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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#85
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Re: 'Scaper94's Custom Units
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#86
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Re: 'Scaper94's Custom Units
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You're right, that's what I meant though--against ranged attacks he rolls 9 defense dice. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#87
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Re: 'Scaper94's Custom Units
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I just changed him to Evasive 4, giving him a total of 7 defense against range. |
#88
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Re: 'Scaper94's Custom Units
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Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#89
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Re: 'Scaper94's Custom Units
Just went through the figures that needed changing (as suggested by Scytale). Here is the updated wording for the Omnicron Sentries' Hero Protection:
Spoiler Alert!
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#90
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Re: 'Scaper94's Custom Units
I have an ability I would like feedback on:
Synesthesia:
Spoiler Alert!
Thanks! |
#91
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Re: 'Scaper94's Custom Units
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SYNESTHESIA After revealing a numbered Order Marker on this Army Card, roll the 20-sided die once for each opponents figure within 7 spaces of Canaan. If you roll a 17 or higher, you may immediately attack the affected figure. Once this guy gets the high ground, and a bit of luck on the D20, it starts to get a bit out of hand. You could also simplify by making it an auto-wound, or by requiring it to replace normal moving/attacking. When determining point value, there's also the question of what synergies the figure has. Is it a Marro or Elf that can be boosted on the D20 roll? How well would it work in an army that also has Myrrdin? |
#92
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Re: 'Scaper94's Custom Units
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Here is her personal info: Human Unique Hero Mercenary Precise (hence being able to attack up to 11 spaces away) Medium 5 She follows Einar, because she's not evil/rogue enough to be with Vydar (or Utgar or Valkrill) and not pure enough to be Jandar. Aquilla is too nature-like, and she's not fantasy enough for Ullar. |
#93
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Re: 'Scaper94's Custom Units
A threat range of 11 with potential multi-attack of 3, (4 with height) makes her dangerous, to say the least. She's not that strong in defense, but she's also no Roman Archer....
Honestly, if it were me, I'd take her Synesthesia down from full-blown attacking to a single auto-wound if successful, especially without the line of sight requirement, if you want to keep the high threat range. It'll make her more effective against squads, but a bit less so against heroes. I would probably include a 'replace move/attack clause', but that's just because I can see a threat range like that getting ridiculous with an added normal attack. So I would change it to the following: SYNESTHESIA After revealing a numbered Order Marker on this Army Card, and instead of moving and attacking, roll the 20-sided die once for each opponents figure within 11 spaces of Canaan. If you roll a 17 or higher, the chosen figure receives 1 wound. It's a lot of change from what you originally posted, but bear in mind I'm channeling a lot of my personal preference here... |
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