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#3325
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
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Don't be sad. |
#3326
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
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On topic, if Siege doesn't have Warforged Resolve, we can probably expect him to be pretty thick. Maybe 6+ life, with 5 defense? Or maybe it's a defensive power combined with a high normal attack. Conversely, if he's only got the one power, I'm inclined to think that it's an offensive power (maybe special attack) that incorporates a new mechanic. I remember a custom Wolverine that one of my friends made a few years back. Quote:
Yes, I know that last sentence ended in a prepositional phrase...I'm feeling lazy today...so sue me! |
#3327
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
I like that Wolverine custom, but I doubt that's Siege's mechanic. Hopefully tomorrow will fly by so I can read the preview ASAP.
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#3328
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
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#3329
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
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There's several ways to nullify Defense or use DW7K's skills against him. As to the Wolverine Custom...That isn't a new mechanic in the slightest. Just some different ones put together into a cool power. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. Last edited by flameslayer93; September 28th, 2010 at 10:13 PM. Reason: forgot a dot. |
#3330
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
I don't like how sometimes they change a class of a figure so it doesn't work with certain other group of figures.
Like Death Knights are not Knights, they are Death Knights. This kind of thing irks me. But overall ive been happy with the design team overall. Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#3331
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
Yeah, I see where you're coming from, but I think it's a necessary evil to avoid power creep (that or the units would have to be much more expensive to draft).
-insert signature here- |
#3332
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
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@killergoat72 - Maybe I'm just giving a bit of intentional misinformation....or maybe not! We'll just have to wait and see... Mwahahahahahaha! |
#3333
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
Well the main reaosn is because Death Knights and Knights are not the same. That is why they are Death Knights.
Valhalla's Darkest Hour: Custom Wave 3 and March of Shadows: Custom Large Expansion 1 coming soon. |
#3334
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
I once made a custom with a juggernaut charge attack. The custom had a move of 6, range of 1 and an attack of 3. When the character attacked another figure, it would add the number of spaces between the start of its move and the the figure it attacked to its base attack.
Another possibility is that it can charge through existing figures, either destroying them or pushing them back. |
#3335
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
But Phantom Knights and Knights ARE the same???
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#3336
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Re: PreNovember PreRelease D&D Wave 3 Speculation & Informat
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A death knight is a mighty warrior animated as an undead creature by the gods of death, evil deities, demon lords, or other malevolent forces. Guess I'm getting back into Scape |
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