt it completely ruined melee armies. I guarantee you’d feel the same if tested.
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#166
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
Just reuse and modify Gothlok’s, but maybe make aura 3 spaces. I am not in favor of making it opponent’s figures for fear of stacking Gothlok, this figure, and a Nerak/Raelin
Quote:
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#167
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
I don't see how a ranged aura that doesn't affect Utgar figures such as Deathreavers would be less punishing to melee than an aura that only affects adjacent targets. Sure, ranged armies can shoot at him without dealing with the aura, but that's true whether the aura extends 1 space or 4.
I think a re-skin of Gothlok's aura but at range 3 instead of range 4 is the exact wrong solution. It's still Gothlok's aura, just different in a very small way. We should either re-use the mechanic fully (although I am against it) or come up with an alternative that functions in some significantly different way. Additionally, are we planning to do an Utgar demon here? That strikes me as a little odd. As an aside, I'm also somewhat against the idea that melee is in need of excessive coddling here. If this figure slams into a massed melee squad, at 3D 5L he's probably going down next turn. A ranged squad could pick him off before he gets in, but with 6 move and flying he'll be able to maneuver decently well. |
#168
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Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design
I was against the -2 adjacent aura you suggested as that I felt was more hurtful to melee than -1 range aura. A -1 adjacent aura would be fine, but maybe we should let others chime. I don’t mind us all disagreeing somewhat but hopefully there is a compromise we can all have a consensus on - a power that might might be any of our top picks but we would all be OK with.
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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