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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


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  #109  
Old February 7th, 2022, 12:22 PM
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Re: Spider-Verse/Spider-Family Workshop

We tend to save Web Swing for our "big deal"/higly experienced Spider-Men, and use Swing Line for the rest. Where this Peter falls is up to you, I guess.

Have you considered Going the Distance off of Daredevil II in place of Oz Immortality? That has some really interesting interplay with Self-Sacrifice.
Quote:
GO THE DISTANCE
Once per round, if Daredevil would be destroyed by receiving wounds, he instead takes no damage.
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  #110  
Old February 7th, 2022, 12:27 PM
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Re: Spider-Verse/Spider-Family Workshop

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Originally Posted by MrNobody View Post
We tend to save Web Swing for our "big deal"/higly experienced Spider-Men, and use Swing Line for the rest. Where this Peter falls is up to you, I guess.

Have you considered Going the Distance off of Daredevil II in place of Oz Immortality? That has some really interesting interplay with Self-Sacrifice.
Quote:
GO THE DISTANCE
Once per round, if Daredevil would be destroyed by receiving wounds, he instead takes no damage.
Swing Line could definitely make sense here. I didn't know that was the intended design philosophy, and appreciate you filling me in on that.

I could see why Going the Distance would be better mechanically. I think it's a worse fit flavorfully, but I value that less.
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  #111  
Old February 7th, 2022, 12:30 PM
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Re: Spider-Verse/Spider-Family Workshop

When does the Oz Immortality concept get introduced? From looking at the wiki, it seems like it only became a thing after Miles is already Spidey.
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  #112  
Old February 7th, 2022, 12:31 PM
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Re: Spider-Verse/Spider-Family Workshop

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Originally Posted by MrNobody View Post
When does the Oz Immortality concept get introduced? From looking at the wiki, it seems like it only became a thing after Miles is already Spidey.
He has the Oz thing the whole time (since he was bitten by the Spider iirc), there just isn't a moment where he's beaten so badly he's considered dead until around the time Miles was introduced. It's clearly a plot revision, but canonically he's technically been immortal since the bite gave him powers.
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  #113  
Old February 7th, 2022, 12:40 PM
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Re: Spider-Verse/Spider-Family Workshop

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Originally Posted by MrNobody View Post
When does the Oz Immortality concept get introduced? From looking at the wiki, it seems like it only became a thing after Miles is already Spidey.
A terrible plotline that was immediately dropped because they canceled the Ultimate like 2 issues after it happened.

As such I'm not super into it on him. Go the Distance feels better, as this Spidey (As all Spideys) have been shot/beaten down quite a bit and still kept going. Good way to rep the death arc too.

Self Sacrifice is a pretty potent power, I might cut out the wounding aspect, but even then a mobile Beat Cop is really strong in our metagame. Might need a bit of a different effect (Future Foundation Spidey also has a swing and save mechanic, but it doesn't stop attacks)
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  #114  
Old February 7th, 2022, 12:44 PM
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Re: Spider-Verse/Spider-Family Workshop

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Originally Posted by Lord Pyre View Post
Quote:
Originally Posted by MrNobody View Post
When does the Oz Immortality concept get introduced? From looking at the wiki, it seems like it only became a thing after Miles is already Spidey.
A terrible plotline that was immediately dropped because they canceled the Ultimate like 2 issues after it happened.

As such I'm not super into it on him. Go the Distance feels better, as this Spidey (As all Spideys) have been shot/beaten down quite a bit and still kept going. Good way to rep the death arc too.

Self Sacrifice is a pretty potent power, I might cut out the wounding aspect, but even then a mobile Beat Cop is really strong in our metagame. Might need a bit of a different effect (Future Foundation Spidey also has a swing and save mechanic, but it doesn't stop attacks)
I mean, if you call it Go The Distance, you can rationalize it as the serum, or him getting up. Doesn't matter. It's worth noting this Peter has shown up in Spider-Men since, and as far as we know still has this powerset- it hasn't been retconned since.

Self Sacrifice was borrowed from Jocasta. I would rather Self Sacrifice be something like Heroic Duty, but people in the discord pointed out that giving Heroic Duty to a Spider character as worded would cause issues with Captain Universe Peter. Maybe there's a way to screw with the wording and rename the power? I think Future Foundation isn't what you want, because that Spidey is just helping out after the hit, not before.
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  #115  
Old February 7th, 2022, 12:47 PM
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Re: Spider-Verse/Spider-Family Workshop

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Originally Posted by Alexandros View Post
Maybe there's a way to screw with the wording and rename the power?
You might want to anyways, since it would be cool if Spidey could swoop in with Web Swing/Swing Line instead of his normal move.
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  #116  
Old February 7th, 2022, 12:48 PM
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Re: Spider-Verse/Spider-Family Workshop

Quote:
Originally Posted by MrNobody View Post
Quote:
Originally Posted by Alexandros View Post
Maybe there's a way to screw with the wording and rename the power?
You might want to anyways, since it would be cool if Spidey could swoop in with Web Swing/Swing Line instead of his normal move.
Hmm. I'm going to be honest, I'm not 100% sure what you're trying to convey here. Would you be willing to give me an example?
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  #117  
Old February 7th, 2022, 12:50 PM
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Re: Spider-Verse/Spider-Family Workshop

The current way Self-Sacrifice works is that Spider-Man is running up, on foot, to his ally. It would be neat if he could Swing over to them instead.
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  #118  
Old February 7th, 2022, 01:14 PM
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Re: Spider-Verse/Spider-Family Workshop

Something like this? I shouldn't need a disclaimer at the end of No Hesitation saying he doesn't take LEAs since Swing Line already says that, right?

Quote:

NAME = SPIDER-MAN (Earth 1610)
SECRET IDENTITY = PETER BENJAMIN PARKER

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = CRIME FIGHTER
PERSONALITY = VALIANT

SIZE/HEIGHT = MEDIUM 4

LIFE = 4

MOVE = 6
RANGE = 4
ATTACK = 4
DEFENSE = 4

POINTS = ???


SWING LINE 4
Instead of his normal move, Spider-Man may move up to 4 spaces with Swing Line. When moving with Swing Line, Spider-Man has the Flying special power, but may not move up or down more than 40 levels in a single swing, and will not take any leaving engagement attacks

NO HESITATION
If a friendly figure within 4 clear sight spaces of Spider-Man is attacked with a normal attack and would receive one or more wounds, Spider-Man may use Swing Line 4 as long as he moves adjacent to that figure, if possible, and receive those wounds instead.

GO THE DISTANCE
Once per round, if Spider-Man would be destroyed by receiving wounds, he instead takes no damage.
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  #119  
Old February 7th, 2022, 04:47 PM
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Re: Spider-Verse/Spider-Family Workshop

I think maybe this...

NO HESITATION
If a friendly figure within 4 clear sight spaces of Spider-Man would receive on or more wounds from an opponents normal attack, If possible, Spider-Man may use Swing Line 4 to move adjacent to that figure. If he does, Spider-Man must receive those wounds instead.

Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those.
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