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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.**


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  #10633  
Old September 22nd, 2017, 11:41 AM
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Re: Question Dump: Post Your Questions Here.

Don't know about that link, but here's one to my greatest fanfic of all time:

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  #10634  
Old September 28th, 2017, 10:55 AM
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Re: Question Dump: Post Your Questions Here.

A couple rulings that showed up at our last tournament that I wasn't 100% sure on:

1) Double-spaced figures must have [(their lead space) or (both spaces)] on a road hex at the start of their turn to gain the +3 Movement bonus. A simple search answered this one - Both hexes must begin on road.

2) When Squad figures land on a Treasure Glyph, they must stop, correct?
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  #10635  
Old September 28th, 2017, 11:10 AM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by heroscaper2010 View Post
A couple rulings that showed up at our last tournament that I wasn't 100% sure on:

1) Double-spaced figures must have [(their lead space) or (both spaces)] on a road hex at the start of their turn to gain the +3 Movement bonus. A simple search answered this one - Both hexes must begin on road.

2) When Squad figures land on a Treasure Glyph, they must stop, correct?
1) Both spaces must be on road prior to moving.

2) Squad figures can keep moving or decide to stay on the treasure glyph without triggering it.
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  #10636  
Old September 28th, 2017, 11:12 AM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by HEROSCAPERMTL View Post
Quote:
Originally Posted by heroscaper2010 View Post
A couple rulings that showed up at our last tournament that I wasn't 100% sure on:

1) Double-spaced figures must have [(their lead space) or (both spaces)] on a road hex at the start of their turn to gain the +3 Movement bonus. A simple search answered this one - Both hexes must begin on road.

2) When Squad figures land on a Treasure Glyph, they must stop, correct?
1) Both spaces must be on road prior to moving.

2) Squad figures can keep moving or decide to stay on the treasure glyph without triggering it.
Note that Hero figures don't need to stop on T-glyphs either. They have to stop to pick it up, but if they don't want to pick it up they can keep moving.
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  #10637  
Old September 28th, 2017, 11:16 AM
HEROSCAPERMTL HEROSCAPERMTL is offline
 
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by Scytale View Post
Quote:
Originally Posted by HEROSCAPERMTL View Post
Quote:
Originally Posted by heroscaper2010 View Post
A couple rulings that showed up at our last tournament that I wasn't 100% sure on:

1) Double-spaced figures must have [(their lead space) or (both spaces)] on a road hex at the start of their turn to gain the +3 Movement bonus. A simple search answered this one - Both hexes must begin on road.

2) When Squad figures land on a Treasure Glyph, they must stop, correct?
1) Both spaces must be on road prior to moving.

2) Squad figures can keep moving or decide to stay on the treasure glyph without triggering it.
Note that Hero figures don't need to stop on T-glyphs either. They have to stop to pick it up, but if they don't want to pick it up they can keep moving.
Correct.
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  #10638  
Old October 18th, 2017, 01:26 PM
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Re: Question Dump: Post Your Questions Here.

I'm pretty certain I already know the answer to this. I guess I'm just looking for confirmation...

When a unit is on a tall, steep ledge and a unit is at the bottom of that cliff, all standard line of sight applies and only if there was a battlement at the top of the cliff would the height advantaged figure be able to peer over the edge. This is correct, right?
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  #10639  
Old October 18th, 2017, 01:28 PM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by bmon View Post
I'm pretty certain I already know the answer to this. I guess I'm just looking for confirmation...

When a unit is on a tall, steep ledge and a unit is at the bottom of that cliff, all standard line of sight applies and only if there was a battlement at the top of the cliff would the height advantaged figure be able to peer over the edge. This is correct, right?
Correct.

~Z

P.S. Or a wall.


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  #10640  
Old October 18th, 2017, 01:42 PM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by cmgames View Post
P.S. Or a wall.
Thanks! And thanks for pointing out the walls. I totally forgot about those. Designing my next giant map and want to have points to target from. Nice to have walls as an additional option. Appreciate the help!
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  #10641  
Old October 18th, 2017, 01:52 PM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by bmon View Post
Quote:
Originally Posted by cmgames View Post
P.S. Or a wall.
Thanks! And thanks for pointing out the walls. I totally forgot about those. Designing my next giant map and want to have points to target from. Nice to have walls as an additional option. Appreciate the help!
One of my favorite things about battlements and walls is that is the only way Major Q9 can see behind himself.

~Z


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My map thread
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  #10642  
Old October 18th, 2017, 01:56 PM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by cmgames View Post
Quote:
Originally Posted by bmon View Post
Quote:
Originally Posted by cmgames View Post
P.S. Or a wall.
Thanks! And thanks for pointing out the walls. I totally forgot about those. Designing my next giant map and want to have points to target from. Nice to have walls as an additional option. Appreciate the help!
One of my favorite things about battlements and walls is that is the only way Major Q9 can see behind himself.

~Z
Oh good. That poor guy needs all the help he can get!
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  #10643  
Old October 22nd, 2017, 07:06 PM
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Re: Question Dump: Post Your Questions Here.

If my figure is on a second ladder rung, would that be level 3 or 4?
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  #10644  
Old October 22nd, 2017, 08:39 PM
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Re: Question Dump: Post Your Questions Here.

Quote:
Originally Posted by heroscaper2010 View Post
If my figure is on a second ladder rung, would that be level 3 or 4?
Depends on what level it is at the bottom of the ladder, dunnit? If water, ice, hot lava, or shadow, it could be as low as level 0.

The first rung is one level higher than the landing space. The second rung is three levels higher than the landing space. Each additional rung is 2 levels higher than the previous one.

~Z


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