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#25
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Re: Point Adjustments for Tourney Play
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Hassle your local tournament organiser (or be one of those organisers). The BoV is the best of the best when it comes to maps, and it does a great job in that role. It isn't (and doesn't claim to be) a repository of all tournament worthy maps. I've been to tournaments that have used maps with topless castle walls. Nothing went wrong. I agree with both you and the BoV I guess: the best-of-the-best maps follow the castle wall rules; there are very good tournament maps that do not follow those rules and can be and should be (and are) used at tournaments. Relating it back to this thread: if it's something you want to see at a tournament, make it happen. I'd rather play with the standard point totals; this may in part be due to a less competitive environment where I am and so I don't see a problem that needs fixing. That said, I'd happily go to a one-off event with altered point totals. I think I'd be unhappy with any movement to "re-standardise" scores as a new default in my area. |
#26
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Re: Point Adjustments for Tourney Play
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On to an unrelated response to ollie: Quote:
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#27
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Re: Point Adjustments for Tourney Play
Re-pricing units is a fun parlor game, even if I never actually use the alternate pricing. I think it's important to determine what the causes of mis-pricing are. Here are some ideas:
1) Range is more dominant, but ranged units don't seem to be priced as such. 2) Flying is less dominant, but flying units usually cost more. 3) Squads are more dominant than Heroes, but Heroes cost much more on average. 4) Some units are seemingly priced for optimal conditions (Obsidian Guards are the prime example), but could reasonably be priced for average conditions, instead. 5) Some units have just proven themselves in tournament play to be better than their listed price. Notice that some of the reasons are systematic (1, 2, 3) and others are more specific to any given unit (4, 5). I'm sure there are other valid reasons for mis-pricing, and some of the ones I've listed may be missing the real issue (for instance, is it being a squad or having multiple attacks that's the real boon?). Once we've isolated the general reasons for mis-pricing, I suggest we develop some sort of formula to adjust units, while attempting to avoid over-adjusting units. Something like this: If a unit has a ranged attack, +5 pts If a unit is a squad or has multiple attacks, +5 pts If a unit is a consistent tournament contender, +10 pts If a unit has flying, -5 pts If a unit is priced for optimal conditions, -10 pts Anyway, just some thoughts. |
#28
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Re: Point Adjustments for Tourney Play
Elginb, I was bored and decided to add try out your suggestion on A+ through B+. I skipped Marvel cuz I forget what most of those cards say. As noted I consider all A+ and A units to be tournament contenders.
Hope this helps out. If a unit was a ranged squad, I did +5 for ranged and +5 for squad, etc. just so you know how I was doing it. -Gulp Quote:
A+ 4th Mass. Line (70*) 90 Deathreavers (40*) 55 Major Q9 (180) 195 Marro Stingers (60*) 85 Raelin the Kyrie Warrior-ROTV (80) 85 Sir Gilbert (105) 115 A 10th Regiment of Foot (75*) 95 Blastatrons (60*) 95 Braxas (210) 225 Captain America (220) skipped Gladiatrons (80*) 95 Isamu (10) 20 Kaemon Awa(120) 140 Knights of Weston(70*) 85 Krav Maga Agents (100) 120 Laglor (110) 125 Marro Warriors (50)70 Major Q10 (150) 170 Me-Burq-Sa (50) 65 Nilfheim (185) 200 AT THIS POINT I DID NOT ADD +10 POINTS TO ANY UNIT FOR BEING A TOURNAMENT CONTENDER A- Agent Skahen (120) 130 Airborne Elite (110) 120 Alastair MacDirk (110) 110 Atlaga (90) 90 Cyprien Esenwein (150) 150 Eldgrim the Viking Champion (30) 30 Grimnak (120) 125 -- I counted Chomp as an added attack Heavy Gruts (70*) 75 Marcu Esenwein (20) 15 Marcus Decimus Gallus (100) 100 Minions of Utgar (110*) 115 Nerak the Glacian Swog Rider (50) 50 Roman Legionnaires (50*) 55 Silver Surfer (320) SKIPPED Sonya Esenwein (45) 40 The Axegrinders of Burning Forge (70*) 75 Venom (150) SKIPPED Zelrig (185) 180 Zetacron (60) 60 B+ Arrow Gruts (40*) 50 Aubrien Archers (70*) 80 Blade Gruts (40*) 45 Brave Arrow (50) 50 Capuan Gladiators (70*) 45 Crixus (90) 90 Krug (120) 125 Marrden Nagrubs (30*) 35 Marro Dividers (50*) 55 Microcorp Agents (100*) 120 Migol Ironwill (110) 110 Mohican River Tribe (70*) 80 Ne-Gok-Sa (90) 90 Sacred Band (50*) 55 Sentinels of Jandar (110*) 115 Sgt. Drake Alexander-SOTM (170) 170 Sir Hawthorne (90) 90 Spartacus (200) 200 Spider-Man (160) SKIPPED Swog Rider (25*) 25 Theracus (40) 35 Tor-Kul-Na (220) 220 Venoc Vipers (40*) 45 Venoc Warlord (120) 120 THIS IS WHERE I STOPPED. B Abomination (320) Arkmer (50) Brunak (110) Charos (210) Concan the Kyrie Warrior (80) Finn the Viking Champion (80) Fyorlag Spiders (40*) Guilty McCreech (30) Incredible Hulk (370) Izumi Samurai (60) James Murphy (60) Marrden Hounds (90*) Marro Drones (50*) Marro Hive (160) Nakita Agents (120) Omnicron Repulsors (40*) Omnicron Snipers (100*) Otonashi (10) Protectors of Ullar (110*) Raelin the Kyrie Warrior-SOTM (120) Sonlen (160) Sujoah (185) Syvarris (100) Tagawa Samurai (120) Ulginesh (150) Warriors of Ashra (50*) Wolves of Badru (80*) Zombies of Morindan (60*) B- Anubian Wolves (75*) Armoc Vipers (65*) Ashigaru Harquebus (60*) Emirroon (80) Johnny "Shotgun" Sullivan (65) Jorhdawn (100) Kato Katsuro (200) Iron Man (240) Kozuke Samurai (100) Kyntela Gwyn (20) MacDirk Warriors (80*) Mimring (150) Ornak (100) Retiarius (90) Sgt. Drake Alexader-ROTV (110) Sir Denrick (100) Su-Bak-Na (160) Tagawa Samurai Archers (65*) Thanos (360) Thorgrim the Viking Champion (80) Wo-Sa-Ga (135) C+ Agent Carr (100) Ashigaru Yari (40*) Chardris (90) Dr. Doom (245) Deathstalkers (100*) Kumiko (80) Gurei-Oni (100) Iskra Esenwein (50) Master Win Chiu Woo (140) Morsbane (100) Ninjas of the Northern Wind (110) Rechets of Bogdan (50) Red Skull (190) Sir Dupuis (150) Tarn Viking Warriors (50) Tornak (100) Tul-Bak-Ra (130) Valguard (110) C Dumutef Guard (25*) Elite Onyx Vipers (100) Gorillinators (90*) Jotun (225) Kee-Mo-Shi (130) Khosumet the Darklord (75) Parmenio (90) Saylind the Kyrie Warrior (80) Shaolin Monks (80*) Taelord the Kyrie Warrior (180) Zettian Guards (70) C- Acolarh (110) Dzu-Teh (75*) Deathwalker 8000 (130) Deathwalker 9000 (140) Dünd (110) Empress Kiova (90) Grok Riders (130*) Kelda the Kyrie Warrior (80) Roman Archers (55*) Runa (120) Templar Cavalry (120*) The Einar Imperium (140*) Warden 816 (90) D Deadeye Dan (60) Major X17(100) Marro Drudge (50*) Moriko (110) Obsidian Guards (100*) Shades of Bleakewoode (100*) Shiori (60) Sudema (140) F Deathwalker 7000 (100) Hatamoto Taro (130) Check out Gulp's Glyphs Not Worth Grabbing and Gulp's Abilities Not Worth Activating! Very Useful Thread: The Heroscape Library "Heroscapers.com is not a charity site for the illiterate." -Gbob
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#29
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Re: Point Adjustments for Tourney Play
I believe that, for the most part, the reason that some units appear to be so much better then others is because tourneys are not varied enough in their rules and objectives.
This becomes obvious when contrasting the regular power rankings with those for the heat of the battle type tourneys. Everything is completely different. I suspect that if people considered games with alternate objectives (king of the hill, team games, capture the flag, etc.) as equally important as standard 'kill them all' games, instead of an interesting diversion, we would see a much wider variety of units considered viable. |
#30
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Re: Point Adjustments for Tourney Play
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Unless it's a really simple objective, (like the race for the end of the map from the Trollsford Swamp map), killing the other guy is still a very important ability to have. |
#31
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Re: Point Adjustments for Tourney Play
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I've played a few home games where 3 Glyphs of Brandar were placed strategically on the maps. At the end of every turn, the player who didn't just play would score 1 victory point if he controlled at least 2 of the glyphs. The games would continue until the end of a round after a certain number of victory points were scored. I found that with that format, heroes become relatively more important, and often the player who won would be the one who sustained more damage during the game. This is a creative community, and I'm sure that if we put our minds to it, we could think of many interesting scenario based games which could really shake things up. The trick of course would be in agreeing which ones would be tournament worthy. |
#32
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Re: Point Adjustments for Tourney Play
I think it would be useful in this discussion to have a list of units by point value:
Hulk 370 Thanos 360 Silver Surfer 320 Abomination 320 Dr. Doom 245 Iron Man 240 Jotun 225 Captain America 220 Tor-Kul-Na 220 Charos 210 Braxas 210 ------------------------- Spartacus 200 Kato Katsuro 200 Red Skull 190 Zelrig 185 Sujoah 185 Nilfheim 185 Taelord 180 Major Q9 180 Sgt. Drake(SOTM) 170 Su-Bak-Na 160 Sonlen 160 Marro Hive 160 Spider-man 160 --------------------------- Venom 150 Ulginesh 150 Sir Dupuis 150 Mimring 150 Major Q10 150 Cyprien Esenwein 150 Sudema 140 Master Win Choo Woo 140 Deathwalker 9000 140 Einar Imperium 140 ----------------------------- Wo-Sa-Ga 135 Tul-Bak-Ra 130 Kee-Mo-Shi 130 Hatamoto Taro 130 Deathwalker 8000 130 Grok Riders 130 Venoc Warlord 120 Templar Cavalry 120 Tagawa Samurai 120 Runa 120 Raelin (SOTM) 120 Nakita Agents 120 Krug 120 Kaemon Awa 120 Grimnak 120 Agent Skahen 120 --------------------------- Valguard 110 Sgt. Drake 110 Sentinels 110 Protectors 110 Ninjas 110 Moriko 110 Minions 110 Migol Ironwill 110 Laglor 110 Dund 110 Brunak 110 Alastair MacDirk 110 Airborne Elite 110 Acolarh 110 --------------------------- Sir Gilbert 105 Tornak 100 Syvarris 100 Sir Denrick 100 Shades 100 Ornak 100 Omnicron Snipers 100 Obsidian Guards 100 Morsbane 100 Microcorps Agents 100 Marcus 100 Major X17 100 Krav Maga 100 Kozuke Samurai 100 Johrdawn 100 Gurei Oni 100 Elite Onyx Vipers 100 Deathwalker 7000 100 Deathstalkers 100 Agent Carr 100 ----------------------------- Warden 816 90 Sir Hawthorne 90 Retiarius 90 Parmenio 90 Ne-Gok-Sa 90 Marrden Hounds 90 Gorillinators 90 Empress Kiova 90 Crixus 90 Chardris 90 Atlaga 90 ----------------------------- Wolves of Badrus 80 Thorgrim 80 Shaolin Monks 80 Saylind 80 Raelin (ROTV) 80 MacDirk Warriors 80 Kumiko 80 Kelda 80 Gladiatrons 80 Finn 80 Emirroon 80 Concan 80 -------------------------------- Khosumet 75 James Murphy 75 Dzu-teh 75 Anubian Wolves 75 10th Regiment 75 Zettian Guards 70 Mohicans 70 Knights of Weston 70 Heavy Gruts 70 Capuans 70 Axegrinders 70 Aubrien Archers 70 4th Mass 70 -------------------------------- Tagawa Archers 65 Shotgun Sullivan 65 Armoc Vipers 65 Zombies 65 Zetacron 60 Shiori 60 Marro Stingers 60 Izumi Samurai 60 Deadeye Dan 60 Blastatrons 60 Harquebus 60 -------------------------------- Roman Archers 55 Warriors of Ashra 50 Tarn Vikings 50 Sacred Band 50 Roman Legionnaires 50 Rechets of Bogdan 50 Nerak 50 Me-Burq-Sa 50 Marro Warriors 50 Marro Drudge 50 Marro Drones 50 Marro Dividers 50 Iskra Esenwein 50 Brave Arrow 50 Arkmer 50 Sonya Esenwein 50 ------------------------------- Venoc Vipers 40 Theracus 40 Omnicron Repulsors 40 Fyorlag Spiders 40 Deathreavers 40 Blade Gruts 40 Yari 40 Arrow Gruts 40 -------------------------------- Marrden Nagrubs 30 Guilty McCreech 30 Eldgrim 30 Swog Rider 25 Dumutef Guard 25 Marcu Esenwein 20 Kyntela Gwyn 20 Isamu 10 Otonashi 10 For what it's worth, if we applied my (very cursory) formula: Quote:
Hulk 360 Thanos 355 Silver Surfer 315 Abomination 315 Dr. Doom 240 Iron Man 240 Captain America 235 Jotun 225 Braxas 225 Tor-Kul-Na 225 -------------------- Charos 205 Nilfheim 200 Major Q9 200 Spartacus 195 Kato Katsuro 195 Red Skull 195 Zelrig 185 Sujoah 180 Taelord 170 Sgt. Drake(SOTM) 170 Sonlen 170 Major Q10 170 ---------------------- Su-Bak-Na 155 Marro Hive 155 Spider-man 155 Mimring 155 Cyprien Esenwein 150 Venom 145 Ulginesh 145 Sir Dupuis 145 Sudema 145 Kaemon Awa 140 Master Win Choo Woo 140 Deathwalker 9000 140 Einar Imperium 140 ----------------------- Wo-Sa-Ga 135 Kee-Mo-Shi 135 Deathwalker 8000 135 Tul-Bak-Ra 130 Grok Riders 130 Agent Skahen 130 Laglor 130 Tagawa Samurai 125 Hatamoto Taro 125 Nakita Agents 125 Krug 125 Grimnak 125 ----------------------------- Templar Cavalry 120 Runa 120 Raelin (SOTM) 120 Krav Maga 120 Moriko 115 Venoc Warlord 115 Brunak 115 Alastair MacDirk 115 Airborne Elite 115 Sir Gilbert 115 ------------------------ Valguard 110 Syvarris 110 Sentinels 110 Protectors 110 Ninjas 110 Minions 110 Migol Ironwill 110 Omnicron Snipers 110 --------------------------- Sgt. Drake 105 Dund 105 Acolarh 105 Obsidian Guards 105 Microcorps Agents 105 Kozuke Samurai 105 Johrdawn 105 Elite Onyx Vipers 105 Deathstalkers 105 Agent Carr 105 ------------------------- Morsbane 100 Marcus 100 Tornak 100 Deathwalker 7000 100 Major X17 95 Sir Denrick 95 Shades 95 Ornak 95 Gurei Oni 95 Warden 816 95 Sir Hawthorne 95 Marrden Hounds 95 Gorillinators 95 Gladiatrons 95 10th Regiment 95 ------------------------- Retiarius 90 Parmenio 90 Ne-Gok-Sa 90 Crixus 90 Chardris 90 Wolves of Badrus 90 4th Mass 90 Atlaga 85 Empress Kiova 85 Raelin (ROTV) 85 MacDirk Warriors 85 Kumiko 85 Knights of Weston 85 James Murphy 85 ----------------------------- Thorgrim 80 Zettian Guards 80 Mohicans 80 Anubian Wolves 80 Finn 80 Shaolin Monks 80 Marro Stingers 80 Blastatrons 80 --------------------------- Emirroon 75 Concan 75 Heavy Gruts 75 Khosumet 75 Dzu-teh 75 Axegrinders 75 Capuans 75 Aubrien Archers 75 Tagawa Archers 75 Shotgun Sullivan 75 ---------------------------- Saylind 70 Kelda 70 Armoc Vipers 70 Marro Warriors 70 Zombies 70 Harquebus 70 Zetacron 65 Izumi Samurai 65 Me-Burq-Sa 65 Deadeye Dan 60 Roman Archers 60 Shiori 60 ---------------------------- Tarn Vikings 55 Sacred Band 55 Roman Legionnaires 55 Deathreavers 55 Marro Drudge 55 Warriors of Ashra 50 Nerak 50 Marro Drones 50 Marro Dividers 50 Brave Arrow 50 Arkmer 50 Arrow Gruts 50 --------------------------- Rechets of Bogdan 45 Omnicron Repulsors 45 Blade Gruts 45 Iskra Esenwein 40 Sonya Esenwein 40 Venoc Vipers 40 Fyorlag Spiders 40 Yari 40 Guilty McCreech 40 --------------------------- Marrden Nagrubs 35 Eldgrim 35 Theracus 30 Swog Rider 25 Dumutef Guard 20 Isamu 20 Marcu Esenwein 15 Kyntela Gwyn 15 Otonashi 5 |
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