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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
I've also been thinking of doing Hooded Justice and the rest of the Minutemen after having finished the new Watchmen series and reading all the Before Watchmen comics a bit ago. For C3G, could one lean toward the TV version or should one try to keep it ambiguous? Also a Design Workshop would be cool to see, for the Minutemen and Moloch and Bubastis and whatnot.
Last edited by Splash; October 8th, 2020 at 02:01 AM. Reason: Oof my brain |
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Re: Public Design Workshop
Maggia Middleman probably needs some Order Marker reveal and/or no additional turns restrictions. Otherwise you're looking at some pretty epic turns when he's activated by someone like the Hand Ninja.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Public Design Workshop
Just so you know, there's some Sadistic synergy in the works that may not be totally thematic, but I also don't think it's particularly disruptive to him specifically.
It'd be cool if Mental Instability offered some sort of game altering effect other than just personality. Maybe just an extra attack die or a downside to his Middleman power or something like that? |
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Re: Public Design Workshop
I'd love to see Jigsaw, I've had his figure forever. Don't think there's any issues with Sadistic synergy, Venom Pigeon is already in that synergy hub, Jigsaw will fit, too.
Agreed on the personality thing. It doesn't affect him himself, and only matters for some very specific counter drafting or if you build an insane army. Of which I wouldn't bring him anyway since he's not consistent. |
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Re: Public Design Workshop
I also would love to see Jigsaw get a card. I was thinking the adj. restriction on middle management was too harsh. You don't want to be suck standing next to a crime lord for the whole game. I'd consider either bumping out the limit to within 4 spaces of a crimelord/kingpin or just making him a crimelord and let the street thugs bond with him.
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Re: Public Design Workshop
I think once he goes off the deep end, he wouldn't be an effective leader anymore, so could add "and he may no longer use the Maggia Middleman special power" type bit at the end and maybe an extra attack die against adjacent figures.
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