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Official Units Discussion of official HeroScape units |
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The Book of Dzu-Teh
The Book of Dzu-Teh If you cannot see the Army Card graphic, check Hasbro's Unit Page for stats and special powers, plus "character biography" and other non-game unit info. Thaelenk Tundra - Glacier Mountains, Ice and Snow Pack with Snow Hunters
Spoiler Alert!
Character Bio: In the vast wasteland of the northern tundra Thaelenk, lays a great Jandarian stronghold. Few have ever tried to oppose it. None have even succeeded in making it to the fortress doors; for in that frozen, desolate land dwell the wild Dzu-Teh. The ivory fur that covers these beasts not only serves to shield them from the harsh cold, but also hides them from the sight of their enemies in that immense snow-driven terrain. The Dzu-Teh have become masters at using the glacial peaks jutting from the landscape to ambush any that trespass on their land. But for reasons unknown even to Jandar himself, the Dzu-Teh are fiercely loyal to him and have never challenged any troops bearing his colors. (Hasbro) _________________________________________________________________ -Rulings and Clarifications- - GLACIER TRAVERSE : Proper Movement_________________________________________________________________ -Combinations and Synergies- Synergy Benefits Received - SIR GILBERT : Jandar’s DispatchSynergy Benefits Offered - N/AC3V and SoV Custom Synergies
Spoiler Alert!
_________________________________________________________________ -Strategy, Tactics and Tips- - TBA_________________________________________________________________ -Heroscapers Community Contributions- Power Rankings Jexik: Dzu-Teh- The Dzu-Teh can deal decent damage, though their uses outside an ice map are limited. C- OEAO: C- Cleon: Tier 4 (158/208) dok (VC inclusive): C+ Master Index Quote:
Unit Strategy Review Unit Strategy Review: Dzu-Teh Last edited by superfrog; March 11th, 2019 at 02:14 PM. |
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Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
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Again, as I said on the Obsidian Guards thread, Spider Poison designated the rankings, and I believe did so with versatility in mind. A squad that is only useful on one terrain type is not all that great. Look at figures like NERAK and BRUNAK that are better on specialized terrain, but are still viable choices on standard boards.
The ranking I think reflects the OVERALL effectiveness of the piece. Adam Good Traders: Maska, Fallen Templar, Punisher Fan, loborocket, Marduk, Brotharon 324 figures and counting! Check me out here: http://www.myspace.com/mksentinel And FOR EVERYONE'S SAKE, BEFORE YOU POST YOUR BRILLIANT QUESTION, Self-induced illiteracy should be a crime!!! |
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I guess, bottom line, it bothers me that people bash specialists. Dzu-tehs are good at what they do (fight on snow and ice), and good at nothing else. That doesn't make them average or poor. |
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But being TERRAIN specific is a disadvantage...
How many armies can you build with Dzu Teh? Would you ever play it without snow on the ground? I would say NO. Therefor the DISADVANTAGE of being terrain specific earns it a lesser rating. If I am going to grade Dzu Teh for snow only then we should grade all the other figures with a separate snow ranking...or how about lava...or boards that favor melee. Heck a lot of units would be MUCH better on melee favoring boards. I agree with you that the figures are better in specific scenarios, but most of the time they gather dust...so as a WHOLE they are not that great... Adam Good Traders: Maska, Fallen Templar, Punisher Fan, loborocket, Marduk, Brotharon 324 figures and counting! Check me out here: http://www.myspace.com/mksentinel And FOR EVERYONE'S SAKE, BEFORE YOU POST YOUR BRILLIANT QUESTION, Self-induced illiteracy should be a crime!!! |
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That might be interesting to make terrain specific (lava, snow and ice, castle, road) rankings - though mostly maps are not an abundance of one terrain and the number of figures that wouldn't be largely changed in their rankings based on terrain would probably make it a lot of work for little pay off.
As it is, I believe Spider's rankings are meant to be for competitive armies (i.e. tournament armies). If you're looking for casual play (can still be competitive, but not exactly tourney worthy), then the ratings of terrain specific units like these guys and the Obsidians would go up. But if you're going for tourney worthy, like Spider is, I believe, the lower ratings make sense. |
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So tonight I played two squads of Dzu-Teh. I had this question:
If I have all my Dzu-Teh adjacent to glaciers, can all of them glacial traverse during a squad's activation? I know there are only three to a squad, but the cards says "any or all Dzu-Teh you control". Whattaya think? Have I had one too many Mojitos? |
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Still, the spirit of the game suggests you are limited to those three you activate. I believe the official ruling will be "all of them" but that people will probably play allowing just the three (which is what I've always done before reading this post). |
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