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Old September 25th, 2008, 04:10 PM
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Combat Movement

Does anyone have any custom rules to allow for more movement (voluntary or involuntary) during melee combat ? One idea I had was allowing a push back when you are attacking an adjacent fig and the shields equal the skulls exactly (as long as the defender is not larger than you). When the push back happens the defender would lose any order markers they have for the round (or maybe just the next one if they have more than one).

Any other ideas that would make melee combat more dynamic?
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Old September 25th, 2008, 04:22 PM
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Cavalier Cavalier is offline
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Re: Combat Movement

This type of rules has been discussed for use with Marvel off and on. Here are a couple of threads on some rules variants.

Proposed Knockback Rules

Marvel Custom Destructible Object Cards

Custom Rules for Comic book-style fighting?

Hope these help.
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Old September 26th, 2008, 09:14 AM
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Re: Combat Movement

Quote:
Originally Posted by Cavalier View Post
This type of rules has been discussed for use with Marvel off and on. Here are a couple of threads on some rules variants.

Proposed Knockback Rules

Marvel Custom Destructible Object Cards

Custom Rules for Comic book-style fighting?

Hope these help.
Not exactly what I was looking for, but still pretty interesting. I am getting into SW scape (user GreyOwl's customs) and was thinking about lightsaber duels. The throwing destrcutible objects would fit in as jedi and sith use thye force to throw stuff at each other. I will have to look closer at those.
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