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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here.


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  #1  
Old May 12th, 2008, 12:14 AM
Minnion Minnion is offline
 
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Lightbulb New Figure Sugestions for WOTC.

I figured I would post some ideas.

Venroc Queen: I figure that a Marro-like spawning power would add value to the weak defense of the Vipers, its movement allows for you to use "Hit and Run" tactics with the Vipers to a degree. Taking full advantage of this units powers makes it particularly vulnerable should your opponent get too close.
Life:5
Range:5
Attack:0
Defense:6
Move:7
Special Powers:1)Venroc rebirth: Instead of moving roll the 20 sided dice, 1-12 nothing happens, 13-19 place one previously destroyed common viper on a same level space next to Venroc Queen. on a 20 place 2 previously destroyed common Vipers on same level spaces adjacent to Venroc Queen.
2) Venroc Life-bond: Before taking a turn with the Venroc Queen if there is an adjacent Venroc Viper you may then take a turn two squads of Venroc Vipers you control. Venroc Queen takes one wound marker for each adjacent Venroc Viper that is destroyed.
3) Venroc Rage: Venroc Queen gains 1 attack dice for each destroyed Venroc Viper for a maximum of +6
4) Slither: Venroc Queen does not end its movement when it enters a water space.(The same as all other Vipers)

Suggested point Value: 100(Might need adjusting depending on how it holds up in play testing.)

Cyber Kong: Not the most original name I admit. Basicly a Cyborg Primordidon from Marr that is King Kong Sized.

Suggested Powers: Throw(Like Jotuns) Carry(King Kong was famous for picking up the maiden in his hand and carrying her up the Empire state Building.) Some sort of Climbing related power capable of getting this one up the castle wall.(I figure having these three powers would make for a nice siege tool when it comes to castles.

Melee Primordidons: Also from Marr, these would be the non-ranged counterparts of the Gorrilanators. Suggested weapon for these ones would be either chainsaws, or perhaps some sort of energy blade or something that at least looks like it is technology on par with what the Primordidons have(Cybernetic sword/arms would also be a good option)

1920s Street punks: These are your basic bootlegger dock workers, armed with stuff you might exspect them to have handy, a lead pipe, crowbar, sledge hammer, and a metal chain. These guys are also from the era of Al Capone.

1920s Mob Boss: Armed with a tommy gun, has rapid fire Special attack.

1920s street-thug hero: Big tough guy in the tradition of the big tough guys that beat the crap out of the hero in many action movies, uses just his two fists and the shotgun strapped to his back. I would give him about two defense and six attack with a life of 8. Should have the muscle tone to look like he could kill an average person by grabbing them by the head and squeezing.

Dreadgul Calvary for Einar: Jandar and Utgar are getting or have mounted units. I figure that the Dreadguls ride something a bit more intimidating than horses but have domesticated bears.

Buffalo Riders: Native American unit for Ullar that provides their pack hogging calvary squad. Their name should make what their mounts are fairly obvious: They ride Buffalo. Give them bows and a range of at least 4 and you have yourself something potently dangerous.

Arabian Bandits: Basically lifted from Ali Baba and the forty thieves. They have sand camo preventing them from being targeted by non adjacent figures while they are on sand. I suggest putting them in squads of four with zombie like packaging. Thus making it easy to get forty of them.

Ali Baba: From the Arabian Knights tail.

Genie/Djinn: with all of these Arabian Knights characters, perhaps with a Rechets of Bogdan like summonable power dependant on another figure.


Biker Squad for Vydar: While WWI or WWII bikers would be nice but a Soulborg Biker Gang would fit better I think, or maybe even a group of Meridian Rebels with a move attack move ability like the Silver Surfer, and would thus work as Vydars Calvary.

Meridian Gladiators: They fight for Jandar and have a variant of Cyberclaw. Add a Rock Camouflage that makes them immune to ranged attacks while standing on Rock.

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  #2  
Old May 12th, 2008, 12:38 AM
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Re: New Figure Sugestions for WOTC.

Did you really not see this one down near the bottom of the page?
http://www.heroscapers.com/community...ad.php?t=15696

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #3  
Old May 12th, 2008, 02:13 AM
Minnion Minnion is offline
 
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Re: New Figure Sugestions for WOTC.

Quote:
Originally Posted by IAmBatman View Post
Did you really not see this one down near the bottom of the page?
http://www.heroscapers.com/community...ad.php?t=15696
That and it didn't show up in my search of the sight either...
I guess I don't know how to properly get the results I am looking for from the search function(In other words I ran a search for Figure Suggestions and didn't pull up anything with those words in the title so I assumed that any such thread got lost in the forum shuffle...

Aside from not knowing that there was an already existing thread for this what did you think of my ideas?

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Old May 12th, 2008, 03:23 AM
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Re: New Figure Sugestions for WOTC.

I'd really appreciate it if you could join us in the original thread. I am sure you'll get some feedback there. In fact many of the units you are suggesting are already listed there.

I am keeping track of a "top 50" list and don't want to start running all over the universe looking for threads.
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Old May 12th, 2008, 08:01 AM
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Re: New Figure Sugestions for WOTC.

Quote:
Originally Posted by Minnion View Post
Ali Baba: From the Arabian Knights tail.
I found this one a bit disturbing, as none of the Knights in HeroScape have tails. <grin>
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Old May 12th, 2008, 08:13 AM
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Re: New Figure Sugestions for WOTC.

Quote:
Originally Posted by Revdyer View Post
Quote:
Originally Posted by Minnion View Post
Ali Baba: From the Arabian Knights tail.
I found this one a bit disturbing, as none of the Knights in HeroScape have tails. <grin>
Kyrie should have tails. Then they'd be gargoyles. Charos has a tail and he's Valiant. That's close enough.
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Old May 12th, 2008, 09:15 AM
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Re: New Figure Sugestions for WOTC.

Quote:
Originally Posted by Revdyer View Post
Quote:
Originally Posted by Minnion View Post
Ali Baba: From the Arabian Knights tail.
I found this one a bit disturbing, as none of the Knights in HeroScape have tails. <grin>
....and the Arabian ones don't have K's.
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  #8  
Old May 12th, 2008, 10:22 AM
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Penitus Penitus is offline
 
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Re: New Figure Sugestions for WOTC.

I want to see Orcs in College Mascot uniforms with guns that shoot mustard. WotC, can we see such a thing in an upcoming set?

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Old May 12th, 2008, 10:31 AM
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Re: New Figure Sugestions for WOTC.

Quote:
Originally Posted by Penitus View Post
I want to see Orcs in College Mascot uniforms with guns that shoot mustard. WotC, can we see such a thing in an upcoming set?
Well SOMEBODY needs to counter the Hot Dog Soulborg army ...

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #10  
Old May 12th, 2008, 01:36 PM
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Re: New Figure Sugestions for WOTC.

Quote:
Originally Posted by IAmBatman View Post
Quote:
Originally Posted by Penitus View Post
I want to see Orcs in College Mascot uniforms with guns that shoot mustard. WotC, can we see such a thing in an upcoming set?
Well SOMEBODY needs to counter the Hot Dog Soulborg army ...

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