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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#25
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
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#26
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
The way I used them in my tests were that once he dropped one on the board it just sat there until detonated and removed. I don't really know what that would make them as the fact they can be destroyed and removed suggests they are temporary to me. When I think of the permanent glyphs that came in the classic game, those were glyphs that started on the board already, but I believe we have moved past that idea a while ago. I also never made them go flying when he took a wound as I believe that is how permanent glyphs on a figure card are treated. Scarecrow doesn't ever loss his Fear Gas glyph does he? If he does I've been playing him wrong for a long time.
From a theme perspective they seem more like equipment to me, something that can be passed around and picked up off the ground. Just that then means when Rocket takes a wound they would all go flying though and I don't really like that idea. It would also mean once he dies they are placed on the board too, but since he's the only one that can detonate him (outside of one Superboy special power), they would serve no purpose once he's gone so placing them doesn't make a lot of sense to me. Not sure how to achieve both cleanly. A permanent or temporary (the Lazarus Pit doesn't go flying from a wound does it?) glyph that other figures can pick up off the ground and carry to a new location. Maybe add a power to this specific glyph card, something like this: MOBILE PLACEMENT A figure moving onto this glyph does not stop it's movement. After moving, figure that moved onto one or more of these glyphs may choose one of those glyphs and place it on any unoccupied space they moved over during that move. Technically any figure that moves onto a space occupied by a permanent glyph must stop it's move right? I never intended for the bombs to prevent movement, only ending your move on or adj. to one would be potentially dangerous for you. |
#27
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
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Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#28
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
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#29
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
I don't think anything needs changing. If it wasn't tested as an Equipment Glyph, I don't think we're going to accomplish a whole lot going back and retesting the design all the way through again by making it an Equipment Glyph. We already have numerous units that play with non-Equipment Glyph like Temporal Displacement, so it's not strange ground to tread in at all.
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#30
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
I don't really want to put Rocket back into testing and the glyphs themselves do not have an associated point value. Any tests we do on an update to them would be to test game mechanics rather then competitive impact, since the game mechanics are already in use that isn't really needed either. Any competitive value Rocket gains by being able to hand them off to an ally to deliver for him is offset by the fact that an opponent can now just move them to a location where they can't harm anyone. If people are going to lose their minds over them being moved around, I don't think the small bump up in fun is worth the large expenditure of resources and depressingly long drawn out discussion it results in is worth it. Just tell me if they should be a permanent glyph or a temporary glyph and lets move on to other things.
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#31
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
However you want to do it, YK.
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#32
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
I would want to see an additional test if we switched to E-Glyphs not because I think it's gonna be super-busted from a competitive perspective (I think you're right that the downsides will offset the upsides), but because I just want to make sure someone's gotten hands-on with the product we're releasing. More a sanity check than anything, to confirm the gameplay still feels right.
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#33
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
I think they work best as Perm Glyphs. No reason to overcomplicate things. Yea as-is.
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#34
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)
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Just down to Ronin. Since no one else seems to have questions about a permanent glyph that is only temporarily on the board, I'll just leave it as a permanent glyph. |
#35
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)
Oh whoops, didn't realize I didn't vote here.
yea We have other permanent glyphs that get placed on or removed from the battlefield by special powers - the Gas Glyphs even remove themselves. The thing that makes a glyph temporary is if the effect resolves when you land on it. If we did a motion-sensor bomb that blew up as soon as you walked over it or something like that, that would make sense as a temporary glyph. |
#36
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Re: The Book of Remotely-Detonated Bomb (Permanent Glyph)/Vo
This passes then! I don't believe we number the glyphs though.
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