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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


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  #1  
Old December 10th, 2018, 12:03 AM
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Re: Heroscaper 101 customs. [Updated]

That's a cool figure, I've always wanted to use the Yu-Gi-Oh figures for customs.
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  #2  
Old December 10th, 2018, 12:12 AM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 customs. [Updated]

Quote:
Originally Posted by MrNobody View Post
That's a cool figure, I've always wanted to use the Yu-Gi-Oh figures for customs.
I also have the Dragon Piper and Fiber Jar miniatures.
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  #3  
Old December 10th, 2018, 10:30 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: H101 customs. [Updated]

Name = Dragon Piper
General = Einar
Planet = Eberron
Species = Construct
Uniquity = Unique
Type = Hero
Class = Piper
Personality = Mystical
Size = Medium
Height = 4

Master Stats
Life = 3
Move = 4
Range = 1
Attack = 3
Defense = 3

Points = 245
(Single Spaced)

Dragon Piper's Command
Instead of taking a turn with Dragon Piper, you may take a turn with one of the following that you control
• 1 Wyrmling Squad
or
• up to 2 Dragon Heroes
Any figure in the above list that is taking a turn with
Dragon Piper's Command must be within clear sight of Dragon Piper before moving.

Number of Figures = 1
  • Targeting Point = Head
  • Grey Area = Flute
_________________________________________________________________
-Rulings and Clarifications-

- DRAGON PIPER'S COMMAND : Adjusting Figures Before Activation

Before taking a turn on Dragon Piper's Order Marker, may I reposition figures
so that they are within line of sight of Dragon Piper, and then take a turn with them?
Yes. Hasbro's Advanced FAQ article states that on a player's turn, s/he may adjust
the positions of friendly figures.

_______________________________________________
-Combinations and Synergies-

Synergy Benefits Received
- N/A
Synergy Benefits Offered

DRAGON PIPER'S COMMAND : Dragon and Wyrmling Units
Any Dragon or Wyrmling units may benefit from Dragon Piper's,
DRAGON PIPER'S COMMAND activation synergy.

* Black Wyrmling - 30 Common
*Blue Wyrmling - 35 Common
* Braxas - 210 Unique
* Charos - 210 Unique
* Mimring - 150 Unique
* Moltenclaw - 170 Unique
* Nilfheim - 185 Unique
* Othkurik the Black Dragon - 140 Unique
* Red Wyrmling - 30 Common
* White Wyrmling - 30 Common
* Zelrig - 185 Unique

C3V and SoV Custom Synergies
Spoiler Alert!
The figure used for this unit is Dragon Piper #024 Yugioh! Heroclix Series One.



Wyrmling Squads - Incoming

Last edited by Heroscaper 101; January 7th, 2019 at 11:43 PM.
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  #4  
Old December 13th, 2018, 12:40 AM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: H101 customs : Legendary Albino Feral 12/12/18

Name = Legendary Albino Feral Troll*
General = Ullar
Planet = Toril
Species = Troll
Uniquity = Legendary
Type = Hero
Class = Brute
Personality = Vicious
Size = Large
Height = 6

Master Stats
Life = 8
Move = 5
Range = 1
Attack = 5
Defense = 1

Points = 160
(Single Spaced)

Glacier Traverse
If Legendary Albino Feral Troll is adjacent to a Glacier Mountain, the Legendary Albino Feral Troll may Glacier Traverse instead of moving normally. You may do this with Legendary Albino Feral Troll you control each turn. To Glacier Traverse, move to any unoccupied space adjacent to that Glacier Mountain.

Troll Hide
When Legendary Albino Feral Troll rolls defense dice while adjacent to a Glacier Mountain, one shield will block all damage.

Legendary Creature 3
When rolling defense dice against a normal attack from small or medium Squad figures, Legendary Albino Feral Troll receives 3 additional defense dice.

Regenerate
After taking a turn with this Legendary Albino Feral Troll, remove 1 Wound Marker from this Legendary Albino Feral Troll's army card.

Number of Figures = 1
  • Targeting Point = Head
  • Grey Area = None
_________________________________________________________________
-Rulings and Clarifications-

Q. How the heck do "Legendary Heroes" work? Is there a limit on how many I may draft into my army? Do I need a card for each one in my army? How do I tell each Feral Troll apart from the others?

A. "Legendary" is like "Unique", but you can only get one of the legendary variant.

Q. What does the star in the name mean anyways? Is it like uncommon hero, can you have legendaries?

A. It means you can have only one legendary hero in your army.

- GLACIER TRAVERSE : Proper Movement
Can Legendary Albino Feral Troll Glacier Traverse across several Glacier Mountains in one turn if they are all connected?
No, the wording of the power states “any unoccupied space adjacent to that Glacier Mountain”. You can only Glacier Traverse across one mountain per move.

- GLACIER TRAVERSE : Engagement Rules
If Legendary Albino Feral Troll is engaged to an opponent’s figure, and uses Glacier Traverse to leave the engagement, is it subject to a passing swipe?
Yes, the Legendary Albino Feral Troll would still take a passing swipe from the figure it was engaged with.
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
N/A
Synergy Benefits Offered
  • N/A
C3V and SoV Custom Synergies
Spoiler Alert!


Last edited by Heroscaper 101; January 7th, 2019 at 11:35 PM.
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  #5  
Old December 14th, 2018, 09:22 PM
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Re: Heroscaper 101 customs. [Updated]

Hey H101, if you really want to do this whole legendary thing, here’s some suggestions;
1) Type out the rules as clearly as you can. I don’t think everybody gets what you’re trying to say or do with them.
2) Maybe start with *legendary* versions of Official or C3V/SoV cards. I think there would be some more interest if it was your take on an evolved/mutated verion of a character people already know. Still post them in this thread because it’s your custom project.
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  #6  
Old December 15th, 2018, 04:20 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: H101 customs : Kantono Daishi* 12/15/18

Name = Kantono Daishi*
General = Jandar
Planet = Earth
Species = Human
Uniquity = Legendary
Type = Hero
Class = Sensei
Personality = Inspiring
Size = Medium
Height = 5

Master Stats
Life = 4
Move = 6
Range = 1
Attack = 5
Defense = 5

Points = 180
(Single Spaced)

Dishonorable Leadership
When revealing an Order Marker on Kantono Daishi*, after taking Kantono Daishi's* turn, if Kantono Daishi* is unengaged, you may take a turn with one of the following that you control:
• 1 Ninja Squad
or
• up to 3 Ninja Heroes
Any figure in the above list that is taking a turn with Dishonorable Leadership must be within clear sight of Kantono Daishi* before moving.

Phantom Walk

Kantono Daishi* can move through all figures and is never attacked when leaving an engagement.

Sacred Dagger
Each time Kantono Daishi* attacks a Hero with a normal attack or a leaving engagement attack and inflicts at least 1 wound, roll the 20-sided die. If you roll a 1-11, nothing happens. If you roll a 12 or higher, add 1 additional wound to the defending figure.

Counterstrike
When rolling defense dice against a normal attack from an adjacent attacking figure, all excess shields count as unblockable hits on the attacking figure.

Number of Figures = 1
  • Targeting Point = Head
  • Grey Area = Dagger
_________________________________________________________________
-Rulings and Clarifications-

- COUNTERSTRIKE : Who is affected by counterstrike
Does Counter Strike work against other characters that have Counter Strike?
Yes, the only time
Kantono Daishi's* Counter Strike is negated is against other Samurai. All other figures that have counterstrike
can still be affected by it unless otherwise stated on their card.


DISHONORABLE LEADERSHIP : Adjusting Figures Before Activation
Before taking a turn on Kantono Daishi's* Order Marker, may I reposition figures so that they are within line of sight of Daishi*, and then take a turn with them?
Yes. Hasbro's Advanced FAQ article states that on a player's turn, s/he may adjust
the positions of friendly figures.

_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
N/A
Synergy Benefits Offered
C3V and SoV Custom Synergies
Spoiler Alert!

The figure used for this unit is The Sensei from Auggies Heroclix Set. The name and model number is The Sensei Brave and the Bold #026.


Last edited by Heroscaper 101; January 15th, 2019 at 03:23 PM.
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  #7  
Old December 16th, 2018, 03:36 AM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: H101 customs. [Updated]

Name = Zhen Yuan*
General = Valkrill
Planet = Earth
Species = Human
Uniquity = Legendary
Type = Hero
Class = Monk
Personality = Devious
Size = Medium
Height = 4

Master Stats
Life = 5
Move = 7
Range = 1
Attack = 4
Defense = 4

Points = 110
(Single Spaced)

Eagle Claw Special Attack
Range 1. Attack 3.
Before attacking with Zhen Yuan*, you may choose an opponent's adjacent figure to attack with Eagle Claw Special. If the chosen figure receives one or more wounds from Zhen Yuan* but is not destroyed, Zhen Yuan* may attack the chosen figure one additional time. For the second attack, the chosen figure subtracts 1 from its defense dice for each wound received on the first attack. You may not use Crane Stance if you chose a figure for Eagle Claw Special Attack this turn.

Crane Stance
When rolling attack dice for a special attack, Zhen Yuan* always adds 1 automatic skull to whatever is rolled.

Dragon Stance
When rolling attack dice, if Zhen Yuan* rolls a skull on every die, the defending figure can not roll defense dice. Dragon Stance does not affect destructible objects.

Triple Assault
When Zhen Yuan* uses a normal attack on any adjacent figure or destructible object, he may attack two additional times.

Number of Figures = 1
  • Targeting Point = Head
  • Grey Area = None
_________________________________________________________________
-Rulings and Clarifications-
  • N/A
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
- MASTER WIN CHIU WOO : Master's Influence
As Monk,
Zhen Yuan* may benefit from Master Win Chiu Woo's MASTER'S INFLUENCE attack, and defense bonuses.
Synergy Benefits Offered
  • N/A
C3V and SoV Custom Synergies
Spoiler Alert!


Last edited by Heroscaper 101; January 15th, 2019 at 03:24 PM.
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  #8  
Old December 16th, 2018, 11:43 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: H101 customs : Serena 12/16/18

Name = Serena
General = Vydar
Planet = Earth
Species = Human
Uniquity = Unique
Type = Hero
Class = Outlaw
Personality = Cunning
Size = Medium
Height = 5

Master Stats
Life = 5
Move = 6
Range = 1
Attack = 2
Defense = 4

Points = 105
(Single Spaced)

Vydar Sniper Rifle Special Attack
Range 10. Attack 2.
Choose a small or medium figure to attack. The chosen figure cannot roll defense dice when attacked by Serena's Vydar Sniper Rifle Special Attack. Serena may not use this special attack if she moved this turn.

Combat Knife Specialist
When rolling attack dice for a normal attack, Serena always adds 1 automatic skull to whatever is rolled.

Serrated Combat Knife
When attacking with Serena, she receives 1 additional attack die for each Wound Marker on the defending figure's Army Card, for a maximum of 3 additional attack dice for Serrated Combat Knife.

Number of Figures = 1
  • Targeting Point = Head
  • Grey Area = Weapons
_________________________________________________________________
-Rulings and Clarifications-
  • N/A
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
N/A
Synergy Benefits Offered
  • N/A
C3V and SoV Custom Synergies
Spoiler Alert!

The figure used for this unit is Silver Sable #034 - #036 Mutant Mayhem Heroclix.


Last edited by Heroscaper 101; March 27th, 2019 at 06:35 PM.
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  #9  
Old December 17th, 2018, 12:15 AM
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MrNobody MrNobody is offline
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Re: Heroscaper 101 customs. [Updated]

First off, good job matching the powers to what the figure looks like. Second, I’d suggest a name change. It might get confusing for you to have an Agent Nikita and the Nakita Agents.
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  #10  
Old December 17th, 2018, 12:31 AM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: Heroscaper 101 customs. [Updated]

Quote:
Originally Posted by MrNobody View Post
First off, good job matching the powers to what the figure looks like. Second, I’d suggest a name change. It might get confusing for you to have an Agent Nikita and the Nakita Agents.
Thanks, I changed the name to Serena.
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  #11  
Old December 17th, 2018, 10:19 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: H101 customs : Quint, the Shadow Leader 12/17/18

Name = Quint, the Shadow Leader
General = Utgar
Planet = Earth
Species = Tempovar
Uniquity = Unique
Type = Hero
Class = Outlaw
Personality = Ruthless
Size = Medium
Height = 5

Master Stats
Life = 6
Move = 6
Range = 3
Attack = 2
Defense = 4

Points = 115
(Single Spaced)

Outlaw Leadership
All Outlaws you control can move an additional 2 spaces.

Outlaw Attack Enhancement
All friendly Outlaws adjacent to Quint, the Shadow Leader receive an additional attack die.

Gun Fu
When Quint, the Shadow Leader attacks, he may attack 2 additional times. He cannot attack the same figure more than once. Add 1 attack die on the second target and add 2 attack dice on the last target.

Number of Figures = 1
  • Targeting Point = Head
  • Grey Area = Weapons
_________________________________________________________________
-Rulings and Clarifications-
  • N/A
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
ORNAK : Red Flag of Fury Aura
As a Unique Hero who follows Utgar, Quint, the Shadow Leader may take an extra turn using Ornak's RED FLAG OF FURY AURA.
  • TORIN : Evil Eye Protection
    As a medium figure who follows Utgar, Quint, the Shadow Leader benefits from Torin's EVIL EYE PROTECTION special power when he rolls defense dice against a normal ranged attack while he is adjacent to Torin (Quin's excess shields count as unblockable hits inflicted by Torin on the attacking figure).
Synergy Benefits Offered
  • N/A

C3V and SoV Custom Synergies
Spoiler Alert!

The figure used for this unit is Sakaaran Commander #007 Guardians of the Galaxy Gravity Feed Heroclix.

Last edited by Heroscaper 101; January 7th, 2019 at 11:29 PM.
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  #12  
Old December 18th, 2018, 08:27 PM
Heroscaper 101 Heroscaper 101 is offline
 
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Re: H101 customs : Krav Maga Troopers 12/19/18

Name = Krav Maga Troopers
General = Vydar
Planet = Earth
Species = Human
Uniquity = Common
Type = Squad
Class = Troopers
Personality = Dauntless
Size = Medium
Height = 5

Master Stats
Life = 1
Move = 6
Range = 5
Attack = 3
Defense = 3

Points = 105
(Single Spaced)

Aqua Armor
Krav Maga Troopers do not have to stop their movement when entering a water space. Add 2 to a Krav Maga Trooper's defense while he is on a water space. When a Krav Maga Trooper starts its turn on a water space, add 1 to its movement for that turn.

Pistol Whip
When a Krav Maga Trooper attacks an adjacent figure or destructible object, he may attack one additional time.

Stealth Suit
When a Krav Maga Trooper rolls defense dice against an attacking figure who is not adjacent, all excess shields count as unblockable hits on the attacking figure.

Number of Figures = 1
  • Targeting Point = Head
  • Grey Area = Weapon
_________________________________________________________________
-Rulings and Clarifications-

- STEALTH SUIT : What Type of Attacks Apply
Does the Krav Maga Troopers' special power Stealth Suit work against special attacks like: Airborne Elite's grenade
attack, Deathwalker's explosion, and Mimring's Fire Line special?

The Stealth Suit works against any attacking figure that is not adjacent. Normal attack or special attack does not matter in this case. _________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
  • - LAGLOR : Vydar’s Range Enhancement Aura
    Being a Vydar figure with a range greater than 4, Krav Maga Troopers may benefit from Laglor’s VYDAR’S RANGE
    ENHANCEMENT AURA.
Synergy Benefits Offered
  • N/A
C3V and SoV Custom Synergies
Spoiler Alert!
The figure used for this unit is U-Men #001 - #003 Mutant Mayhem Heroclix.
The figure used for this unit is HDC Trooper #004 - #006 Unleashed DC Heroclix.
The figure used for this unit is Nova Corpsman #003 Guardians of the Galaxy Movie Heroclix.

Last edited by Heroscaper 101; January 7th, 2019 at 11:30 PM. Reason: To use more miniatures
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