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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#49
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Re: Partial Card Scoring Devalues Heroes
Oh there have been some disgraceful spoil sports. But I guess there always are.
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#50
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Re: Partial Card Scoring Devalues Heroes
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(Yes, joking, joking, especially as I've now remembered one person to whom you might be refering from before (largely) I discovered the game.) |
#51
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Re: Partial Card Scoring Devalues Heroes
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Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
#52
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Re: Partial Card Scoring Devalues Heroes
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It is also in favor of "improving" partial card scoring, because just a simple points divided by life remaining is almost a random value. Something like two Ashigaru Yari left on the board are worth less per unit than 3+. Or Iskra at one life should be worth more than one Tarn because of the ability to remove wound markers. Confound it further with the fact that a dead Finn, Thorgrim, or Eldgrim still has value as long as they are still on an active card. I am very much a proponent of the "less is more" philosophy. If full card scoring isn't an accurate indicator of who would win if the game continued indefinitely, then partial card scoring isn't either. I much prefer the simplicity of full card scoring. Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
#53
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Re: Partial Card Scoring Devalues Heroes
Sweet. Any thoughts? Without getting unit-specific (i.e. valuing wounded Krug differently to a similarly wounded Kaemon Awa, say), here is my first thought:
The idea being that the first few kills for a unique squad (or last common squad) are disproportionately good whereas the opposite is true for the first wound on a many-life hero. Edit. Oops, I misinterpreted your original "yes". I have to go offline for a bit now though so can't fix things properly. |
#54
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Re: Partial Card Scoring Devalues Heroes
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I've also noticed that sometimes people hide the last squad member from the action. Sometimes it's just to preserve the ease of order placement via bonding action, but other times it just a cheap way to preserve points. You shouldn't be able to score higher by running and hiding. |
#55
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Re: Partial Card Scoring Devalues Heroes
Also wanted to mention that a hero can be healed back up to full stenght, but outside of the dividers and MWs, a squad can not be returned to full stenght once it starts losing members.
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#57
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Re: Partial Card Scoring Devalues Heroes
PCS does not end the incentive to hide a figure, just reduces the value of the tactic.
A tournament format that rewards you based on how many points you have left in your army will aways provide something of an incentive for hiding. In any case what we are really complaining about is stalling. At NHSD my one loss was in a match where I could have set up three attacks on a squad where one kill would have completed a card and given me points. But I set up two attacks on a hero that I had a slim (very , very slim) chance to kill and one attack on the squad figure. I went for the win, and failed to kill either the squadie or the hero. I would do it again, even though those points could have cost me a spot in the standings. Again, the best way to resolve all this is to create a format that allows more games to go to completion. Lord of the Rings TMG Events -Gen Con 13 The North American Championship tournament- Saturday at 4 PM. NMN1342543 Battles of Middle Earth - Saturday at 10 AM. NMN1344930 Last edited by Harlax; October 23rd, 2009 at 08:21 PM. Reason: spelling |
#58
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Re: Partial Card Scoring Devalues Heroes
Lord of the Rings TMG Events -Gen Con 13 The North American Championship tournament- Saturday at 4 PM. NMN1342543 Battles of Middle Earth - Saturday at 10 AM. NMN1344930 |
#59
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Re: Partial Card Scoring Devalues Heroes
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Funny what five little gray words in a sig line can do. I am amused. Last edited by R˙chean; October 23rd, 2009 at 02:39 PM. Reason: just play! |
#60
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Re: Partial Card Scoring Devalues Heroes
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I was coming to give my two cents...no need...Grunge summed it up nicely. |
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