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Old June 20th, 2012, 10:16 AM
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Re: The book of Skeletons of Annellintia

Army build that came to my head when I saw these guys:

Cyprien
Sonya
Skeletons x2
Raelin
Isamu
495/12 hexes
A bit low on commons, but probably still strong overall. The skeletons are slow and can bask in Raelin's aura for a while.

The ideal build is probably Cyp/Sonya/Skeletons x3, but that's 510 points.
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Old June 20th, 2012, 10:25 AM
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Re: The book of Skeletons of Annellintia

Quote:
Originally Posted by vegietarian18 View Post
Army build that came to my head when I saw these guys:

Cyprien
Sonya
Skeletons x2
Raelin
Isamu
495/12 hexes
A bit low on commons, but probably still strong overall. The skeletons are slow and can bask in Raelin's aura for a while.

The ideal build is probably Cyp/Sonya/Skeletons x3, but that's 510 points.
It is low on commons, but if you open with the Skeletons, Cyprien can go out and start putting them back on the board once you've lost 5-6. With that build I would probably leave 1-2 in my SZ so as not to lose the card.

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Old June 20th, 2012, 12:12 PM
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Re: The Book of Skeletons of Annellintia

I'm having a bit of a tough time justifying paying 45 more points per squad for these over Zombies. Reanimation is more reliable than ZRA, but only half of your destroyed Skeletons are going to come back. Is the extra figure and attack die really worth it? They are definitely stronger, but are they really 45 points more so?


Last edited by awesomeunleashed; June 20th, 2012 at 12:20 PM.
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