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Other Customization & HS Additions Everything from new ways to play to modded figures |
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#1
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Combat Movement
Does anyone have any custom rules to allow for more movement (voluntary or involuntary) during melee combat ? One idea I had was allowing a push back when you are attacking an adjacent fig and the shields equal the skulls exactly (as long as the defender is not larger than you). When the push back happens the defender would lose any order markers they have for the round (or maybe just the next one if they have more than one).
Any other ideas that would make melee combat more dynamic? |
#2
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Re: Combat Movement
This type of rules has been discussed for use with Marvel off and on. Here are a couple of threads on some rules variants.
Proposed Knockback Rules Marvel Custom Destructible Object Cards Custom Rules for Comic book-style fighting? Hope these help. |
#3
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Re: Combat Movement
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