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Heroscape Strategy Articles Heroscape Strategy Articles with discussions. Including Order Markers, Units, Game Play, etc. |
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#1
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Strategies for countering Nilfheim?
I don't know about you guys, but Nilfheim pretty consistently rocks many of the armies I field. Usually I find that the dragon's high mobility enables him to hop around pretty freely. I'm frequently the victim of hit-and-run strikes, where he'll hang back and blast my melee units from height, then hop over my front line and attack my ranged troops when I try to bring them to bear.
Obviously, some units are able to withstand his withering barrage for a few turns due to high defense or life, like Ne-gok-sa, Q9, and obviously Krug. Largely due to the fact that he can't strike these figures repeatedly with frost shards. Squad figures, however, even the Krav Maga Agents, usually fair somewhere between poor and terrible. (And trust me, I've tried the Krav Maga, only to see Nilfheim charge and engage several of them, dispatching a significant part of the squad handily). The trouble arises when you consider his relatively high mobility on many small maps versus other heroes. You may have some tough units that can threaten him, but he's evasive enough to remain out of engagement with them. Anywho, any thoughts or strategies you guys use when facing Nilfheim? Am I just missing something simple? Perhaps I need a few faster units that I can sacrifice in an effort to engage him and tie him down? Deathreavers mayhap? (Despite the fact that frost shards pierces their scatter?) I'd love to hear your thoughts, except for Jexik, he doesn't get to read this thread and develop devious counters to new strategies. I'm awesome on a 16+ |
#2
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Charos works pretty well too! Welcome to the site! Nice to meet ya'!
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#3
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Whenever my brother picks a Dragon, I go straight for
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#4
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Quote:
Oh and Tyguy, that jotun icon is fantastic! I'm awesome on a 16+ |
#5
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"Ooh! a LTLFTP"
I've used Niflheim more times than I've played against him, but in my games Q-9 can be affective, either wittling Niflhiem down or making him engage to attack. I only play against 2 other people though, so that could be affected by our playstyles. |
#6
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I think using Charos would be a good counter, but it's always fun to use Nilfheim against Nilfheim and outmanuever your opponent...or cringe in regret when your Nilfheim is killed instead. Ignore my last sentence, Charos is your best bet.
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#7
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The best counter to Nilfheim that I've found is the Deathreavers. You need to get the rats mobile in the first round. Since Nilfheim is a flyer, he can move across the board in a hurry, and you need the rats to engage him out of range of your other figures. The rats' defense is decent enough to outlast Ice Shard generally, and if not, they're only 40 points.
Once Nilfheim is isolated, hopefully you can move in a ranged squad and pick him off. I've also had a lot of luck using Cyprien or the Soulborgs. |
#8
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Quote:
~SpyHunter- Hoping you already didn't know that |
#9
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agreed
I will agree that Nilf is pretty good, especially in a 250 point army. We are practicing for our Krug Holiday next Saturday and my friend Ian (azeroth00) uses Nilf better than anyone I've ever seen. Only Krug has been able to counter him so far, though when I used Nilfheim, Cyprien killed him and Cap Am once so I don't play him as well.
Charos, Jotun, and Krug are my three counters, only one of those allows more army at 250 points. 3 MS,2 SOTM,2 FOTA,1 Orm,1 Raknar,3 RTTFF,1 TT,2 VW,2 Wave 1,2 MM/Wolves,2 KOW/Swog,1 Barrenspur,0 Wave 3,2 AA/Glad,2 Armoc/Greek,1 Blast/Stalkers,1 Law/Sam,1 Trollsford,1 Nak/Glad,4 WOA/Rats,1 Ninja/Sam,2 Wave 6 + 1 Zomb,1 Wave 7 + 1 each unique,1 each flagbearer,3 gold Zomb (thanks Dustin). |
#10
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Swarms will take him down easily. I love it when somebody takes Nilfelheim and I have my knights just waiting for him. The most he can attack is 3 a turn. The knights have decent defense that they may only lose 1 or 2 a turn. His range is 5, so the knights can engage him on his next turn. Throw in a Champion such as Denrick or Alastair and Nilfelheim won't be able to keep up with the attacks. He would have to kill 2 squads of knights, Denrick or Alastair or Gilbert, and Eldgrim just to get his points worth.
Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G |
#11
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Well I wrote something to post here, clicked submit and apparently it never posted.
For a squad against Nilfheim I'd say Minions of Utgar. They have a high enough defense to survive his Ice Shard, and can outmanuver Nilfheim slightly being only one-spaced. Also when the minions are on the offense, they could take out a chunk of Nilfheim's life with Deadly Strike, especially if they are on height. Feedback: We could all use a little more |
#12
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Nilfelheim is used well as a second wave. First your first wave goes to eliminate all ranged figures then Nilfelheim swoops in unchallenged, unless, you have Mr. Vampire himself.
I feel sorry for you. Your not me. |
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