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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#73
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
I'm cool with that. Just spitballing what it could look like.
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#74
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
Honestly I might propose just doing an exact copy of the SHIELD Agents. I know it’s a bit different than SOP, but I think thematically it makes sense for these guys.
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#75
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
SHIELD Agents are a good bread-and-butter unit and I'd be cool with the HAMMER Agents just essentially being them with a twist at a different price point. They'd still see a lot of table time.
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#76
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
Dropping a point of range, defence and Tactical Cover Fire (which often ends up being more useful than Killbox - Killbox can be a bastard to set up) makes them quite a bit weaker - 90 Points wouldn't surprise me. I never personally felt the need to see Killbox reused, but if it makes them work well with Norman and makes them clearly tied to S.H.I.E.L.D., then it works for me.
What about giving them Adaptive Camouflage for the third power? It's clearly S.H.I.E.L.D. related but not on the S.H.I.E.L.D. Agents themselves, adding a bit of differentiation, and makes them even more reliant on positioning, which Norm can help with. Would push their price point closer to S.H.I.E.L.D. though. |
#77
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
This would be how I would do Wolverine. I do like what you all came up with. I did alter a couple of things. I reworded the defense subtraction to mirror Adamantium Claws and added on a double attack clause as I felt that was needed. Then I lowered his life by 1 and upped his defense and movement by 1 each as he is both less durable and more nimble than his father due to his lack of Adamantium.
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Last edited by Karat; September 22nd, 2019 at 12:26 PM. |
#78
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
Looks solid to me. Maybe change the first power’s name to get Pheromone in there somehow? Pheromone Antagonism? Or even just calling it Pushing Buttons could be cool too.
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#79
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
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Kind of an echo of Carol’s leadership power. If you win initiative, you get some of the best OM efficiency in the game (Karla, then Iron Patriot/Red Skull, then a Master Motivator turn is crazy) Charlatans, Leaders, and Masterminds will hopefully keep it a bit limited. The worst combo I can think of is Business Lex, who can combo a turn with Karla, then a turn with a Kryptonian, then attack himself, all in one turn. Even worse, Criminal Deception makes it so he doesn’t really care about losing Defense dice. I’m hoping the fact you only get the good effect 50% of the time (or have to pay for initiative boosters) will keep it a little balanced, but idk. |
#80
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
50% if there are no Initiative boosters.
4 Life seems low is there a story there? I like the mechanic for TL. Always looking for a good treachery power for my Blackblood design. |
#81
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
I should probably clarify (unless it wasn’t clear) that this is Ro’s design, not mine. I’m just tinkering with the stuff in red.
Meteorite has 4 life, so makes sense to match it here. |
#82
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
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~Rowan Drake, signing off. |
#83
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
Ro Ro your Ronin, gently down the stream ... merrily merrily merrily merrily dominate your dynasty ....
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#84
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Re: Dark Avengers/Cabal/H.A.M.M.E.R. Workshop
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Echoing Carol is cool, but I'm not sure if it totally suits her style. I think the essential theme to capture (and not saying the original write-up totally nails this) is that she's a nasty schemer that gets brought in to manipulate the ground troops and keep them in line... but she's also upward managing and manipulating the mastermind that brought her in. I think whatever her benefit is needs to be a more passive "managing a bunch of psychos" kind of thing and not a straight-up bonding power. |
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