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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#25
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Re: Margloth's Custom Superhero Thread -- THOR RISES!
A write up I've been mulling over.
SENTRY Robert Reynolds Human Unique Hero Sentry Tormented Medium 5 Life: 7 Move: 8 Range: 1 Attack: 8 Defense: 7 Points: 280 CONSUMED BY VOID After an Order Marker is revealed, if Sentry receives at least 3 wounds before another Order Marker is revealed, you must remove him from the game. MENTAL WEAKNESS Sentry rolls 3 fewer defense dice when attacked by a Telepath. SUPER STRENGTH FLYING Last edited by Margloth; July 10th, 2011 at 02:20 PM. Reason: Lots of good feedback. |
#26
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
While we're at it:
IRON PATRIOT Norman Osborn Human Unique Hero Director Ambitious Medium 5 Life: 5 Move: 6 Range: 6 Attack: 4 Defense: 6 Points: 200 REPRESSED PERSONALITY Each time you reveal an Order Marker on this card, you must roll the 20-sided die. If you roll a 6 or lower, for the remainder of the turn add 2 to Iron Patriot's attack, and he may not use Master Manipulator. MASTER MANIPULATOR After revealing an Order Marker on this card, instead of taking a turn with Iron Patriot, you may take a turn with any Unique Hero you control within clear sight of Iron Patriot. SUPER STRENGTH FLYING H.A.M.M.E.R. AGENTS Human Common Squad (x3) Agents Heavy-Handed Medium 5 Life: 1 Move: 5 Range: 5 Attack: 3 Defense: 4 Points: 100 HAMMER DOWN! When a H.A.M.M.E.R. Agent attacks a figure adjacent to another Agent, or within 5 clear sight spaces of a Director, you may add 1 to its attack. |
#27
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
It is really easy to keep your other figures away from him though, since you can just fly out and deal as much damage as possible with him until he dies before moving anyone else in your army. Plus, Void might not even kick in.
Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#28
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
Quote:
Also, if the opponent happens to have a telepath, he's pretty much screwed. |
#29
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
Quote:
If an opponent happens to have a Telepath, he's still fine. 8 life and 5 defense will last you a while. Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#30
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
Yes, but he's waaay more likely to take 3 wounds. Remember, this guy seems really good, and he is, but he suffers from Deathwalker syndrome. One bad roll (admittedly against a decent attack) and he's gone.
Basically, if he's up against the likes of C3G Martian Manhunter, he's got a good chance of going down in one attack. |
#32
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
MS. MARVEL
Karla Sofen Human Unique Hero Agent Ambitious Medium 5 Life: 4 Move: 6 Range: 6 Attack: 4 Defense: 5 Points: 170 INTANGIBLE 3 When defending against an attack from a figure who is not adjacent, Ms. Marvel adds 3 to her defense. PHANTOM WALK Ms. Marvel may move through all figures and never takes leaving engagement attacks. EAGER TO PLEASE If you are taking a turn with Ms. Marvel and you did not reveal an Order Marker on this card, you may add 2 dice to her attack. SUPER STRENGTH FLYING |
#33
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
With Sentry, I don't think I'd ever give him to an opponent. 8 attack and 7 defense is just way too strong and would be an enormous shift in the game to lose that and have your opponent gain it.
If you give it to the opponent to try and get him back, it won't work. At least, if I were the opponent I'd just destroy him when the Void power kicked in. By that times he'd have at least 4 wounds and it wouldn't be my card to begin with. Just a bonus figure that doesn't matter if he is destroyed because he wasn't a part of my original team. Feedback: We could all use a little more |
#34
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
Hmmm... good point. I hadn't considered it.
Assuming I drop the 'give him to an opponent' and just left it at 'he leaves the game if he takes 3 wounds at once' like I originally had it, do you think he'd be too powerful for his points? |
#35
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
I like Ms. Marvel! Very nice.
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#36
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Re: Margloth's Custom Superhero Thread -- Dark Avengers?
It's very tough to inflict 3 wounds at once, especially against a 7 defense. At the same time though, this is only supposed to kick in every couple of games (I'd assume). I think it's good, but the points may need to go up to low 300s
Feedback: We could all use a little more |
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