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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Post
I'll have to look into that thanks. I was designing him based off the little I remember reading and Marvels Wiki
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Re: Public Design Post
Also where are you getting that he wasn't a horseman and it was Sinister. I am just curious if I missed some big reveal a long time ago, cause according to what I found
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Re: Public Design Post
He is in fact not drafted, by the way.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Post
Awesome you wouldn't happen to know if he was really a horseman or not? Just want to make sure this is accurate and it was Caliban that was a horseman and not Sinister disguised as Caliban during Caliban's horseman period.
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Re: Public Design Post
I don't really know anything about the guy.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Post
Awesome design!
Caliban does become a Horseman. Where does it say that Mr. Sinister was him in disguise? With the X-Factor Detection, you could give him something to boost your initiative roll for each Mutant in a certain distance, or perhaps a similar ability to Blade's tracking power? For that fear power, would it be a good idea to roll out insane and Androids as well? The name is a bit lengthy, what about something like Fear Manipulation? Just some thoughts |
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Re: Public Design Post
Or just go with something like this:
X-Factor Detection All mutant figures within X spaces of Caliban are considered to be in clear sight regardless of any obstacles such as ruins that may be in the way. Would probably need some fine tuning, but could make for a really fun power and make him even more useful to Apoc. |
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Re: Public Design Post
Wow guys thanks seriously awesome suggestions. I wanted to give him a mutant detection power but couldn't think of a way do to it except for the Sentinel ability. I'll throw a updated version up later today after I am done tinkering and and see what you guys think. Thanks again.
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Re: Public Design Post
Ok so what do you guys think of this
Caliban 260 Mutant Unique Hero Horseman* Vicious Medium 5 Life 6 Move 5 Range 1 Attack 6 Defense 5 X-Factor Detection All mutant figures within X spaces of Caliban are considered to be in clear sight regardless of any obstacles such as ruins that may be in the way. Fear Manipulation After moving before attacking you may choose a figure within 3 clear spaces of Caliban that is not an Android and *does not have the Fearless or Insane personality. Roll the 20-sided die, on a 12 or higher you may choose one of the following: • for the remainder of your turn add one to Caliban's Attack number • the chosen figure must roll 2 fewer defense dice when defending against a attack from Caliban. Super Leap |
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Re: Public Design Post
Quote:
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Re: Public Design Post
Good one I like it. What would you testplay this guy at point wise? Does 260 sound right or considering he'll probally always be played with Apocalypse and get that boost should you test him at a higher cost?
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