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#1
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Re: Shurrig's Maps: Hollow Ramparts (New Map)
Quote:
I think that BftU and FotA together DO offer enough material — JUST enough material — to make interesting and competitive maps. But getting the terrain to stretch far enough really requires learning how to prop up large (24- and 7-hex) tiles on level 2 using a minimum of supporting tiles underneath them on level 1. (I.e., leaving empty void spaces on level 1.) Desperado and Ariadne below are good examples of this. Desperado in particular. One trick I use there is to use wall bases separately from the walls themselves. Because walls don't NEED to stand on their bases! You can plop walls down directly on terrain tiles. This gives you 21 single-hex wall base tiles which you can use on lower levels to prop up other, larger, tiles. This is huge! ______________________________________________________________________ Desperado Download PDF Uses: 1 BftU, 1 FotA Board for online play ______________________________________________________________________ Ariadne Download PDF Uses: 1 BftU, 1 FotA ______________________________________________________________________ |
#2
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Re: Shurrig's Maps: Hollow Ramparts (New Map)
Thanks
@Typhon2222
! Man, it's been a while since I posted on this thread. These maps look super nice and I'm hoping to play on Desparado soon.
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#3
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Shurrig's Maps: Happy New Year! Exalted and Forging Fires
Happy New Year 'Scapers! I come to you all with two finished maps, Exalted (which should have been shared long ago) and Forging Fires! And just so you know, both of these maps use Treasure Glyphs (represented by Brandar) and I made sure to specify this in the instructions. Happy scaping!
Exalted Forging Fires |
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