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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#277
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Re: The Book of General Zod
My issue isn't with the idea of changing the card - well, it is, but I was already outvoted on that, so I'll accept it as inevitable - but with the exact implementation. I believe Zod could be made more fun by simply tweaking the implementation of his Spy power and dropping his price by a good chunk.
In particular, I think the Kryptonian Soldiers are undertested here, as that's probably going to be the most useful effect. So sticking at 380 is definitely a red flag for me at bare minimum. Lobster only had one Soldier in his first test, and Zod went down very quickly in the second. quozl stuck with just two per army, which introduces the Unique Squad problem - one goes down and you're suddenly at half efficiency. So we're essentially at two tests that used New Zod to his fullest, both from AV, who came out of it thinking he could probably use a bump. So, speaking purely on an evaluation level, I think we'd need some more tests with a bigger pool of Kryptonian Soldiers at his command. Frankly, at this point it feels less like we're fixing Zod, and more like we're fixing the Kryptonian Soldiers. But maybe that's what people were hoping for? They're definitely the weakest link in his mini-faction. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#278
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Re: The Book of General Zod
Valid points. I could do some more tests sometime this week if more data would be beneficial.
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#279
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Re: The Book of General Zod
That's a really good point johnny. A couple more games with Kryptonian Soldiers would help.
Personally I'm all for big changes when doing these re-evaluations. It's a change to the design anyway, so we might as well fix the entire faction as best as possible when a power isn't working as intended. |
#280
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Re: The Book of General Zod
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Also I'm not technically voting these days but I'd be with Johnny with a Nay here from personal experience. We have been playing original and at 400 with only changing the soldier option and he never felt out of place and this version even has a better Spy option than the original which is why I commented earlier about feeling 380 seemed off. Edit: I did finally watch man of steel last week so an Army of kryptonite is something I'm looking forward to. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#281
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Re: The Book of General Zod
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Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#282
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Re: The Book of General Zod
I'm also a Nay in lieu of more testing. I think this one got pulled prematurely. There was no discussion and no vote about saying whether we had enough data or not.
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#283
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Re: The Book of General Zod
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Not to belabor the point (as I think you're going to find yourself outvoted on implementation as well) but I'm not sure what you mean by tweaking the implementation of the Spy power, other than perhaps encouraging people to play it as intended? Not keen on seeing his price dropped a good chunk, both because it feels unthematic for him to be way cheaper than Superman and because 40-60 points doesn't really do anything for his faction or his viability within it. Quote:
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I'm glad he DID clarify, though, and I think my questioning may have gotten him to do so. I don't think my questioning was at all unfair based on his initial vote, though. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#284
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Re: The Book of General Zod
For the Spy power - yes, essentially just a wording clarification to make sure it's played as was originally intended.
For Kryptonian Soldier stuff, my concern is that if that option becomes his obvious "best choice," his point cost and army builds will be shaped around that combination, and what viability he has as a generalist Kryptonian leader (which, admittedly, isn't much to begin with) will be sort of tossed aside. I think a smaller tweak to the Soldier option (moving with one and attacking with another, moving two OR attacking with two, moving OR attacking with two) would be more moderate, not drive a major point increase, and help keep his three leadership options balanced. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#285
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Re: The Book of General Zod
We already voted to change this card, and to make the change that was tested. Trying to redo that vote now during a final editing vote is in poor taste. I agree in holding up the Final Editing vote over cost concerns though and would have done so myself if I still had a vote.
I see the same thing Johnny just highlighted about the new version not being tested with 3+ soldiers much, or conversely 3+ spies. I don't see much value in mixing the soldiers & spies together, either sell out on doing one thing or the other if you are trying to win. It looked to me after Arch's tests that 400 seems fair for the new changes, and I would have thought that vote would have passed no problem. No longer seeing 380 being realistic for new Zod. If more tests are needed, then these would be the two army tests I'd suggest running. Game 1: Zod@400, Kryptonian Soldier x4 = 1200 points. Game 2: Zod@400, Ursa, Kryptonian Infiltrator x2 [950] + Zoom = 1200 points. Put them up against some JL armies. One with Superman, one without. First army is really simple, just 2 soldiers every time until you are down to 1 soldier, then Zod joins the fight and tries to clean up whatever is left in play. Second army takes a bit more finesse. Initially Zoom gets 2OM's while Zod just gets one. Have Zoom run around keeping the opponent focused on him, while Zod orders Ursa to advance into the fight. Hopefully by the time Zoom goes down, one or more of the Infiltrators have dropped into the fight and Zod will be getting all the OM's with Ursa & and at least 1 Infiltrator already adj. to opponents figures. Use the unblockable option when it looks attractive, normal bonding when that looks like the better play. Zod once again plays clean up. |
#286
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Re: The Book of General Zod
Isn't that what this vote is for?
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#287
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Re: The Book of General Zod
Except it was posted in the Playtesting thread that he was pulled prior to this vote.
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#288
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Re: The Book of General Zod
I mean, that doesn't mean we can't put him back up. I probably pulled him because I thought we were good and I try to be efficient with clearing space there, because there's so much in testing.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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