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Old September 2nd, 2019, 01:38 PM
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Re: [Pod 0] Glyph of Recall - Testing

IF YOU CAN’T TAKE THE HEAT… by Dignan
Glyphs: Recall (AotV), Knowledge (AotV)
Astro: Kato Katsuro, 2x Ashigaru Harquebus, 3x Ashigaru Yari, Sentinels of Grax (540)
Leo: Jarek Guy, Kira Jax, Rendar Fy, 5x M-43 Resistance Fighters (540)

Surviving:
Kato Katsuro, 6x Ashigaru Yari, 3x Ashigaru Harquebus, 2x Sentinels of Grax
~405 Points Left
(1 Ashigaru Harquebus was revived by Recall)

Game Summary:
  • M-43s gained height initially, but the Ashigaru quickly retaliated and dealt more damage, annihilating over two full squads due to some solid rolls. Leo gave up on Recall because he felt like he’d probably lose two or more figures trying to reach it.
  • Neither of us went for Knowledge because it was on top of lava field on this map. The 50% chance of killing a squad figure to get the chance to activate it at the start of the next round wasn’t worthwhile.
  • Recall was used by a Yari to revive a Harquebus. Since I only had two squads of them, it was appreciated despite "only" reviving 15 points, especially since it bought me an extra turn of 4 attacks and two extra turns of 3 attacks with the Harquebus.
  • Leo blanked and took a turn with Kira Jax at the beginning of Round 3. Probably his worst option at the time, unfortunately. An Encircle Special Attack ended Rendar soon afterward. After that, it was mostly just clean-up.

Leo’s Thoughts:
Recall doesn’t seem like a big enough deal unless you have expensive squad figures. The way many maps are built, you’ll lose more figures than you’ll gain by taking it if you’re using a common force. It feels like a low priority glyph unless you’re using unique squads or cavalry/Kyrie, so it’s very build-dependent.

My Thoughts:
While Recall was a relatively low-impact glyph here, I have to disagree with Leo. Despite me using a stereotypical swarm army that relied on numbers, the limited number of gunmen ensured that I could get more attacks in each turn to destroy enough Mariedians to limit his options each time. The fact that the Harquebus was revived halfway across the board and ready to attack was also a significant boon.

Of course, it'll be even more useful in a game with expensive or unique squads, where it really shines. I think it'll be especially fun in AotV given how many Unique Squads we're going to have.
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