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  #73  
Old May 24th, 2010, 09:29 PM
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Darkmage7a Darkmage7a is offline
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Re: The Viper custom creation project Update! playtest phase

Quote:
Originally Posted by dalu View Post
If you have some interest, I can try to translate it (with my bad and poor english).
Please try. It looks very interesting. It would be very convenient for us to make this custom since nearly everyone has an extra Mirmring. Thankyou
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  #74  
Old May 25th, 2010, 07:20 PM
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Re: The Viper custom creation project Update! playtest phase

Quote:
Originally Posted by Darkmage7a View Post
Quote:
Originally Posted by dalu View Post
If you have some interest, I can try to translate it (with my bad and poor
english).
Please try. It looks very interesting. It would be very convenient for us to make
this custom since nearly everyone has an extra Mirmring. Thankyou
Here is an english translation of the card.


Best results are when you play it with the Venoc Vipers and the Venoc warlord:
1) Place OM on VV.
2) Using "Vipers Assault Leader" you first move (next to water if possible) and
attack with the Guivre.
3) Then you use "Viper Cry" and often can place a VV in the water next to the
Guivre.
4) You now take the turn with 3 VV, the placed one can be part of it.
5) Roll for "Frenzy". If you get it, start from point 2) again (Yes, "Frenzy" extend its effect to the Guivre)

The "Viper Cry" is VERY powerfull, it allows you to maintain a full "bonding" squad
of vipers next to the Guivre.

The Guivre and the VV are scouts, with VW they have move 8 and 9.
With such speed, you often manage to negate any range advantage the ennemy can
have.

"Frenzy" is often needed to win, but with VW you have a 30% chance for it, so you
will most often have one frenzy per round: that's enough in most cases.
One "Frenzy" + "Viper Cry" + "Vipers assault leader" can allow you to swarm the
ennemy.

Without water, you loose "Viper Cry", and it makes a big difference.

No time to post more details now.
Ask me if you want more or have questions.

Last edited by dalu; May 27th, 2010 at 12:55 PM. Reason: My bad english !!!
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  #75  
Old May 26th, 2010, 08:19 PM
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Killz Killz is offline
 
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Re: The Viper custom creation project Update! playtest phase

Quote:
Originally Posted by dalu View Post
Quote:
Originally Posted by Darkmage7a View Post
Quote:
Originally Posted by dalu View Post
If you have some interest, I can try to translate it (with my bad and poor
english).
Please try. It looks very interesting. It would be very convenient for us to make
this custom since nearly everyone has an extra Mirmring. Thankyou
Here is an english translation of the card.


Best results are when you play it with the Venoc Vipers and the Venoc warlord:
1) Place OM on VV.
2) Using "Vipers Assault Leader" you first move (next to water if possible) and
attack with the Guivre.
3) Then you use "Viper Cry" and often can place a VV in the water next to the
Guivre.
4) You now take the turn with 3 VV, the placed one can be part of it.
5) Roll for "Frenzy". If you get it, start from point 2) again (Yes, "Frenzy" extend his effect to the Guivre)

The "Viper Cry" is VERY powerfull, it allows you to maintain a full "bonding" squad
of vipers next to the Guivre.

The Guivre and the VV are scouts, with VW they have move 8 and 9.
With such speed, you often manage to negate any range advantage the ennemy can
have.

"Frenzy" is often needed to win, but with VW you have a 30% chance for it, so you
will most often have one frenzy per round: that's enough in most cases.
One "Frenzy" + "Viper Cry" + "Vipers assault leader" can allow you to swarm the
ennemy.

Without water, you loose "Viper Cry", and it makes a big difference.

No time to post more details now.
Ask me if you want more or have questions.
Cool! That is a really awesome Viper! I would love to try it. Sorry for the slow response, apparently I forgot to subscribe to this thread.
EDIT:added Darkmage7a to the list of members. I have some more ideas, and will post more tomorrow, but I have to go now.

Killz is kicking it as...


Ne-Gok-Sa, the original OG and stuff

in the
Perth Keep...
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  #76  
Old June 16th, 2010, 12:09 AM
JC McMinis's Avatar
JC McMinis JC McMinis is offline
 
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Posts: 1,885
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Re: The Viper custom creation project Update! playtest phase

I like what you guys are doing here. I liked the idea of the Vipers since I got my RotV with the EOV. However due to financial dificulties I was unable to get any of the other vipers during the initial printing. I keep checking my local Wal-Mart hoping they will get some of the reprint of Wave 1, but havent yet. I picked up some Dreamblade minis at a garage sale I saw this figure and instantly thought Viper sp I made this guy to go along with the vipers when I get them enjoy. Miniature is the Malborn Croc.

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  #77  
Old June 16th, 2010, 07:08 PM
Relenzo2 Relenzo2 is offline
 
Join Date: December 20, 2008
Location: USA - OH - Dayton
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Re: The Viper custom creation project Update! playtest phase

I just noticed. I made a D&D Viper synergy Viper custom with a D&D figure once. I agree they are lovely. They are one of the very few squads I bought multiple copies of.
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