Heroscapers
Go Back   Heroscapers > Official Valhalla HeroScape > Official Units
Official Units Discussion of official HeroScape units


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old July 18th, 2010, 10:15 AM
spiteofthedice's Avatar
spiteofthedice spiteofthedice is offline
no baby bump - false alarm!
 
Join Date: September 3, 2007
Location: Hamden, CT
Posts: 2,372
spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun
The Book of Werewolf Lord

The Book of the Werewolf Lord
Warriors of Eberron - Collection D2 (12) - "Veterans of the Last War"


If you cannot see the Army Card graphic, check the Heroscapers Gallery for stats and special powers.

Character Bio: The Werewolves have arrived. A howl echoes across the room. You look up, as a feral hunter races towards you, ready to devour your allies. As he lashes out and catches you with his teeth the wound immediately begins to burn. The taint travels through your bloodstream as you shiver with the awareness that something feels off, and the moon looks rather bright tonight…
_________________________________________________________________
-Rulings and Clarifications-
Q: How do Uncommon Heroes work?
A:
See The Book of Feral Troll, Clarifications section

Q: MOON FRENZY : Mooning Your Enemies:

When fielding multiple Werewolf Lords, does it matter which WL infected which figure when activating hybrids using MOON FRENZY?
A: No. Any Werewolf Lord may activate any hybrid hero using MOON FRENZY.

Q: MOON FRENZY : Mooning Your Friends?

After revealing an Order Marker on my Werewolf Lord, may I take a turn with a hero in my own army that has been turned into a hybrid by an opponent's Werewolf Lord?
A: Yes. Per the wording on the card, you cannot use LYCANTHROPY on your own figures, but you may take a turn with a hybrid in your own army using MOON FRENZY. It does not matter which Werewolf Lord turned the figure, only that the figure has become a hybrid hero.

Q: Lycanthro-ectomy?
If one or more Werewolf Lords are NEGATED by Morsbane, do figures affected by LYCANTHROPY get the L. tokens removed from their cards and regain their left-box stats?
A: No--Never--the Werewolf Lord's card says "For the duration of the game..."

Q: MOON FRENZY : Biting the Hand that Feeds You:
May I take control of an opponent's figure using MOON FRENZY if a figure by the same name is already a part of my army?
A: No.

Q: LYCANTHROPY vs. Parmenic Discipline
If a Werewolf Lord uses LYCANTHROPY on a figure that is subject to Parmenio's DISCIPLINED INFLUENCE, does the figure's personality become Tormented, or does it stay Disciplined?
A: The figure's personality changes to Tormented. Lycanthropy trumps Parmenio. Parmenio triggers at the start of the game, but then during the game, the hero becomes infected, overriding that disciplined influence.

Q: Drive-by Mooning?
Can a Werewolf Lord place a Lycanthropy token on an opponent's unique hero after inflicting a passing swipe for disengagement?
A: Yes. The card says "If an opponent's unique hero receives at least 1 wound from this Werewolf Lord..." Passing swipes qualify.

Q: Lycanthropy on the Campaign trail:
When playing through the official campaign (1 2 3 4), do Lycanthropy tokens placed by a Werewolf Lord remain on hybrid heroes from one room to the next?
A: No. The tokens are removed, the hybrids' left-box stats are restored, and the tokens are returned to the Werewolf Lord's card for reuse in the next room.
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
- KHOSUMET THE DARKLORD : Relentless Assault
Having a Relentless personality, the Werewolf Lord may benefit from Khosumet the Darklord’s RELENTLESS ASSAULT attack bonus.

- ORNAK : Red Flag of Fury

As an Uncommon Hero that follows Utgar, the Werewolf Lord may benefit from Ornak’s RED FLAG OF FURY activation synergy.

- WOLVES OF BADRU : Darklord Bonding
As a Darklord, the Werewolf Lord may benefit from the Wolves of Badru's DARKLORD BONDING activation synergy
Synergy Benefits Offered:
N/A
C3V and SoV Custom Synergies
Spoiler Alert!
_________________________________________________________________
-Strategy, Tactics and Tips-
TBA
_________________________________________________________________
-Heroscapers Community Contributions-
Werewolf Lord pre-release discussion thread

Werewolf Lord- What's your army idea?
Power Ranking and Master Index
TBA
Unit Strategy Review
TBA

Last edited by lefton4ya; May 21st, 2021 at 06:10 PM. Reason: VC synergy added
Reply With Quote
  #2  
Old July 18th, 2010, 10:17 AM
spiteofthedice's Avatar
spiteofthedice spiteofthedice is offline
no baby bump - false alarm!
 
Join Date: September 3, 2007
Location: Hamden, CT
Posts: 2,372
spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun
Re: The Book of the Werewolf Lord

Open call: I browsed the Discussion threads before posting the Books, but if I missed any major clarifications, please let me know and I will add them in. And, as always, feel free to point out anything else I might have missed. Thanks.

~Spite
Reply With Quote
  #3  
Old July 18th, 2010, 12:26 PM
xraine69's Avatar
xraine69 xraine69 is offline
Scenariographer
 
Join Date: September 6, 2006
Location: Kernersville, NC
Posts: 2,575
Images: 8
Blog Entries: 1
xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla
Re: The Book of the Werewolf Lord

You may want to clarify the no 2 uniques in one army rule.

Guess I'm getting back into Scape
Reply With Quote
  #4  
Old July 18th, 2010, 12:32 PM
spiteofthedice's Avatar
spiteofthedice spiteofthedice is offline
no baby bump - false alarm!
 
Join Date: September 3, 2007
Location: Hamden, CT
Posts: 2,372
spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun
Re: The Book of the Werewolf Lord

I just posed these questions for one of the clarifications in Kurrok's Book:

1) Is a hybrid hero still considered the "same" as its non-hybrid counterpart?

2) Can you take "temporary control" of a hero if one already exists in your army?

As soon as I have satisfactory answers to these, I will update the Clarifications. Thanks.

~Spite
Reply With Quote
  #5  
Old July 18th, 2010, 01:28 PM
tcglkn's Avatar
tcglkn tcglkn is offline
Tickle Pickle
 
Join Date: August 17, 2009
Location: USA - VA
Posts: 34,544
Images: 84
Blog Entries: 7
tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth tcglkn is a man of the cloth
Re: The Book of the Werewolf Lord

You may want to clarify that it doesn't matter which of your Werewolves infect a unit, any Werewolf can use it.
Reply With Quote
  #6  
Old July 18th, 2010, 03:19 PM
spiteofthedice's Avatar
spiteofthedice spiteofthedice is offline
no baby bump - false alarm!
 
Join Date: September 3, 2007
Location: Hamden, CT
Posts: 2,372
spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun spiteofthedice is a penguin with a machine gun
Re: The Book of the Werewolf Lord

Done and Done. Thank you for your help, guys. Except you, xraine. You're the person I'm blaming for my title so I don't have to blame myself.
Reply With Quote
  #7  
Old July 18th, 2010, 03:49 PM
xraine69's Avatar
xraine69 xraine69 is offline
Scenariographer
 
Join Date: September 6, 2006
Location: Kernersville, NC
Posts: 2,575
Images: 8
Blog Entries: 1
xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla xraine69 is inducted into the Halls of Valhalla
Re: The Book of the Werewolf Lord

Quote:
Originally Posted by spiteofthedice View Post
Done and Done. Thank you for your help, guys. Except you, xraine. You're the person I'm blaming for my title so I don't have to blame myself.
You're welcome.

Guess I'm getting back into Scape
Reply With Quote
  #8  
Old August 2nd, 2010, 11:36 PM
N/A N/A is offline
 
Join Date: April 18, 2009
Location: Country - State - Major City (Town)
Posts: 15
N/A is a puppet of Ne-Gok-Sa
Re: The Book of the Werewolf Lord

Played a bit with these guys already. Depending on who they hit it can get kinda crazy, but luckily an OM is required to activate the Moon Frenzy, otherwise the Badru would turn him into a mess! Being an uncommon hero it may be a decent strategy to use 2, and some badru, rush like crazy, and have the Lord pass out as many lycanthropy markers as he can before going down. Your remaining Lord can take whole turns running in circles (or better yet, away) getting the occasional Moon Frenzy to do damage for him. Haven't tried it yet but it could be fun
Reply With Quote
  #9  
Old August 10th, 2010, 10:57 AM
CapnRedChops's Avatar
CapnRedChops CapnRedChops is offline
 
Join Date: July 11, 2010
Location: Australia - SA - Adelaide
Posts: 584
CapnRedChops knows what's in an order marker CapnRedChops knows what's in an order marker
Re: The Book of the Werewolf Lord

I can't wait to get my hands on this fella.

Running with the Wolves of Badru, he ups their value significantly (in my opinion).

Possible armies:
WL 140
WoB x3 240 380
Nakita Agents 120 500 / 14 (assuming the WL is a double space figure)

Early on the order markers go on the WoB. Hopefully, the WL inflicts a wound on one or two heroes, and retreats to the relative safety of the spread out NA, 4 - 5 spaces apart. He keeps moving from NA to NA and rolling for Moon Frenzy, one order marker a turn. Ranged figures trying to kill him must bypass Smoke Powder and melee figures must avoid the Engagement Strike.

WL 140
WoB x3 240 380
Torin 120 500 / 13 (assuming the WL is a double space figure)

Torin's Evil Eye only helps out the WoB... but that is enough to make this army one of serious synergy. Battleaxe makes him a tank against squads sent to kill the WL. Order marker 2 on Torin and 1 & 3 on the WoB early to keep them grouped. Can the WL survive long enough to use Moon Frenzy in this build, though? No range (apart from pounce) either.

Potentially useful 120 point heroes that can substitute in for the NAs in this build include:
- Raelin 2.0 (+1 defense could be handy, as could whirlwind)
- Mogrimm Forgehammer (order marker 3 on him for Commander's Strike & Combat Leader, could create a diversion also)
- Grimnak (Chomp could come in handy, could create a diversion)
- Fen Hydra (could create a diversion, and is a tank)

CRC

Oh, and an afterthought:

WL 140
WoB x2 160 300
Raelin 1.0 80 380
Torin 120 500 / 11 (assuming the WL is a double space figure)

Raelin helps everyone out, and makes Evil Eye more dangerous for ranged normal attacks against Torin & the WoBs. Can Raelin hide behind Torin, also? Still no range...

CRC's Maps: please consider using one of my maps. I'd love the feedback.


Last edited by CapnRedChops; August 10th, 2010 at 11:22 AM.
Reply With Quote
  #10  
Old August 10th, 2010, 11:05 AM
marroking1's Avatar
marroking1 marroking1 is offline
 
Join Date: March 2, 2010
Location: USA - MA - Boston
Posts: 886
Images: 92
Blog Entries: 8
marroking1 knows what's in an order marker marroking1 knows what's in an order marker
Re: The Book of the Werewolf Lord

Im thinking Raelin 2.0 for this army just because this army will be on the move (or hunt)

marroking1 is Major Q9...
in the DIAMOND CAVE[/URL]...
Reply With Quote
  #11  
Old August 10th, 2010, 11:49 AM
Filthy the Clown's Avatar
Filthy the Clown Filthy the Clown is offline
Online HS Season 1 Champion & 'scape's foremost 'scapegoat
 
Join Date: January 11, 2010
Location: Country - FL - Pensacola
Posts: 2,521
Images: 270
Blog Entries: 12
Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun Filthy the Clown is a penguin with a machine gun
Re: The Book of the Werewolf Lord

Quote:
Originally Posted by marroking1 View Post
Im thinking Raelin 2.0 for this army just because this army will be on the move (or hunt)
I don't think that a wolf army can afford to draft either version of Raelin, at least at any builds around 500. I am pretty sure that this has been mentioned by others: they are going to require mobility to infect heroes, and throwing an extra OM on Raelin will slow this process down. Note that the Badru are essentially there to clear a path from the Werewolf lord to enemy heroes, and pounce is going to be used rather heavily to do this (and Raelin won't save a wolf from a failed pounce). Although Raelin could conceivably help the lord get back to friendly lines after infecting some victims, it makes more sense to add in a diversion, or other mobile shock troops that can clear a return path. That being said, I like:

Werewolf Lord 140
Badru x2 300
Airborne Elite 410
Krav Maga 510, 15 spaces
~AE provide the diversion, but a timely drop is essential. If the drop fails, the agents can provide the same thing.

Werewolf Lord 140
Badru x2 300
Rats x 2 380
Fen Hydra 500, 18 spaces
~Rats clog everything up, allowing the WL to make a hasty retreat after spreading the disease. The Hydra is the shock troop to help with tough melee threats.

Werewolf Lord 140
Badru x2 300
Phantom Knights x3 510, 17 spaces
~The Pk's lock up ranged threats and then use stealth flying/disengage to assist the darklord.

WL x2 280
Badru x2 440
Raelin 520, 11 spaces
~I could see Raelin helping with a 2-WL build. The Badru and 1 lord go out to infect as much as possible. When they fall, you use OMs on your second darklord to control the lycans. Raelin is there essentially to help the second darklord (although she can provide some measure of protection to the wolf horde in transit)...But this build sure does not leave much offensively, especially if you fail to infect anything.

Last edited by Filthy the Clown; August 10th, 2010 at 11:55 AM.
Reply With Quote
  #12  
Old August 10th, 2010, 11:58 AM
marroking1's Avatar
marroking1 marroking1 is offline
 
Join Date: March 2, 2010
Location: USA - MA - Boston
Posts: 886
Images: 92
Blog Entries: 8
marroking1 knows what's in an order marker marroking1 knows what's in an order marker
Re: The Book of the Werewolf Lord

Quote:
Originally Posted by Filthy the Clown View Post
Quote:
Originally Posted by marroking1 View Post
Im thinking Raelin 2.0 for this army just because this army will be on the move (or hunt)
I don't think that a wolf army can afford to draft either version of Raelin, at least at any builds around 500. I am pretty sure that this has been mentioned by others: they are going to require mobility to infect heroes, and throwing an extra OM on Raelin will slow this process down. Note that the Badru are essentially there to clear a path from the Werewolf lord to enemy heroes, and pounce is going to be used rather heavily to do this (and Raelin won't save a wolf from a failed pounce). Although Raelin could conceivably help the lord get back to friendly lines after infecting some victims, it makes more sense to add in a diversion, or other mobile shock troops that can clear a return path. That being said, I like:

Werewolf Lord 140
Badru x2 300
Airborne Elite 410
Krav Maga 510, 15 spaces
~AE provide the diversion, but a timely drop is essential. If the drop fails, the agents can provide the same thing.

Werewolf Lord 140
Badru x2 300
Rats x 2 380
Fen Hydra 500, 18 spaces
~Rats clog everything up, allowing the WL to make a hasty retreat after spreading the disease. The Hydra is the shock troop to help with tough melee threats.

Werewolf Lord 140
Badru x2 300
Phantom Knights x3 510, 17 spaces
~The Pk's lock up ranged threats and then use stealth flying/disengage to assist the darklord.

WL x2 280
Badru x2 440
Raelin 520, 11 spaces
~I could see Raelin helping with a 2-WL build. The Badru and 1 lord go out to infect as much as possible. When they fall, you use OMs on your second darklord to control the lycans. Raelin is there essentially to help the second darklord (although she can provide some measure of protection to the wolf horde in transit)...But this build sure does not leave much offensively, especially if you fail to infect anything.
Good point. I like the Airborne Elite army. Fast moving

marroking1 is Major Q9...
in the DIAMOND CAVE[/URL]...
Reply With Quote
Reply

Go Back   Heroscapers > Official Valhalla HeroScape > Official Units


Similar Threads
Thread Thread Starter Forum Replies Last Post
Werewolf Lord and Sir Hawthorne steqhendaniels Official Units 2 April 25th, 2011 07:39 AM
Werewolf Lord Trouble Wanderer999 Official Rules & FAQ's 10 November 16th, 2010 11:59 PM
Werewolf Lord- What's your army idea? Fedex worker Competitive Armies Discussion 52 September 10th, 2010 01:10 PM
Werewolf Lord Repaint MarroCloner164 Other Customization & HS Additions 7 August 25th, 2010 10:51 AM


All times are GMT -4. The time now is 07:52 AM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.