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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Mister Incredible
The Book of Mister Incredible C3G DISNEY COMICS WAVE 37 NO CAPES Comic PDF Mini PDF The figure used for this unit is a Nano Metalfigs figure from the Incredibles 2 set. Its name is Mister Incredible. _________________________________________________________________ Character Bio - Mr. Incredible is a person from a race of humans born with superpowers and is referred to as a "Super." He was one of the most famous heroes of his era and was known for his skill at fighting crime. At some point, he met and fell in love with fellow superhero Elastigirl. However, soon after the two wed, bystanders who had been injured during crime-fighting attempts began to sue. The backlash forced supers like Mr. Incredible and Elastigirl into retirement and witness protection. Mr. Incredible resumed the name of Bob Parr and began a civilian life with Elastigirl, now in her civilian identity as Helen Parr. Mr. Incredible is considered one of the most powerful Supers. During his early career, he was known for working alone, which was something that led him to push away Buddy Pine. He possesses the powers of enhanced strength and durability, as well as enhanced senses. In the Operation Kronos database, Mr. Incredible was given a threat rating of 9.1, the highest rating of any of the supers. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
Last edited by Soundwarp SG-1; April 23rd, 2021 at 01:07 AM. |
#2
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Re: The Book of Mister Incredible - Breathing
NAME = Mister Incredible
SECRET IDENTITY = Robert Parr SPECIES = Superhuman UNIQUENESS = Unique Hero CLASS = Champion PERSONALITY = Reckless SIZE/HEIGHT = Large 5 LIFE = 7 MOVE = 5 RANGE = 1 ATTACK = 7 DEFENSE = 7 POINTS = 340 SUPER GRAPPLING After moving and before attacking, you may switch Mister Incredible and any small, medium, or large figure he is engaged with. Switched figures never take leaving engagement attacks. RECKLESS PROPERTY DAMAGE After moving, attacking, or using the Super Grappling special power, you must use Reckless Property Damage. Choose an Android or destructible object that Mister Incredible moved adjacent to, placed a figure adjacent to, or attacked a figure adjacent to and roll an unblockable attack die against that Android or destructible object. HEROIC DUTY If a friendly figure without this special power that is within 3 spaces of Mister Incredible would roll defense dice against a normal, non-adjacent attack, instead you must choose a figure you control with this special power to move adjacent to that friendly figure if it is able to. The chosen figure must roll defense and take any resulting wounds from the attack instead of the friendly figure. When Mister Incredible uses Heroic Duty, he will take all leaving engagement attacks. SUPER STRENGTH Last edited by tcglkn; July 27th, 2020 at 01:09 AM. |
#4
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Re: The Book of Mister Incredible - Breathing
This can be simplified.
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#5
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Re: The Book of Mister Incredible - Breathing
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Not disagreeing with you, just thinking it would need to be simplified in 2 places, not 1. |
#6
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Re: The Book of Mister Incredible - Breathing
I think the Heroic Duty power was updated for when there's more than one figure with Heroic Duty.
Also, I like Super for the species instead of Superhuman. |
#7
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Re: The Book of Mister Incredible - Breathing
I assume that's a reuse of the power on Mother Russia?
Edit: But I'm in the Superhuman camp, personally. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#8
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Re: The Book of Mister Incredible - Breathing
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But yea Headlock is a reuse. And I like Super or Superhuman, not too picky. |
#9
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Re: The Book of Mister Incredible - Breathing
Heh, I forgot she had that.
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#10
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Re: The Book of Mister Incredible - Breathing
Yeah, I didn't realize it was a reuse power. Looks pretty good. He's pretty straight forward. Thinking he might pair well with your last design, drop a rock outcrop next to someone and then have him on the opposite side punching away.
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#11
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Re: The Book of Mister Incredible - Breathing
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Should Headlock only be usable on figures who aren't Superstrong or is this a good time to make a variation on that base power? |
#12
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Re: The Book of Mister Incredible - Breathing
Yeah, from what I remember they use "Super" in the movie. That may or may not be an abbreviation or what have you... the lore in Incredibles is a bit undercooked on the subject.
Two reuses and a fairly fun (if niche) auto-wound power, I think it captures him pretty well. I'd almost suggest going with some form of Grappling over Headlock? But I don't know if him being a tiedown figure is important to the faction - seems more like Elastigirl's lane, though. Champion works for a class, but I think any number of other generically superhero type stuff could as well, like Crime Fighter. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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