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Maps & Scenarios Battlegrounds and scenarios |
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#85
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Re: Free Building Ideas & Discussion - Lava Gate (#1)
Random side note, but that gate looks familiar. What is it from?
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#86
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Re: Free Building Ideas & Discussion - Lava Gate (#1)
Well met!
Quote:
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#87
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Re: Free Building Ideas & Discussion - Lava Gate (#1)
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#88
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Re: Free Building Ideas & Discussion
Well met!
Additional map changes to Escape Though Endor! Now a path exists around the Trees on the outside edge of the map. Also raised the level of the Great Evergreens. So we've gone from this to this to this. |
#89
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Re: Free Building Ideas & Discussion
What exactly is a free builder?
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#90
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Re: Free Building Ideas & Discussion
Well met!
A free builder is one who constructs a map from scratch, actually anyone who builds without reference to an existing Virtualscape map or other pre-recorded map intended for "casual" play.. |
#91
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Re: Free Building Ideas & Discussion
Forgot all about posting a link here for you to check out my recent epic free build city map. I had a general idea of the layout but then once you start putting it all together is takes on a life of it's own.
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#92
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Re: Free Building Ideas & Discussion
Well met!
Wow! Lots of cool custom terrain. +Rep from little ol' me! From earlier: Additional map changes to Escape Though Endor! Now a path exists around the Trees on the outside edge of the map. Also raised the level of the Great Evergreens. So we've gone from this to this to this. Since then, to this to this [I love the way Battlements look, but they can really inhibit the use of larger sculpts. Here, I've created a more or less consistent pattern for their use, while removing most of them (just removed additional ones from adjacent to the ladders.] to this |
#93
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Re: Free Building Ideas & Discussion
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#94
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Re: Free Building Ideas & Discussion
I made this map for a 2v2 Superscape battle we'll be playing later today-
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#95
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Re: Free Building Ideas & Discussion
That is a pretty nice looking map BC. You going to let figures start the game on the road tiles?
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#96
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Re: Free Building Ideas & Discussion
Yea, that's what I was thinking. The back row of level 1 road tiles, most likely, unless there's an overflow (which isn't likely, considering that we're only going to be playing 1200 per player, and Robin is the lowest-costed I have )
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