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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#1
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Re: C3G Battle Reports
Yep, but sometimes that's just how the dice fall. That's one of the best parts of this game, almost anyone can be good or bad if your dice are hot/cold.
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#2
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Re: C3G Battle Reports
Welcome back!
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#4
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Re: C3G Battle Reports
Very cool! Thanks for sharing! Once your group gets to know the figures a bit better, feel free to ask for more cohesive army builds! The mish mash y'all did is a cool way to play too, though!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: C3G Battle Reports
Beast is situationally good. Whirlwind Assault is hard to set up when playing without a lot of squads and Negotiation can be avoided if tried, but sometimes he's just insane.
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#6
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Re: C3G Battle Reports
Yeah, I figured as much. He was not really a good pick for this game. We played another game a few nights ago that was a lot more exiting than this one. I'll try to get a write up posted soon.
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#7
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Re: C3G Battle Reports
So glad you are having such a great time playing C3G once more. Thanks for all the battle reports too, I do enjoy reading them. Here are a few pro-tips to help you out:
1. With your system of picking armies this might not always be an option for you, but figures with multiple ranged normal attacks really want stat boosters around and are now being priced based on the idea that is what you will be doing. Both Punisher & Deadpool are units that want someone like Capt. America around to give them an extra attack die. If a direct stat booster isn't available, then the next best move is to pair them with someone who can fly them up to high ground. Not sure how many of those are in your 57 card pool, but it's a good combo to try and draft. Angel at 90 points is a great value for repositioning your units into better spots. 2. I've found after years of playing with my own gaming group, that if I see one player building an army with mostly heavy hitters (ie. 300+ points), I know I need a heavy hitter of my own. The points are balanced and it's possible to take down three 300+ units with an army of mostly ~200 point types, but it can sometimes be a challange due to the luck factor. When heavy hitters are rolling hot dice, they can drop a 200 point unit in one or two blows. When that happens it becomes more difficult for the dice to even out over the course of the game. |
#8
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Re: C3G Battle Reports
You’ll never learn strengths and weaknesses till you try them out. Even to this day I have a hard time judging how some units will do in certain matchups.
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#9
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Re: C3G Battle Reports
Beast really benefits from Professor X armies and being half of a double activation. If you run him with Iceman and get a Negotiation from Beast who then Stealth Leaps away and attacks a different enemy, then Iceman comes in and blasts and hits his 16 to remove an Order Marker, you just took out half a round for the enemy. If they then waste a turn firing into a Psychic Defense X, they're suddenly very frustrated.
I've used original X-Men to terrorize someone like an Order Marker loaded Superman before, for instance. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#10
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Re: C3G Battle Reports
Wow, what a great system of weekly play GamerHusband! That sounds lovely and I wish I could do something like that.
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C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#11
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Re: C3G Battle Reports
In a low or no synergy game, heavy hitters rule the roost. The only way mid-level heroes compete well with heavy hitters is if their armies feature a lot of synergy and turn efficiency. The original X-Men can take down 1,000 points worth of heavy hitters, despite having no figures worth more than 220 points, but it's because they work so well together that they're more than the sum of their parts.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#12
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Re: C3G Battle Reports
Thank you for all the feedback. I will take all your comments to mind for our next game. Looks like we are playing tomorrow night!
Last edited by GamerHusband; August 26th, 2020 at 11:35 AM. Reason: typo |
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