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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#13
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Re: Lobster's Public Design Workshop
Hmm, that is a cool idea. Makes me wonder about using something like Frost Bite from the Frost Giants:
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Last edited by L0B5T3R; August 12th, 2018 at 09:28 AM. |
#14
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Re: Lobster's Public Design Workshop
Should be a maximum of two figures on his card, right? And maybe an attack dice reduction for each one he’s holding?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#15
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Re: Lobster's Public Design Workshop
I was thinking he would be using both hands to hold a single figure, and couldn't make attacks at that point. Maybe a move reduction though?
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#16
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Re: Lobster's Public Design Workshop
Not sure that'd be needed. But I figured, two hands, two captives?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#17
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Re: Lobster's Public Design Workshop
I guess that's possible yea with it being easier to break out of I guess that could indicate he is only grabbing with one hand each.
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#18
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Re: Lobster's Public Design Workshop
Hmm, maybe a defensive reduction too? Harder to defend himself while focusing on those figures? I'd also up the roll a tad as it's pretty powerful to take figures out of the game like that.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#19
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Re: Lobster's Public Design Workshop
It's gonna be a text-heavy ability
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#20
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Re: Lobster's Public Design Workshop
You could always break it into a power for the grabbing, a power for the squeezing, and then one more power (movement, Giant defense, etc.).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#21
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Re: Lobster's Public Design Workshop
I like it! Maybe Super Squeeze instead of Giant Squeeze I decided to stack the negatives for squeezing two enemies.
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#22
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Re: Lobster's Public Design Workshop
Looks really cool! I like how the giants are turning out like the speedsters where each one does a different “giant” thing.
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#23
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Re: Lobster's Public Design Workshop
Cool stuff! I like Super Squeeze as a power title. Some quick wording edits:
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C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#24
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Re: Lobster's Public Design Workshop
Could it be fixed with an easy “for each figure placed on this card with Goliath Grab” wording change?
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